Name: Marcelo Silva Nascimento Mancini
Type: User
Company: Hipreme Entertainment
Bio: I'm a game developer, my specialities right now are C, C++, Lua, Java Javascript, currently have some understanding of SFML, Cocos2DJS LibGDX, Phaser and Love
Blog: https://hipreme.itch.io/
Marcelo Silva Nascimento Mancini's Projects
Sample application for Marvel API loading
Game developer and open source enthusiast
D port of wjakob/nanogui
combine multile lua file into a single one
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
Phaser 3 Documentation and TypeScript Defs
Notes of phaser3 engine
A tool for generating code dynamically based on the config file for the folder selected(When dropping a new file or saving the config).
Simple wrapper for REST functions
SDL_sound -- forked from http://hg.icculus.org/icculus/SDL_sound/
Spine module for godot game engine
This repository must list every problem found while
Webassembly code for D