Related Issues (20)
- TriggerPressed/Released doesn't follow propogation expectations.
- `ConfigManager.SetDefault` should not fail when the stored bindable is of a different type HOT 7
- Window forgets unmaximized size when leaving borderless mode (while maximized)
- IncrementalBSplineBuilder fails to add control points at start of input path
- Circle doesnt obey Masking of CircularContainer HOT 1
- System.ArgumentException: Destination array is not long enough to copy all the items in the collection. Check array index a... HOT 4
- DirectorySelector fails to enumerate `~/Library/Application Support` directories
- iOS window losing focus (popup or suspend) doesn't update game active state
- Only allow one drag event at a time
- `SpriteIcon`s are unnecessary expensive HOT 7
- Frame statistics GC boxes are broken
- Unable to open more than one osu!framework based project at the same time HOT 1
- Frame statistics graph causes the visuals to become unresponsive if window isn't focused for a long time
- Investigate receiving input without using window event flow HOT 2
- Tablet input should have a property to allow adjusting the mapping target area
- `CancellationToken` should probably always be present in BDL calls
- Input thread blocking causes mouse handling stutters on windows HOT 5
- Game window sometimes does not respond to window size changes
- Periodic AccessViolation somewhere in BASS HOT 1
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from osu-framework.