Code Monkey home page Code Monkey logo

haptico's Issues

Collision generation low frequency

Hello!

I see that the haptic loop fetches the position/speed of the haptic device and it's possible to apply forces/torques both at a high frequency (500-1000Hz). However, the generation of collisions in Unreal Engine works using the OnComponentHit function that releases the data on every Tick from Unreal Engine at low frequencies (60-120Hz). Even the sub-stepping experimental function from Unreal Engine releases all the collisions at the end of every Tick (60-120Hz) (see technical details here https://docs.unrealengine.com/4.27/en-US/InteractiveExperiences/Physics/Substepping/).

Therefore, even if your plugin can send forces to the device at 500-1000Hz, it is not possible to generate collision responses at 500-1000Hz in Unreal Engine to send them in real-time. Is this correct or are we missing something? Is there any possible way to calculate the collision forces at 500-1000Hz in Unreal Engine?

Thank you again.

Doubts about the Haptico plugin

Hi, I am a master degree student, I am working in the development of a virtual environment with Unreal Engine and I am using the Haptico plugin, but I have some questions related to the blueprint "Get Haptic Device Linear Velocity" and the "Get Haptic Device Angular Velocity", the last is the velocity related to the motors?. I hope you can contact me, my email is [email protected]

Compile Error

Hi
I have a compile error in plugin source for some include file.
The "Async.h" and "AsyncWork.h" not found .

How can i fix it?

OS : windows 11
UE : 4.25
VS : 2017

plugin needs rebuild

Hi, I'm trying to implement this with Phantom Haptic device but the plugin can't be loaded nor rebuilt for the current unreal version. I tried it on different PCs and other unreal versions and get the same error. Is there an update for the plugin?

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.