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robot-gladiators's Introduction

Hi, I'm Steven! 👋

I'm a full stack web developer who loves solving problems and developing visually appealing, responsive, and functional web applications.

  • 🔭   I’m currently developing applications to make my day-to-day life easier!
  • 🌱   I’m currently improving my knowledge of TypeScript and Redux
  • ⚡   Fun fact: In my spare time, I love to snowboard, camp, and play guitar

Visit my personal portfolio site at stev.ca or my LinkedIn to learn more!

Send me an email at [email protected] to get in touch!

Here are some of the technologies I've been using recently:

TypeScript

JavaScript

React

MongoDB

MySQL

Express

Node.js

HTML5

CSS3

styled-components

robot-gladiators's People

Contributors

stevtm avatar

Watchers

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robot-gladiators's Issues

Player Name Prompt Error Handling

Expected Behaviour

If a prompt for the player name is left blank or cancelled, a new prompt should re request the player name.

Current Behaviour

  • If prompt for player name is left blank, that answer is stored as the player's name
  • If the prompt for player name is cancelled, null is stored as the player's name

Possible Solution

  • Create function getPlayerName() that will loop until a valid response can be returned

Save High Score

Description of Enhancement

Add the ability to save a high score every time the game ends.

Initial Game Functionality - MVP

Initial Game Functionality - MVP

Must Have

  • Build a game where a player's robot can fight another robot until one of them loses.
  • If the enemy robot loses first, the player's robot will move on to fight another enemy robot.

Features

  • The player's robot's name can be dynamically created by the player through the browser.
  • The player is given the option to skip the fight by paying a penalty fee, or continue with the fight.

Add Shop Functionality

Add Shop Functionality

  • After defeating an enemy, ask the player if they would like to purchase an item from the store.
  • The player can purchase health or attach points if they can afford it.

Restructure Data with JS Objects

Restructure Date with JS Objects

  • Create and use JavaScript objects to organize data related to the player and data related to the enemies.
  • Create object methods to perform player actions.

Add Randomness to Health and Damage Values

Add Randomness to Health and Damage Values

  • Start enemies at a random health value between 40 and 60.
  • Start enemies with a random attack value between 10 and 14.
  • Attach damage is random, using the robot's attack value as an upper limit (for example, if the player's attack is 10, their damage range is 7-10).

Fight/Skip Prompt Response Handling

Expected Behaviour

Typing any combination of upper and lower case letters in "Fight" and "Skip" successfully executed the corresponding action.

Current Behaviour

Edge cases other than "Fight", "FIGHT", "Skip" or "SKIP" automatically execute the Fight action.

Possible Solution

Make the prompt response case insensitive.

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