Comments (2)
These sound like issues with (L)Ubuntu. The CMakeLists.txt
does not specify -lOpenGL
or -lZLIB
, but uses the CMake configuration files from the system.
I find this a dubious claim to make considering Ubuntu is one of the most popular distros and neither of these libraries are obscure. Are you certain your system is fully up-to-date and you didn't perhaps try this mid-update (or the system shutdown during an update)?
At least for glm I found this, so maybe check if you have version 0.9.7.6-1 installed or get a Debian package and hope it doesn't break Ubuntu.
We could also take a look at how other projects write their CMakeLists.txt
to include these libraries.
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These sound like issues with (L)Ubuntu. The CMakeLists.txt does not specify -lOpenGL or -lZLIB, but uses the CMake configuration files from the system.
This is what was I thought was really strange. if I change PRIVATE OpenGL
and PRIVATE ZLIB
in source/CMakeLists.txt
it will link properly (not sure how if this actually meant to affect anything???). It definitely does seem like a (L)Ubuntu problem.
Are you certain your system is fully up-to-date and you didn't perhaps try this mid-update (or the system shutdown during an update)?
Yeah, it's a fresh install of 16.04, though 17.04 is out now, so I might download and give that a crack. It is strange that this seems to happen on (as you've said) one of the most popular distros.
At least for glm I found this, so maybe check if you have version 0.9.7.6-1 installed or get a Debian package and hope it doesn't break Ubuntu.
I saw that last night, I'll give it a shot. I did fix the glm issues by modifying the glm cmake file in usr/lib/cmake/glm/
We could also take a look at how other projects write their CMakeLists.txt to include these libraries.
That might be a good idea, though I think our one is perfect and it's just the tools being petulant (which doesn't surprise me anymore laughs)
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