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standardcyborgsdk's Issues

PoissonRecon repo not found

Installing PoissonRecon (9.011)

[!] Error installing PoissonRecon
[!] /usr/bin/git clone [email protected]:StandardCyborg/PoissonRecon.git /var/folders/wx/r0s7cmv54ys7r22ch2ft4r4h0000gn/T/d20220819-74502-ojohs --template= --single-branch --depth 1 --branch xcodeproj

Cloning into '/var/folders/wx/r0s7cmv54ys7r22ch2ft4r4h0000gn/T/d20220819-74502-ojohs'...
ERROR: Repository not found.
fatal: Could not read from remote repository.

iPhone 14 poor tracking issue

I recently started testing the iPhone 14 to scan and the results are much worse than on previous iPhones. When you scan 360ΒΊ the object normally starts to shake and moves, I understand that it is due to loss of tracking. Does anyone have an idea how to solve the problem?

how to operate the delay of reconstruction?

I want to revise the delay of scanning system.
I mean I want to reconstruct the frame every 5secs but, now it's done every 0.033...secs.
Who knows that how to set up the reconstruction time?

run to build framework - crc32.cpp and writteUSDZCompatibleZip.cpp - failed to open diagnostic file

Hi there,

I am trying to simply build the framework successfully, and I ran into this error.

Screen Shot 2022-08-26 at 12 08 41 PM

Here are the steps I took:
1- I cloned the git. (and verified that git lfs was installed)
2- ran this command in terminal: ./install-dependencies.sh
3- opened StandardCyborgSDK.xcworkspace
4- changed the sign in teams.
5- Clicked on build.

Was I supposed to take some other steps for this? I apologize in advance if the answer may seem to be obvious!

Thanks,

Martin

Wrong mapped texture in .obj export?

First of all, thank you for the Open Source Project, it is a really great and innovative library!
Unfortunately I have problems loading the zip (.obj export) into Blender. I have the feeling that the texture is not mapped correctly to the surface.
I only use the Example project and only run scene.mesh?.writeToOBJZip(atPath: documentsURL.appendingPathComponent("objzip").path) after creating the scene.
Loaded in Blender an MeshLab looks like:
untitled
am I doing something wrong?
Thanks in advance!

Assertion failure when reconstructing mesh

Hi everybody,

I am wondering that, is this repository is up to date? I mean;
-Was the framework binary file in [StandardCyborgCocoa] repository built from [StandardCyborgSDK]?

because in my projects when I used the framework binary file in [StandardCyborgCocoa] repository, All goes well. But when I use the framework binary which is archived and built by me from [StandardCyborgSDK] my application commonly crashes at reconstrouctmesh phase.

framework from [StandardCyborgCocoa]
ios-arm64(from standardcyborgcocoa).zip

framework from built by me
ios-arm64(built by me).zip

Error on xCode build for VisualTestiOS Scheme

Hello,

I tried to build the VisualTestiOS Scheme. And I got theses errors on xCode:

  • unable to read document: ../StandardCyborgSDK/StandardCyborgFusion/Public/SCEarTrackingModel.mlmodel
  • unable to read document: ../StandardCyborgSDK/StandardCyborgFusion/Public/SCFootTrackingModel.mlmodel
  • in SCFootTracking : ../StandardCyborgSDK/StandardCyborgFusion/Public/SCFootTracking.m:16:9 'SCFootTrackingModel.h' file not found
  • in SCEarTracking : ../StandardCyborgSDK/StandardCyborgFusion/Public/SCEarTracking.m:16:9 'SCEarTrackingModel.h' file not found

I ran every step described in the readme.md to enable the project:

  • ./install-dependencies.sh

After analysis file list folder, the files SCFootTrackingModel.h and SCEarTrackingModel.h doesn't exists in the project on Github. And xCode can't read the mlmodel for SCEarTrackingModel.mlmodel and SCFootTrackingModel.mlmodel. It show the error: There was a problem decoding this Core ML document. validator error: unable to deserialize object.

Could you help me to build the project, please ?

Best regards,

Landmarks on 3D model after scanning.

As I understand, the current SDK lacks the necessary files or models for 3D point detection on a 3D model. Can you please clarify how it is possible to place points on a 3D model using only 2D coordinates?

Are there any ways to obtain the missing files?

Pod issue

Hii while installing pod files it says acces denied, can you help me with that thanks..

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