razor-x / eve-overview Goto Github PK
View Code? Open in Web Editor NEWEVE Online Overview Generator
Home Page: https://io.evansosenko.com/eve-overview/
License: MIT License
EVE Online Overview Generator
Home Page: https://io.evansosenko.com/eve-overview/
License: MIT License
The current set of default presets don't include overviews or brackets optimized for large fleet fights or structure bashing.
Most of my experience is small gang so I'm not sure what the optimal object types would be for this work.
Please consider adding citadels to hostile and friendly/fleet presets
Also note that eve online now can have dedicated colors and font size/b i u in ship labels
Finally can you add latest npc entities, including edencom ships etc
Thanks
The current bracket profiles are fine, but more specialized ones could be included, e.g., a big-fight profile with only the minimum required brackets.
https://io.evansosenko.com/eve-overview/#faq
As for trusting the overview, the entire project is open source and open to scrutiny. Please submit any bugs or issues you find. Don't fly what you can't afford to loose. I'm not responsible for any loses you might incur while using the overview.
The correct terminology is lose, not loose.
The overview generator should be a separate application that consumes overviews in the current format (essentially remove the Rakefile
from this repo and move the logic to a separate package).
package.json
that requires the new eve-overview-generator package. (Will create a new branch to work on this.)All tabs in game default to "Show All Brackets" regardless of settings in imported.yaml file.
Possibly a bug on CCP's end?
Need to decide what additional presets for ship types (hostile and friendly) should be created.
Current possibilities:
Most of the basic groups already exist for these so it's just a matter of choosing what is useful and adding the presets.
Need to check if FozzieSov introduces or changes any new groups. Also need to add an Entosis target preset and add more of the now-visible-everywhere sov structures to more presets, e.g., the dscan ones.
In lowsec and highsec, it would be useful to have presets that only show war targets and other "flashy" people to remove clutter which appears on the current hostile presets.
A set of presets should be added using the fleet state.
The PvE presets are probably not optimized as my primary experience is with PvP.
Consider adding specialized presets for incursions, exploration, etc. (both highsec and non-highsec).
A declarative, efficient, and flexible JavaScript library for building user interfaces.
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. ๐๐๐
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google โค๏ธ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.