dragonfire47 Goto Github PK
Name: Dragon
Type: User
Bio: Mod developer for Pulsar: Lost Colony and Void Crew. https://www.patreon.com/DragonFire47 Pulsar mods: https://discord.gg/vrcfPzBqfF
Name: Dragon
Type: User
Bio: Mod developer for Pulsar: Lost Colony and Void Crew. https://www.patreon.com/DragonFire47 Pulsar mods: https://discord.gg/vrcfPzBqfF
Adds extra voice chat settings to Pulsar: Lost Colony.
Meant to help players who crash with reflection enabled.
When ships are destroyed they drop space scrap with component hashes from the ship. Upon pickup the random chance for this component becoming scrap is rolled. This mod causes SpaceScrap from destroyed ships to provide scrap with levels from the component hash.
Removes cooldown between scrap drops for scrapper turrets, increases drop chance based on damage.
Originally developed when pilot boost was activated by double tap only and vanilla didn't have a boost keybind, this mod still sees use for the purpose of overriding double tap boosting.
Adjust combo processor to only consume power for jump processing when charging warp.
Fixes issues related to player class data loading and saving in Pulsar: Lost Colony
Creates custom content, meant as examples for ContentMod
(Changed mirrored in game version 1.02) Makes purple cypher buttons yellow to help differentiate between colors
Experimental code to assist in the adding of new components for actual content additions.
Toggles Eye implants on/off
Flashlights Plus for Pulsar: Lost colony. Modifies flashlight to add special effects.
Allows clients to set alert level to green via command
Various improvements to the handheld scanner
Infects the player ship with a harmless virus (Pulsar: Lost Colony Mod)
Fixes issue with Interceptor ship UI.
Fixed in game, no longer does anything.
Increases max level of items and components to 1048575 and 255 respectively.
Increases player count for hosted lobbies in Pulsar: Lost Colony.
Fixed in game, no longer usefull
An open-source, multiplayer modification for the game Subnautica.
Removes bots from the lobby player counter (allows players to join regardles of bots filling game)
Shows whether current run is pacifist
Provides a GUI for connecting to custom/private photon servers.
Re-impliments fire-killer grenade reactor cooling effect.
Reactor Temperature & Stability Display
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Some thing interesting about visualization, use data art
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Open source projects and samples from Microsoft.
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