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neatmetadata's Issues

Improve in-editor tooltips

  • AssetBundles
  • UBPE_MetadataCollection_DirectoryPath
    • RelativePath
    • ContentDir
    • RelativeToGameContentDir
    • LongPackageName
  • UBPE_MetadataCollection_FilePath
    • RelativeToGameDir
  • UBPE_MetadataCollection_PrimaryAssetId
    • AllowedTypes

Properties to support

High Prio

  • Units
  • ForceUnits
  • TitleProperty
  • AssetBundles
  • EditCondition
  • EditConditionHides
  • InlineEditConditionToggle
  • RelativePath
  • ContentDir
  • RelativeToGameContentDir
  • RelativeToGameDir
  • FilePathFilter

Low Prio

  • ShowOnlyInnerProperties
  • MustImplement
  • ShowTreeView
  • BlueprintBaseOnly
  • OnlyPlaceable
  • NoResetToDefault
  • NoSpinbox
  • SliderExponent
  • Delta
  • Multiple
  • ArrayClamp
  • HideAlphaChannel
  • AllowPreserveRatio
  • RequiredAssetDataTags/RowType
  • AllowAbstract
  • ForceShowEngineContent
  • ForceShowPluginContent
  • HideViewOptions
  • LongPackageName
  • ShowDisplayNames

Really Low Prio

  • PasswordField
  • HideEditConditionToggle (seems to disable the edit condition toggle?)
  • ReadOnlyKeys
  • ForceInlineRow
  • ExactClass
  • DisallowCreateNew
  • NoElementDuplicate

Unsupported Indefinitely

  • ShowInnerProperties - Only seems supported for instanced object properties. I haven't gotten them to work in BP, so this is not relevant.
  • FullyExpand - Seems to be a regression in the engine. Used to be supported, but that is no longer the case. Support was removed in this change.
  • ArraySizeEnum - Static arrays aren't supported in blueprint, hence this property is not supported.

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