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Viktor Pramberg's Projects

devicergb icon devicergb

🌈 Plugin for UE4 that lets you control RGB devices using materials and textures

evoke icon evoke

Game engine I'm developing for educational purposes. WIP

magic_enum icon magic_enum

Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code

mayatopainter icon mayatopainter

Plugin for Maya that simplifies the process of exporting meshes to Substance Painter

metaspline icon metaspline

UE4 plugin for a spline component that makes it easy to add metadata to spline points

neatfunctions icon neatfunctions

Unreal Engine plugin that adds some new metadata tags you can put on UFUNCTIONs to get a better user experience when the functions are used in Blueprint.

neatmetadata icon neatmetadata

Unreal Engine editor extension to allow various metadata to be used in Blueprints that is otherwise only available in C++.

shaderconductor icon shaderconductor

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

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