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Hi there 👋

I’m Ricardo Antunes, currently a student of Computer Science and Engineering at Instituto Superior Técnico, Lisbon, Portugal.

My main area of interest in software engineering was initially game development - I learned a lot writing my own game engines during the final years of high school. Today, I'm doing a masters on distributed systems and cyber security.

Although I'm not pursuing studies in game development, I still find it really interesting and fun! I'm currently leading the Cubos team, and our goal is to develop an open-source ECS based voxel game engine.

Overall, my main interests are:

  • Distributed Systems
  • Databases
  • Compilers
  • Game Engine Development

Within the game (engine) development part, I'm really interested in:

  • GPU programming, from physics to graphics
  • Entity Component System, it's cool to apply database concepts to games
  • Autonomous Agents

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