Comments (2)
Apologies for the delay on this. I was trying to get LocoKitCore migrated to the new XCFrameworks, but failed miserably. (It needs to be supported by CocoaPods, because the LocoKit pod depends on the LocoIKitCore pod, and CocoaPods hasn't got that far yet.)
I've gone back to the old hackish way of doing it for now, and pushed that live instead.
Just testing it now in the Demo App, and ... yep, it's working. Phew.
Not as cool as XCFrameworks, and that will need to be done eventually. But it looks like I jumped the gun by trying to get it done now.
LocoKit / LocoKitCore should also migrate to (or add support for) Swift packages soon too. Yet another housekeeping todo that doesn't involve actually building new features. Sigh 😏
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Ok, yep, confirmed that it's all good and working. Closing this one for now. Will have to deal with the XCFramework stuff later, once CocoaPods is ready. (Or perhaps just migrate completely over to Swift packages, if that's possible / sensible).
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Related Issues (20)
- The necessary unit tests should be created HOT 5
- Couldn't build LocoKit Develop branch with Xcode 11.2 HOT 1
- Couldn't build LocoKit Develop branch with Xcode 11.3 HOT 1
- Unable to build in Swift 5 HOT 1
- Battery usage optimization HOT 1
- Is TimelineManager still available? HOT 5
- LocoKit won't build on Apple Silicon Macs HOT 6
- LocoKit SPM resolve warning HOT 2
- ClassifierResults only returns one value: Car HOT 2
- Getting Only stationary activityType from most recent TimelineItem HOT 3
- Deleting TimelineItems HOT 5
- Xcode 13 / Swift 5.5 compatible LocoKitCore HOT 4
- Question for Histogram.probabilityFor HOT 2
- Latest 3.9.1 with iOS 16.4.1 extreme battery drain HOT 4
- Xcode 14.1 Simulator don't build
- Machine Learning Classifiers HOT 1
- The positioning will be erratic at night HOT 8
- LocoKit Service / server EOL announcement
- Activity types detection doesn't work out of the box. HOT 8
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