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star-assault's Issues

absolute path link to assets

Hi, Tamas :
Thanks a lot for your excellent tutorial on your blog, really learned a lot from it.
Seem in this project you have used an absolute path link in star-assault-desktop to the resource file in star-assault-android/assets , it shows as an absolute path as:
/Users/tamas/Documents/workspace.juno/obviam/star-assault/star-assault-android/assets
This won't work for others. It cost me some time to find this.So hope others can konw this.
Do you think copy the resources to star-assault-desktop is a good solution ?

I have this Problem when Bob moves to the left

Exception in thread "LWJGL Application" java.lang.ArrayIndexOutOfBoundsException: 50
at cl.compumat.emat3d.model.World.getDrawableBlocks(World.java:58)
at cl.compumat.emat3d.view.WorldRenderer.drawBlocks(WorldRenderer.java:121)
at cl.compumat.emat3d.view.WorldRenderer.render(WorldRenderer.java:112)
at cl.compumat.emat3d.screens.GameScreen.render(GameScreen.java:36)
at com.badlogic.gdx.Game.render(Game.java:46)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:202)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:110)

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