It would be great to be able to change properties in the prefab during runtime and have these changes updated to the instances. Being able to see the changes instantly would make it really easy to fine-tune the whole system.
I noticed that in several steering behaviors that involve path following, it allows the autonomous vehicle to actually use the last point to reach to the beginning to make it an endless cycle. I wonder if it is possible to add that into the unity steer collection?
I was trying to download the examples in both tarball and zip formats. Both seems corrupted as all (at least most, as I didn't check all) example scenes are missing scripts on the game objects.
After browsing the source tree, it seems to me that the scripts folders are missing in both the dev and master branches.
Repro:
Download the source and open the example scenes.