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View Code? Open in Web Editor NEW"Area Model Algebra" is an educational simulation in HTML5, by PhET Interactive Simulations
License: GNU General Public License v3.0
"Area Model Algebra" is an educational simulation in HTML5, by PhET Interactive Simulations
License: GNU General Public License v3.0
grunt unpublished-readme
grunt generate-data
in perennial and check in)grunt published-README
(in master and release branch)Tested on windows 10. The game will ask for the total area of the model and give an initial answer of 0x^2+0x+0, which is a valid answer. However the Check button is inconsistent as to when it will allow the initial answer will be checked. The gif below shows two times where it will be grayed out, and ends with a time where it can be clicked without changing any numbers. showAnswers is used just to go through the questions faster.
Although it is not shown in the gif above, on the times where it will not allow it to be checked initially, if one of the numbers is changed and then changed back to zero it will allow for the answer to be checked even though nothing is different.
Troubleshooting information (do not edit):
Name: Area Model Algebra
URL: http://phettest.colorado.edu/area-model-algebra/area-model-algebra_en.html?ea&brand=phet&showAnswers
Version: 1.0.0-dev.10 (require.js)
Flags: pixelRatioScaling
User Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/65.0.3325.181 Safari/537.36
Language: en-US
Window: 1280x566
Pixel Ratio: 2.5/1
WebGL: WebGL 1.0 (OpenGL ES 2.0 Chromium)
GLSL: WebGL GLSL ES 1.0 (OpenGL ES GLSL ES 1.0 Chromium)
Vendor: WebKit (WebKit WebGL)
Vertex: attribs: 16 varying: 30 uniform: 4096
Texture: size: 16384 imageUnits: 16 (vertex: 16, combined: 32)
Max viewport: 16384x16384
OES_texture_float: true
Dependencies JSON: {}
First steps is to create the preferences model and character sets structure in this sim.
In the latest round of dev testing seen here: phetsims/qa#157 I have seen that on the game screen when playing a game and finishing the game the score will come up with the wrong level, one less than what it should be. For example completing game level 1 reads out Level completed: 0 and the score.
This sim should have game sounds on, but the other UI sounds should be off.
Test device
MacBook Air M1 chip
Operating System
14.1.2
Browser
Safari 17.1.2
Problem description
For phetsims/qa#1031, the outline around the block in Level 1 is thicker than the other blocks.
@amanda-phet said this is something she would normally fix.
For phetsims/qa#1031. This memory test was done on Win 11 Chrome, with snapshots taken one minute apart. The snapshots are increasing and do not seem to level off. While the leak doesn't seem large, it does seem to be there.
This branch (1.2) had changes related to the following applied:
Presumably one or more of these changes is likely to have been applied after the last RC version, and should be spot-checked by QA in the next RC (or if it was ready for a production release, an additional spot-check RC should be created).
Test device
MacBook Air M1 chip
Operating System
14.1.2
Browser
Safari 17.1.2
Problem description
For phetsims/qa#1031, in locales other than English the "Choose Your Level!" statement is off-center. This is most easily seen with ?stringTest=dynamic.
Steps to reproduce
Per @kathy-phet's request in phetsims/qa#295 I am making issues in each published sim repo detailing the pointer areas and usability of sims on phone sized screens. Done on an iPhone 7 iOS 12 device.
Potential Difficulties Noticed:
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