Comments (1)
Genesis and PCE have VRAM in BRAM for graphics and large RAM also in BRAM. So, amount of delay added by high latency DDR used for ROM is not noticeable and doesn't break the macro timings.
NES have only small amount or RAM, so it utilizes ROM for code and video, and latency of DDR affects the work very much.
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Related Issues (20)
- SNAC not reliable with this core HOT 1
- Family Circuit '91 (Japan) - hangs during the play HOT 7
- Dogbone controller won't work over SNAC HOT 4
- Request for mapper 178 support.
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- About mapper 153... HOT 4
- Cat Ninden Teyandee game cannot be started from the first stage HOT 2
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- Stand-alone PPU adaptation HOT 20
- Add keyboard bindings for save state active slot
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- Request for more save state slots
- Famicom Keyboard conflicts with save state keys F1-F4
- Famicom BASIC error asks that the Backup Switch be turned off. HOT 1
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