This is extracted data from the game Monster Sanctuary. You should buy the game if you haven't already.
uTinyRipper was used to extract .prefab
and .prefab.meta
files.
Several custom YAML parsers, written in Perl.
Not at this time.
Check the Issues before adding new ones.
- Structures may not be final
- Skills may be missing
- Attributes and/or values may be missing
Current plan is to keep it up-to-date.
{
"equipment": {
"<id>": {
"attack": "0",
"crit": "0%",
"damageBonus": "0",
"defense": "0",
"familiarOnly": true,
"fullDefenseInOffhand": true,
"healBonus": "0",
"health": "0",
"icon": "<string>",
"magic": "0",
"mana": "0",
"manaRegeneration": "0",
"name": "<string>",
"price": "0",
"type": "0",
"unique": true,
"unshiftedOnly": true,
"upgradeMaterials": [ // array of item objects
{
"item": "<id>",
"quantity": "0"
}
],
"upgradesTo": "<id>"
},
"materials": { // also food
"<id>": {
"desc": "<string>",
"level": "0",
"name": "<string>",
"price": "0"
}
},
"monsters": {
"<id>": {
"name": "<string>",
"bio": "<string>",
"skills": [ // contains an array for each tree
[ // each tree contains an array for each tier
[ // each tier array has skill IDs
"1", "2", "3"
// these will correspond with the IDs in the skills structure
]
],
[ [], [], [], [], [] ] // and so on
]
}
},
"skills": {
"<id>": {
"name": "<string>",
"element": "<string>",
"icon": "<string>",
"parent": "<id>",
"tier": 0
}
}
}