Fabric 0.6.2:
What you expect to happen:
Game dosn't crashing.
What actually happens:
I was in my base just messing around. I had a scriptor book i crafted myself in my inventory, but wasn't using it. I had been testing runes. I tried to test a heal spell, so I tried to hurt myself by using lava. I'm not very good at it. I died. I have a mod that makes your items go in a chest when u dye. So, i went to recover my things, and the world just got currupted. Every time i entered, a few seconds passed and I end up crashing. I used a command that killed all entities except for player, item frames, and armor stands, but that didn't help.
I'm not able to reproduce the thing rigth now. In the crash report, it pointed the fail to:
-- Block entity being ticked --
Details:
Name: scriptor:casting_lectern // com.ssblur.scriptor.blockentity.CastingLecternBlockEntity
Block: Block{scriptor:casting_lectern}[facing=north]
Block location: World: (17,62,270), Section: (at 1,14,14 in 1,3,16; chunk contains blocks 16,-64,256 to 31,319,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,-64,0 to 511,319,511)
Block: Block{scriptor:casting_lectern}[facing=north]
Block location: World: (17,62,270), Section: (at 1,14,14 in 1,3,16; chunk contains blocks 16,-64,256 to 31,319,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,-64,0 to 511,319,511)
I will try to check what was the casting lectern doing when I recover a
crash-2023-08-12_15.56.52-server.txt
backup from the world. I attach the first crash repport.