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cubizer's Introduction

Hi there, I am a SDE.

🏢 Job:Graphics, engine, art.

🛠 Favorite languages:C++ and Hlsl.

💬 Good languages: C++、Hlsl、Glsl、Rust、TypeScript、nodejs、C#(Programming without any language limitations)

📫 Reach me via Email: [email protected]

🎨 Side projects:Technical artistGraphics Engine

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cubizer's People

Contributors

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cubizer's Issues

ScriptedImporter Support

I see a real opportunity for the use of Unity's ScriptedImporters to be implemented in Cubizer.

This would allow for the .vox files to be imported directly into Unity without any intermediate steps to be done to extract a mesh - and also allow for dynamically updating the mesh from MagicaVoxel.

There are a few assets that already do this, however Cubizers greedy algorithm is by far the best I have seen.

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