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southpawgeek avatar southpawgeek commented on June 26, 2024

Hi Sean,

I started parsing the data in a new branch shortly after the DLC came out, but never finished working on it. I am not sure if/when I'll continue, because I haven't played Monster Sanctuary in a while.

I'm not confident in the quality of the data, which is why I never moved it out of the branch. But, feel free to take a look!

https://github.com/southpawgeek/monster-sanctuary-data/tree/game-update-2.0

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woodman231 avatar woodman231 commented on June 26, 2024

That is pretty cool. It does look like the newer things are producing nulls, such as the materials like gold, or monster types that are ancient.

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woodman231 avatar woodman231 commented on June 26, 2024

For what it is worth I created a BepInEx plugin to extract the game data that I wanted. You can check it out if you want.

https://github.com/woodman231/AddAndExportAllMonsters

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southpawgeek avatar southpawgeek commented on June 26, 2024

@woodman231 great work! I'll have to check that out. Pulling data in-game looks like it circumvents some of the weirdness I encountered - for example I wasn't able to locate weakness/resistance information in the monster prefabs (or I was unable to recognize it).

Thanks for the update!

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