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kinactor_workshop's Introduction

Materiale

  • Proiettore
  • Adattatore
  • Programmi opensource capturing
  • Unity packages per i tutorial
  • Kinects e adattatore (test per osc over tcp)
  • wiimote

Cartelle

  • presentazioni
  • doc: documentazione, pdf per lezioni
  • software: software pronti di esempio
  • unity: unity packages e modelli, textures da importare

Programma corso

Sabato

9.30 - 11.00

  • introduzione al capturing (capturing_prezi)
  • introduzione a tool opensource come opentsps che supporta camera semplice e kinect con alcuni programmi di esempio (capturing-tool prezi):
  • opencv example openframeworks
  • Sonos
  • Esempi Kinect: tsps, kinactorApp

11.30 - 13

  • introduzione ai protocolli come osc e syphon
  • introduzione al tool in sviluppo "kinactor"
  • Demo OniActor

14.30 - 16

  • Introduzione a unity3d
  • installazione
  • documentazione
  • asset store
  • Introduzione all'interfaccia (3rd person shooter)

16.30 - 18

  • Sasuke Tuorial
  • Importare oggetti: assets workflow
  • Creare scene
  • Prefabs & Childs
  • Luci
  • Pubblicare un progetto

Domenica

9.30 - 11

  • approfondimento di unity3d e le sue funzionalità (luci, oggetti, texture, timeline, programmazione, etc).
  • Components e documentazione
  • Programmazione scripting in C#: iTween e C# game examples
  • Come usare la documentazione classi

11.30 - 18

  • sviluppo di una applicazione pratica con l'integrazione dei vari sistemi (supporto e suggerimenti)

kinactor_workshop's People

Contributors

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Stargazers

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Watchers

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Forkers

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