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Michael Stevenson's Projects

assetswatcher icon assetswatcher

AssetsWatcher is a Unity editor extension that provides fine-grained event dispatching for Unity asset changes.

cake.unity3d icon cake.unity3d

Unity3D build support for Cake - https://github.com/cake-build/cake

com.unity.immediate-window icon com.unity.immediate-window

The Immediate Window provides a way to rapidly edit and debug code. It is not a full development environment, instead it is to be used for API discovery and rapid prototyping.

consoleui icon consoleui

A C# library for drawing simple UI widgets in a terminal window

crest icon crest

An advanced ocean system implemented in Unity

groundkontrol icon groundkontrol

Tune your Unity game's constants using a Korg MIDI controller

hdr-importer icon hdr-importer

Radiance (.hdr) image importer for Unity. Work in progress.

iestools icon iestools

A set of tools for working with IES files

inklewritersharp icon inklewritersharp

Unofficial C# reimplementation of the inklewriter interactive story system by inkle studios.

inky icon inky

An editor for ink: inkle's narrative scripting language

lightmapping-extended icon lightmapping-extended

[DEPRECATED] A configuration tool for the Unity lightmapping system that exposes all available Beast XML settings.

netrpc icon netrpc

An experimental RPC implementation built with NetMQ

parlance icon parlance

My MolyJam 2012 game created in 4 hours - "Was thinking about text adventure games. Imagine an adventure game set in a 3D world where all objects are made of text."

photogrammetryturntable icon photogrammetryturntable

A mashup of Arduino and Dragon Stop Motion. Drive a stepper motor to spin a model on a turntable and automatically capture images at specific increments. The photos can be imported into a photogrammetry app like Photofly to create a full 3D textured model.

rnmencoder icon rnmencoder

Convert Mental Ray RNM maps into Unity directional light maps

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