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q1k3's Issues

Host the builded game somewhere

Could you make a release here on github..? So that it would be possible to include the game in any website just by adding a script tag pointing to the release here on github ;-) We would love to integrate it on our internal bootup-page of our frontend-project :D

Script for Music / SFX converter

As You mention, You use minified version of Sonant-X, i can find all SFX and music, but how you convert from Sonant-X to your custom format?

Doesn't satisfy Rule #1 of JSK13 compo!

While this is super rad, it doesn't satisfy rule #1 on JSK13 compo as it downloads the level/model geometry from your website when run. The packed JS is 12kb but the 'l' and 'm' files it downloads are ~7kb total, meaning that this would be closer to 19kb and therefore not satisfy the requirements of the compo.

Folk are trying to tell me I'm wrong, and that you've somehow packed that data into the JS itself, but then why doesn't it run without those files?

This is awesome

My boyfriend introduced this to me. It was my first exposure to Quake and I loved it sooo much! I had a great time playing this over and over and over.
The only *issue* I have is that I want more! Is there a way to get more maps for q1k3? Please make moreπŸ₯Ί

Keyboard issue on firefox

I can't really use any of the keyboard commands (movement or jump) on Firefox.

Can shoot normally and jump with the right click of the mouse though.

I see no errors on the console.

Current version Firefox 92.0 on MacOs.

Tried with chrome and it worked flawlessly πŸ˜„

Q1 Infinity

Infinity version: Q1 Infinity

  • Procedural maps
  • Nightmare Mode XD
  • Just for fun

p.s.
Merry Christmas and a Happy New Year!

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