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tickedpriorityqueue's Introduction

TickedPriorityQueue

A small library for .NET, giving access to priority based ticking of any number of objects.

It load balances the invocation of the tick events for object event handler, with a user definable maximum limit for objects to be processed in a single update.

Originally created by Michael Garforth and currently maintained by Ricardo J. Méndez. Pull requests are welcome.

Usage

You’ll need to build TickedPriorityQueue.dll from the included solution. If you plan to use it with Unity, UnityTickedQueue is a singleton that will simplify your life.

See the unit tests for use examples.

License

TickedPriorityQueue is open source software released under the MIT license. See LICENSE.txt for more details.

tickedpriorityqueue's People

Contributors

garufortho avatar

Stargazers

Joohun, Maeng avatar kamal kishor avatar Christopher Mayfield avatar Rinesh Thomas avatar Arvid Gerstmann avatar Ng Tian Kiat avatar Volodymyr avatar

Watchers

Ricardo J. Méndez avatar

tickedpriorityqueue's Issues

Test behavior inconsistent between Mono and .Net 4

Some NUnit tests are failing when run under .Net 4. It appears to be those that test for behavior which could depend on insertion order, with items being inserted before those of equal value, not after. It's likely a difference on BinarySearch behavior between both platforms.

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