Modular Preprocessor for Legion Shaders
Preprocess Legion Engine Shaders into pure glsl
Usage:
lgnspre <file> [-D defines ...] [-I includes ...] [options] [-v | -vv | -vvv]
Options:
-D ... additional defines (use = to assign a value)
-I ... additional includes
-f --format=(1file,nfiles) output format [default: nfiles]
-o --output=(file,stdout) output location [default: file]
-v verbose output level
TODO:
- output file format 1file needs to be implemented
- output location stdout needs to be implemented
- shader corlib needs to be fleshed out (maybe a task of legion-rendering instead?)
Currently no TODOs yeay :) Make a feature request Issue if you would like to see more