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voidcrewmods's Issues

BetterScoop not working after Update 3 in debug

This has the same issue as DeconstructLoadout #5. They've changed the ContextInfoVM. Specifically they've changed ContenxtInfo.HeaderText to ContextInfo.Header

The fix is trivial and simply needs the property name updated.

Mod to disable sounds

Hello! A brief request if you have the time-- a mod to remove, mute, or otherwise disable certain sounds would be very helpful. The sounds occur at the FMOD event /SFX/Player/1stPerson/PlayerSpawn, /SFX/Modules/TK/CloneTube/CloneTube_Healing, and /SFX/Modules/TK/CloneTube/CloneTube_HealingBio and consist of the files PlayerSpawnA_1.wav, PlayerSpawnB_1.wav, CloneTube_Heal_Bio_ToLoopFMOD2.wav, and actually all other CloneTube_Heal_*. I can get more specific names if you decide to do this and this is insufficient information.

BetterScoop is not working in Update 3

Hey there, have you had a chance to test this mod yourself? It doesn't seem to be functioning on my end, the range, speed, and other changes are not taking effect. While I'm not familiar with C#, I took some time to decompile the game's DLL to see if they may have changed anything else, and it looks like _maxRange may now just be MaxRange.

Originally posted by @JC-Cervidae in #6 (comment)

Request: Craftable auto turret

This would be my solo players dream come true. Alas no idea how feasible it is. I'm not a modder and tried looking in to doing it myself but didn't get far.

restore DeconstructLoadout following update 4

While hosting a game last night I found that this mod wasn't working as expected. Pre-loaded modules didn't have the deconstruction interface.

Could be a bug in my process, since not all players who joined my lobby had the mod loaded? But I thought that wasn't a strict requirement.

For me to do: verify (duplicate) this issue in a solo run.

DeconstructLoadout not working after last game update

hay just wonted to let you know that DeconstructLoadout is not working after the last game update. game will work fine with it in but ships will be default loadout. hope it is an ez fix :) love all your mods keep up the good work

Scoop ++

Can you add Auto scrap to your Scoop-Mod ?

Like... Scoop get a 2-Alloy item --> Destroy Item-Entity --> Add 2 Alloy to Ship --> playSound... Alloys have addet to ship Storage

same for 4-Alloy, 6-Alloy, 8-Alloy, And Bio-Mass

that would be Awesome :)

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