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privateer's Introduction

Privateer

Privateer is a Unity Editor tool that simplifies the use of private and internal Unity Editor methods, properties, and fields.

Examples

Invocation

Invoke a private instance method on a public type:

SceneView sceneView = EditorWindow.GetWindow<SceneView>();
sceneView.Invoke("SetSearchFilter", "t:Collider", 0, true);

Invoke a private method on a private type:

System.Type internalEditorUtility = Privateer.GetType(UnityNamespace.UnityEditorInternal, "InternalEditorUtility");
Privateer.Invoke(internalEditorUtility, "SwitchSkinAndRepaintAllViews");

Getters

Get a private instance field in a public type:

SceneView sceneView = EditorWindow.GetWindow<SceneView>();
float dist = sceneView.Get<SceneView, float>("cameraDistance");

Setters

Set a private static field in a public type:

Privateer.Set<SceneView>("kSceneViewMidLight", Color.red);

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