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industrialwires's Introduction

#Industrial Wires

An addon for Immersive Engineering. Some features, like the EU-transmitting IE-style wires the mod is named after, will only be enabled if IC2 is installed. All devices added by IndustrialWires can run of IC2 EU as well as ForgeEnergy/RF.

The features can be split into to groups: IC2 compat and HV/electronics stuff

  • IC2 compat:
    • IE style wires that transmit EU. Check the manual for recipes
    • Lossy converters between IE's rotational energy (windmills, watermills) and IC2's kinetic energy
  • HV/electronics:
    • Control panels
    • Jacob's ladders. They don't do anything useful apart from looking nice (Shown in the control panel video)
    • Marx generators. Ore processing using lightning/high voltage. You need to do a little bit of math to use it for that, but you can still use it to kill things/people without doing any!

The textures and models are partially modified IE resources and partially made by C8H8O4 or me.

industrialwires's People

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industrialwires's Issues

Fetal Error on server when placing a controller part

hay im getting a packet handling error with the latest version of the mod here is the error log.

EDIT: Notice when trying to change a setting on a controller component

[Netty Server IO #11/ERROR] [FML]: SimpleChannelHandlerWrapper exception java.lang.NoClassDefFoundError: net/minecraft/client/Minecraft at malte0811.industrialWires.network.MessageItemSync$HandlerServer.onMessage(MessageItemSync.java:57) ~[MessageItemSync$HandlerServer.class:?] at malte0811.industrialWires.network.MessageItemSync$HandlerServer.onMessage(MessageItemSync.java:54) ~[MessageItemSync$HandlerServer.class:?] at net.minecraftforge.fml.common.network.simpleimpl.SimpleChannelHandlerWrapper.channelRead0(SimpleChannelHandlerWrapper.java:56) ~[SimpleChannelHandlerWrapper.class:?] at net.minecraftforge.fml.common.network.simpleimpl.SimpleChannelHandlerWrapper.channelRead0(SimpleChannelHandlerWrapper.java:36) ~[SimpleChannelHandlerWrapper.class:?] at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:105) ~[SimpleChannelInboundHandler.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:102) [MessageToMessageDecoder.class:?] at io.netty.handler.codec.MessageToMessageCodec.channelRead(MessageToMessageCodec.java:111) [MessageToMessageCodec.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelPipeline$HeadContext.channelRead(DefaultChannelPipeline.java:1334) [DefaultChannelPipeline$HeadContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:926) [DefaultChannelPipeline.class:?] at io.netty.channel.embedded.EmbeddedChannel.writeInbound(EmbeddedChannel.java:274) [EmbeddedChannel.class:?] at net.minecraftforge.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:99) [FMLProxyPacket.class:?] at net.minecraft.network.NetworkManager.channelRead0(NetworkManager.java:147) [gw.class:?] at net.minecraft.network.NetworkManager.channelRead0(NetworkManager.java:49) [gw.class:?] at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:105) [SimpleChannelInboundHandler.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.handleServerSideCustomPacket(NetworkDispatcher.java:453) [NetworkDispatcher.class:?] at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.channelRead0(NetworkDispatcher.java:265) [NetworkDispatcher.class:?] at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.channelRead0(NetworkDispatcher.java:72) [NetworkDispatcher.class:?] at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:105) [SimpleChannelInboundHandler.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:293) [ByteToMessageDecoder.class:?] at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:267) [ByteToMessageDecoder.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:293) [ByteToMessageDecoder.class:?] at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:267) [ByteToMessageDecoder.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:293) [ByteToMessageDecoder.class:?] at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:267) [ByteToMessageDecoder.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:102) [MessageToMessageDecoder.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at io.netty.handler.timeout.IdleStateHandler.channelRead(IdleStateHandler.java:287) [IdleStateHandler.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelPipeline$HeadContext.channelRead(DefaultChannelPipeline.java:1334) [DefaultChannelPipeline$HeadContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:926) [DefaultChannelPipeline.class:?] at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:134) [AbstractNioByteChannel$NioByteUnsafe.class:?] at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:624) [NioEventLoop.class:?] at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:559) [NioEventLoop.class:?] at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:476) [NioEventLoop.class:?] at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:438) [NioEventLoop.class:?] at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858) [SingleThreadEventExecutor$5.class:?] at java.lang.Thread.run(Unknown Source) [?:1.8.0_151] [04:40:44] [WPT_0/INFO] [Ecology Mod]: Serializing and saving pollution manager for dimension 0 [04:40:44] [Netty Server IO #11/ERROR] [FML]: SimpleChannelHandlerWrapper exception java.lang.NoClassDefFoundError: net/minecraft/client/Minecraft at malte0811.industrialWires.network.MessageItemSync$HandlerServer.onMessage(MessageItemSync.java:57) ~[MessageItemSync$HandlerServer.class:?] at malte0811.industrialWires.network.MessageItemSync$HandlerServer.onMessage(MessageItemSync.java:54) ~[MessageItemSync$HandlerServer.class:?] at net.minecraftforge.fml.common.network.simpleimpl.SimpleChannelHandlerWrapper.channelRead0(SimpleChannelHandlerWrapper.java:56) ~[SimpleChannelHandlerWrapper.class:?] at net.minecraftforge.fml.common.network.simpleimpl.SimpleChannelHandlerWrapper.channelRead0(SimpleChannelHandlerWrapper.java:36) ~[SimpleChannelHandlerWrapper.class:?] at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:105) ~[SimpleChannelInboundHandler.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:102) [MessageToMessageDecoder.class:?] at io.netty.handler.codec.MessageToMessageCodec.channelRead(MessageToMessageCodec.java:111) [MessageToMessageCodec.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelPipeline$HeadContext.channelRead(DefaultChannelPipeline.java:1334) [DefaultChannelPipeline$HeadContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:926) [DefaultChannelPipeline.class:?] at io.netty.channel.embedded.EmbeddedChannel.writeInbound(EmbeddedChannel.java:274) [EmbeddedChannel.class:?] at net.minecraftforge.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:99) [FMLProxyPacket.class:?] at net.minecraft.network.NetworkManager.channelRead0(NetworkManager.java:147) [gw.class:?] at net.minecraft.network.NetworkManager.channelRead0(NetworkManager.java:49) [gw.class:?] at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:105) [SimpleChannelInboundHandler.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.handleServerSideCustomPacket(NetworkDispatcher.java:453) [NetworkDispatcher.class:?] at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.channelRead0(NetworkDispatcher.java:265) [NetworkDispatcher.class:?] at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.channelRead0(NetworkDispatcher.java:72) [NetworkDispatcher.class:?] at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:105) [SimpleChannelInboundHandler.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:293) [ByteToMessageDecoder.class:?] at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:267) [ByteToMessageDecoder.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:293) [ByteToMessageDecoder.class:?] at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:267) [ByteToMessageDecoder.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:293) [ByteToMessageDecoder.class:?] at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:267) [ByteToMessageDecoder.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:102) [MessageToMessageDecoder.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at io.netty.handler.timeout.IdleStateHandler.channelRead(IdleStateHandler.java:287) [IdleStateHandler.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelPipeline$HeadContext.channelRead(DefaultChannelPipeline.java:1334) [DefaultChannelPipeline$HeadContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:926) [DefaultChannelPipeline.class:?] at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:134) [AbstractNioByteChannel$NioByteUnsafe.class:?] at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:624) [NioEventLoop.class:?] at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:559) [NioEventLoop.class:?] at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:476) [NioEventLoop.class:?] at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:438) [NioEventLoop.class:?] at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858) [SingleThreadEventExecutor$5.class:?] at java.lang.Thread.run(Unknown Source) [?:1.8.0_151] [04:40:45] [WPT_0/INFO] [Ecology Mod]: World processing completed in 0.675 seconds [04:40:46] [WPT_0/INFO] [Ecology Mod]: [WPT_0]Sleeping for 60 seconds [04:40:45] [Netty Server IO #11/ERROR] [FML]: SimpleChannelHandlerWrapper exception java.lang.NoClassDefFoundError: net/minecraft/client/Minecraft at malte0811.industrialWires.network.MessageItemSync$HandlerServer.onMessage(MessageItemSync.java:57) ~[MessageItemSync$HandlerServer.class:?] at malte0811.industrialWires.network.MessageItemSync$HandlerServer.onMessage(MessageItemSync.java:54) ~[MessageItemSync$HandlerServer.class:?] at net.minecraftforge.fml.common.network.simpleimpl.SimpleChannelHandlerWrapper.channelRead0(SimpleChannelHandlerWrapper.java:56) ~[SimpleChannelHandlerWrapper.class:?] at net.minecraftforge.fml.common.network.simpleimpl.SimpleChannelHandlerWrapper.channelRead0(SimpleChannelHandlerWrapper.java:36) ~[SimpleChannelHandlerWrapper.class:?] at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:105) ~[SimpleChannelInboundHandler.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:102) [MessageToMessageDecoder.class:?] at io.netty.handler.codec.MessageToMessageCodec.channelRead(MessageToMessageCodec.java:111) [MessageToMessageCodec.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelPipeline$HeadContext.channelRead(DefaultChannelPipeline.java:1334) [DefaultChannelPipeline$HeadContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:926) [DefaultChannelPipeline.class:?] at io.netty.channel.embedded.EmbeddedChannel.writeInbound(EmbeddedChannel.java:274) [EmbeddedChannel.class:?] at net.minecraftforge.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:99) [FMLProxyPacket.class:?] at net.minecraft.network.NetworkManager.channelRead0(NetworkManager.java:147) [gw.class:?] at net.minecraft.network.NetworkManager.channelRead0(NetworkManager.java:49) [gw.class:?] at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:105) [SimpleChannelInboundHandler.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.handleServerSideCustomPacket(NetworkDispatcher.java:453) [NetworkDispatcher.class:?] at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.channelRead0(NetworkDispatcher.java:265) [NetworkDispatcher.class:?] at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.channelRead0(NetworkDispatcher.java:72) [NetworkDispatcher.class:?] at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:105) [SimpleChannelInboundHandler.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:293) [ByteToMessageDecoder.class:?] at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:267) [ByteToMessageDecoder.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:293) [ByteToMessageDecoder.class:?] at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:267) [ByteToMessageDecoder.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:293) [ByteToMessageDecoder.class:?] at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:267) [ByteToMessageDecoder.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:102) [MessageToMessageDecoder.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at io.netty.handler.timeout.IdleStateHandler.channelRead(IdleStateHandler.java:287) [IdleStateHandler.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelPipeline$HeadContext.channelRead(DefaultChannelPipeline.java:1334) [DefaultChannelPipeline$HeadContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:926) [DefaultChannelPipeline.class:?] at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:134) [AbstractNioByteChannel$NioByteUnsafe.class:?] at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:624) [NioEventLoop.class:?] at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:559) [NioEventLoop.class:?] at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:476) [NioEventLoop.class:?] at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:438) [NioEventLoop.class:?] at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858) [SingleThreadEventExecutor$5.class:?] at java.lang.Thread.run(Unknown Source) [?:1.8.0_151] [04:40:46] [Netty Server IO #11/ERROR] [FML]: There was a critical exception handling a packet on channel industrialwires java.lang.NoClassDefFoundError: net/minecraft/client/Minecraft at malte0811.industrialWires.network.MessageItemSync$HandlerServer.onMessage(MessageItemSync.java:57) ~[MessageItemSync$HandlerServer.class:?] at malte0811.industrialWires.network.MessageItemSync$HandlerServer.onMessage(MessageItemSync.java:54) ~[MessageItemSync$HandlerServer.class:?] at net.minecraftforge.fml.common.network.simpleimpl.SimpleChannelHandlerWrapper.channelRead0(SimpleChannelHandlerWrapper.java:56) ~[SimpleChannelHandlerWrapper.class:?] at net.minecraftforge.fml.common.network.simpleimpl.SimpleChannelHandlerWrapper.channelRead0(SimpleChannelHandlerWrapper.java:36) ~[SimpleChannelHandlerWrapper.class:?] at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:105) ~[SimpleChannelInboundHandler.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) ~[AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) ~[AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) ~[AbstractChannelHandlerContext.class:?] at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:102) ~[MessageToMessageDecoder.class:?] at io.netty.handler.codec.MessageToMessageCodec.channelRead(MessageToMessageCodec.java:111) ~[MessageToMessageCodec.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) ~[AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) ~[AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) ~[AbstractChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelPipeline$HeadContext.channelRead(DefaultChannelPipeline.java:1334) ~[DefaultChannelPipeline$HeadContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) ~[AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) ~[AbstractChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:926) ~[DefaultChannelPipeline.class:?] at io.netty.channel.embedded.EmbeddedChannel.writeInbound(EmbeddedChannel.java:274) ~[EmbeddedChannel.class:?] at net.minecraftforge.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:99) [FMLProxyPacket.class:?] at net.minecraft.network.NetworkManager.channelRead0(NetworkManager.java:147) [gw.class:?] at net.minecraft.network.NetworkManager.channelRead0(NetworkManager.java:49) [gw.class:?] at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:105) [SimpleChannelInboundHandler.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.handleServerSideCustomPacket(NetworkDispatcher.java:453) [NetworkDispatcher.class:?] at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.channelRead0(NetworkDispatcher.java:265) [NetworkDispatcher.class:?] at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.channelRead0(NetworkDispatcher.java:72) [NetworkDispatcher.class:?] at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:105) [SimpleChannelInboundHandler.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:293) [ByteToMessageDecoder.class:?] at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:267) [ByteToMessageDecoder.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:293) [ByteToMessageDecoder.class:?] at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:267) [ByteToMessageDecoder.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:293) [ByteToMessageDecoder.class:?] at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:267) [ByteToMessageDecoder.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:102) [MessageToMessageDecoder.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at io.netty.handler.timeout.IdleStateHandler.channelRead(IdleStateHandler.java:287) [IdleStateHandler.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) [AbstractChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelPipeline$HeadContext.channelRead(DefaultChannelPipeline.java:1334) [DefaultChannelPipeline$HeadContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) [AbstractChannelHandlerContext.class:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) [AbstractChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:926) [DefaultChannelPipeline.class:?] at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:134) [AbstractNioByteChannel$NioByteUnsafe.class:?] at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:624) [NioEventLoop.class:?] at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:559) [NioEventLoop.class:?] at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:476) [NioEventLoop.class:?] at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:438) [NioEventLoop.class:?] at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858) [SingleThreadEventExecutor$5.class:?] at java.lang.Thread.run(Unknown Source) [?:1.8.0_151] [04:40:47] [Netty Server IO #11/ERROR] [FML]: Network Disconnect: A fatal error has occurred, this connection is terminated [04:40:47] [Server thread/INFO] [net.minecraft.network.NetHandlerPlayServer]: VirtualGaming1 lost connection: A fatal error has occurred, this connection is terminated [04:40:47] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: ȥVirtualGaming1Ȳȥ left the gameȲ [04:40:56] [Server thread/DEBUG] [FML]: The world 4b73fba3 (RealLifeModpackServer) may have leaked: seen 205 times.

Marx generator can't charge up

The power cannot go up more than a little bit before the 5 on the panel.
2018-12-02_19 29 15

Solution;The problem was that it was an old version of the mod.

wires not connecting

Everytime I try to connect wires it says, "cannot connect this wire here". I've tried all the cables. Is there something I'm missing? I already use I.E and IC2 and ant i already have working circuitry.

[1.5-11] Random CME on panels

Getting client side crashes on different panel configurations. Crashes happens completly randomly when I try to operate elements.

java.util.ConcurrentModificationException
	at java.util.ArrayList$Itr.checkForComodification(Unknown Source)
	at java.util.ArrayList$Itr.next(Unknown Source)
	at malte0811.industrialWires.controlpanel.PanelUtils.generateQuads(PanelUtils.java:83)
	at malte0811.industrialWires.client.panelmodel.PanelModel$AssembledBakedModel.func_188616_a(PanelModel.java:126)
	at malte0811.industrialWires.client.panelmodel.PanelModel.func_188616_a(PanelModel.java:74)
	at net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer.render(ForgeBlockModelRenderer.java:117)
	at net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer.func_187497_c(ForgeBlockModelRenderer.java:82)
	at net.minecraft.client.renderer.BlockModelRenderer.func_187493_a(BlockModelRenderer.java:47)
	at net.minecraft.client.renderer.BlockModelRenderer.func_178267_a(BlockModelRenderer.java:38)
	at net.minecraft.client.renderer.BlockRendererDispatcher.func_175018_a(BlockRendererDispatcher.java:80)
	at codechicken.lib.render.block.CCBlockRendererDispatcher.func_175018_a(CCBlockRendererDispatcher.java:60)
	at net.minecraft.client.renderer.chunk.RenderChunk.func_178581_b(RenderChunk.java:199)
	at net.minecraft.client.renderer.chunk.ChunkRenderWorker.func_178474_a(SourceFile:100)
	at net.minecraft.client.renderer.chunk.ChunkRenderWorker.run(SourceFile:43)
at java.lang.Thread.run(Unknown Source)

Full log https://gist.github.com/MrGraphic/ff3ce42d7a30ee348043c60c62622023
Also noticed slight fps drop when looking at panels in vertical position within operational range .

[1.12.2] Crash on interacting with control panel

Greetings,

When placing a control panel and interacting with the elements on it it crashes the game after hanging for a few seconds.

MC Version: 1.12.2
Forge Version: 1.12.2 - 14.23.1.2555
FoamFix 0.8.1 Anarchy and Optifine HD U C7 also used

Crash log: https://ybin.me/p/625086201327057a#gYh4Axck2oObUEmHkKJXyMb3irajSZtazP9kYcdb/2w=

Edit:
It's an incompatibility with Unicode Font Extension
https://minecraft.curseforge.com/projects/unicode-font-extension

Kind regards,
Lukas

Cross mod compatability

Heyo

Love what you have been doing with this. And then I saw the converters and I was like YES! Then I realized that they don't work with Better With Mods and I was saddened.

Suggestion

More Converters! To take advantage and to power Better With Mods Mechanical Energy.

Why?

Cause it would be cool! You could become a Cross Mod King! More so then you already are... :)

Does not seem to work with ic2 classic.

When I installed this mod with ic2 classic, the wires would not transfer eu and the teirs are one too high for ic2 classic, ase tin should be 5 eu/tick, copper should be 32 eu/tick, gold should be 128 eu/tick, and glass fiber should be 512 eu/tick. the hv one is fine.

Minecraft 1.12.2
Ic2 classic 2.2.999
Industrial wires 1.7-29

Help with RF/IF > EU conversion with Mechanical Multiblock

this is probably just me being foolish, but I really can't figure out how to convert RF to EU and Vice-Versa using the Mechanical Multiblock structure. I think I've tried everything which is readily obvious from reading the book.

Suggestions from Reddit

Suggestions I want to implement regarding control panels

  • Tilted panels
  • Panel Components as independent blocks
  • Make IC2 a soft dependency?

Can't seem to figure out the Marx Generator?

In ATM3 I decided to try using a Marx Generator for getting coal out of coal ore, since it's the most efficient method available. However, it doesn't seem to work. I've tried solving for the redstone signal required to refine 3 coal ore (225kJ), the equation I got was (16A+B)=sqrt(X/0.0000008)*(255/250)/1000, where X is the desired per-capacitor joules, A is the white channel strength and B the yellow channel strength. The whole setup is triggered with a pulse to light blue.

I'm not 100% sure how many capacitors there are, since the smallest structure is built with 10 but once finished appears to be five, but neither value seems to result in any coal being outputted. I've tried values close to that, as well as many different random signal strengths to see if anything would work, and I've got nothing. I haven't quite tried every single possible input signal, but that's my next step. To be clear, each time I wait for the top and bottom capacitors to finish charging, and then fire it.

Is the range of input voltage where you'll get any sort of output at all extremely small? Overall the documentation for the generator is pretty scarce, I've read the manual front-to-back several times, but I still can't figure it out. And there's no help to be found online, I've only been able to find a single mention of the IW Marx Generator outside of this repository.

Any sort of clarification here would be very helpful, and I'd strongly recommend expanding the documentation page a bit. Here's a few pictures of my current setup, the chest there is just in case it ejects to a nearby inventory instead of dropping the items in the world: https://imgur.com/a/eyI3E

Zero-length multiblock manual structure causes Immersive Petroleum crash

After investigating a crash during startup from Immersive Petroleum I found that its multiblock projector was crashing when trying to add information for an Industrial Wires multiblock (specifically, the commutator). Immersive Petroleum adds information about the multiblock's size using the 3d array returned from getStructureManual() in the IMultiblock interface, but the particular multiblock was returning a zero-length array, causing an ArrayIndexOutOfBounds exception. I figured this would be the correct place for the issue, as multiblocks should be at least 1 block wide in all directions (returning an array with at least 1 element for each dimension).

Crafting of coils

Cant craft any coils. Mods on my server are TechReborn and IndustrialCraft2, TechReborn wires are fobidden because of IC2 Wires, and the recipe for coil doesn´t work. Any fix is coming?

Control Panel not returned when disassembled

When reconfiguring a control panel, it can be placed in the creator and disassembled. If it your intention for the panel not to be returned?

It is a bit expensive in terms of iron and copper for the item to be replaced every time a panel needs adjusting.

Thanks for the mod, its fun and your videos explaining how to use the mod.

IndustrialWires-1.7-33
ImmersiveEngineering-0.12-86
forge-1.12.2-14.23.5.2768-universal

Glass fiber cables holding charge

  • What is the bug? Glass Fiber cable connector holds a charge of about 8,000 EU
  • What did you do to make it happen? Connect glass fiber cables from IC2 to relays and then a connector. I noticed this because I was using luminators, and when the energy ran out the light didn't go out.
  • Does it happen every time you do this? Does it happen if you do something else as well? Yes and Yes
  • Did this happen on a dedicated server (multiplayer servers), in LAN multiplayer or in singleplayer? Server (but I think single player too)
  • What other mods were installed when the bug happened?
- applied-llamagistics-1.11.2-rv5-beta-1
- buildcraft-7.99.7
- car-1.1.2
- cfm-4.1.3-mc1.11.2
- CompactSolars-1.11.2-5.0.12.333-universal
- ComputerCraft-SquidDev-CC-ComputerCraft-feature-minecraft-1.11.2-1.80pr1-build0
- coroutil-1.11.2-1.1.19
- energyconverters_1.11.2-1.0.1.22
- FloodLights-1.9.4-1.2.8-151
- ImmersiveEngineering-0.11-63
- industrialcraft-2-2.7.85-ex111
- IndustrialWires-1.5-19
- RebornCore-1.11.2-2.16.1.115-universal
- StevesCarts-1.11.2-2.3.0.22
- weather2-1.11.2-2.5
- worldedit-forge-mc1.11-6.1.6-dist
- Xaeros_Minimap_1.14_Forge_1.11
- applied-llamagistics-1.11.2-rv5-beta-1
- buildcraft-7.99.7
- car-1.1.2
- cfm-4.1.3-mc1.11.2
- CompactSolars-1.11.2-5.0.12.333-universal
- ComputerCraft-SquidDev-CC-ComputerCraft-feature-minecraft-1.11.2-1.80pr1-build0
- coroutil-1.11.2-1.1.19
- energyconverters_1.11.2-1.0.1.22
- FloodLights-1.9.4-1.2.8-151
- ImmersiveEngineering-0.11-63
- industrialcraft-2-2.7.85-ex111
- IndustrialWires-1.5-19
- RebornCore-1.11.2-2.16.1.115-universal
- StevesCarts-1.11.2-2.3.0.22
- weather2-1.11.2-2.5
- worldedit-forge-mc1.11-6.1.6-dist
- Xaeros_Minimap_1.14_Forge_1.11

Wires keeps disappearing

My copper and tin wires keeps disappearing. After this the connectors won't accept a new wire until I remove and replace them.
Also I can't create coils by combining uninsulated wires, or combining coils.

Versions:
Minecraft 1.12.2
Forge: 14.23.0.2531
IC2: 2.8.16-ex112
IW: 1.6-22
IE: 0.12-75

New build 1.7-33 crashes while loading

Minecraft crashes when forge gets to Immersive Wires.

"The game crashed whilst there was a severe problem during mod loading that has caused the game to fail
Error: net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from Industrial Wires (industrialwires)"

1.7-32 with same mod load loads fine (other than Marx being broke). Striped minecraft down to only most recent IE and Immersive Wires, still crashes while loading.
Minecraft 1.12.2, Forge 2768, Java 1.8.0_191

Video shows only one redstone wire...but the panel shown uses a lot more then just one

Video shows only one redstone wire...but the panel shown uses a lot more then just one.
Because of the way the connection system works,
you have to use a separate redstone connector from this mod for every single item on the panel.
So is this difference a false representation hiding how many connectors the panel in the video uses?
Or is it that it's a dev/non-1.12.2 build not publicly available for 1.12.2 on curse?

Edit:
The panel components have to have a set connector they run through.
And if you had all of those components on the same connector,
it wouldn't have worked the way you showed it.

Edit2:
Does the example video use features not available in 1.12.2 builds on curseforge? or is it working with a binary flag system (1, 2, 4, 8, 16)?

Edit3:
In this video I found out it does bundled channels.

And there's no mention of this fact in the manual.

1.10.2 Control Panels

No feasible way to actually craft an unfinished control panel in this version other than creative spawning in the default control panel.

Marx Generator will not form

  • What is the bug? Marx Generator will not form
  • What did you do to make it happen? Built as following illustration in IE guide, no result upon using hammer to form multiblock.
  • Does it happen every time you do this? Yes.
  • Did this happen on a dedicated server (multiplayer servers), in LAN multiplayer or in singleplayer? Singleplayer world in creative and survival
  • What other mods were installed when the bug happened? This is in the pack "All the Mods 3" version 3.3

[Suggestion] Make the Mechanical Multiblock More Useful

  • Priority: H
    Make:
    Commutator part uses IC2 rotantinal power to rotete shaft.
    200 KU > Mechanical Multiblock > 300 RF
    this makes the Mechanical Multiblock to best way to produce RF from IC2 Nucleer Reactor.
    Becuse:
    200 KU > IC2 Kinetic Generator > 50 EU > Galacticraft Cable (Converts EU>RF) > 210 RF

  • Priority: L
    Add a restraining part. When pulling redstone signal slows down the shaft quickly.

  • Priority: L
    Add a steam catcher part to rotete the shaft most efficiant way, ejects IC2 water vapor.

  • Priority: L
    Add another Commutator part to IE's kinetic power. two way.

Converters still missing textures

While they appear with textures in my inventory, they show up with the "missing texture" texture when placed in the world. Happens with and without optifine, with and without resource packs. After fiddling with the converter parts for 30min, I successfully placed everything in the right order/orientation and can confirm that they do function. As there were no crashes, Im not sure if you want any logs or images from me.

The mod seems quite nice. Thank you for making it. I hope the textures issue is eventually worked out so I can use it easily. I wish I knew minecraft modding (a little bit of Kerbal Space Program and Dwarf Fortress, but not minecraft) to be able to help. Let me know if you need anything from me.

Minecraft 1.10.2, Forge
Forge 12.18.3.2239
IndustrialWires-1.2-6
industrialcraft-2-2.6.142-ex110
InventoryTweaks-1.61-58
OptiFine_1.10.2_HD_U_D6
Build: 20170112-180947
OS: Windows 7 (amd64) version 6.1
Java: 1.8.0_91, Oracle Corporation
OpenGL: GeForce GTX 260/PCIe/SSE2, version 3.3.0, NVIDIA Corporation
OpenGL Version: 3.3
Maximum texture size: 8192x8192
(other mods present. Modified Infinity Lite install)

Rotational to kinetic energy dupe bug

When I'm connecting a rotational-to-kinetic converter to an IC2 kinetic generator, I'm getting 37,5 EU/t even without inputting anything into the converter.

Example setup

I'm using:

  • Minecraft: 1.12.2
  • Forge: 14.23.1.2582
  • Industrial Wires: 1.6-23
  • IE: 0.12-76
  • IC2: 2.8.35-ex112

[Suggestion] Easy conversion of EU to RF

Using the latest version of the mod, I'm able to convert RF into EU with connectors and wire. The engineer's manual says that a multiblock structure is needed to convert them the other way around. Generally, there are many ways to produce RF/FE across many mods, while EU production is more limited. Thus it feels like players who wish to focus on IC2's generators are punished due to the higher difficulty in converting EU into RF.

So, I propose that you allow easy conversion between EU and RF both ways using just connectors and wire. Or at least add a config option to allow such an option, since I'm making an infinity evolved: expert inspired modpack right now, and EU to RF conversion would be nice as well.

[1.12.2] NullPointerException in PanelMeter.transformNeedle(PanelMeter.java:163)

So I got a crash when looking at the Panel Meter:

java.lang.NullPointerException: Tesselating block model
	at malte0811.industrialWires.controlpanel.PanelMeter.transformNeedle(PanelMeter.java:163)
	at malte0811.industrialWires.controlpanel.PanelMeter.transformNumber(PanelMeter.java:149)
	at malte0811.industrialWires.controlpanel.PanelMeter.getQuads(PanelMeter.java:121)
	at malte0811.industrialWires.controlpanel.PanelUtils.generateQuads(PanelUtils.java:87)
	at malte0811.industrialWires.client.panelmodel.PanelModel$AssembledBakedModel.func_188616_a(PanelModel.java:128)
	at malte0811.industrialWires.client.panelmodel.PanelModel.func_188616_a(PanelModel.java:76)
	at net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer.render(ForgeBlockModelRenderer.java:117)
	at net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer.func_187497_c(ForgeBlockModelRenderer.java:82)
	at net.minecraft.client.renderer.BlockModelRenderer.func_187493_a(BlockModelRenderer.java:47)
	at net.minecraft.client.renderer.BlockModelRenderer.func_178267_a(BlockModelRenderer.java:38)
	at net.minecraft.client.renderer.BlockRendererDispatcher.func_175018_a(BlockRendererDispatcher.java:80)
	at codechicken.lib.render.block.CCBlockRendererDispatcher.func_175018_a(CCBlockRendererDispatcher.java:64)
	at net.minecraft.client.renderer.chunk.RenderChunk.func_178581_b(RenderChunk.java:200)
	at net.minecraft.client.renderer.chunk.ChunkRenderWorker.func_178474_a(SourceFile:100)
	at net.minecraft.client.renderer.chunk.ChunkRenderWorker.run(SourceFile:43)
	at java.lang.Thread.run(Thread.java:745)

full logs:
https://gist.github.com/SanAndreasP/442c1d6641f1543b293e1d8aa9705d0f

Losing EU from Batbox when idle

Hi, there's a bug where you seem to lose EU for no reason out of a batbox.

This is my test setup with your mod.

BatBox -> Tin Connector -> Electric Furnace

Put in a iron block, after it's finished the bat box seem to be fine, no energy loss.

But as soon as I use a Tin Relay i lose power into nothing.

Setup:

BatBox -> Tin Connector -> Tin Relay -> Electric Furnace

After then cooking is finished the batbox is losing energy each second. It's a small amount (around ~100 eu)

Am I doing something wrong or is that intended?

EDIT: Somehow also losing energy when i break the Tin Relay and connect the furnace directly to the batbox.

[1.12.1] Crash on world load?

I'm getting a crash on world load that started with updating this but doesn't seem to be affected when I role back to an earlier version.

The crash is IC2 but I didn't update that. Not sure what changed as this world save was working yesterday.

https://pastebin.com/ne0c6Py7

ArrayIndexOutOfBoundsException: -1

I have a player that said he was building an ImmersiveEngineering diesel generator and when he went to form the multiblock his client crashed. His words of what exactly he did and the reports below.

"I took the hammer from immersive engineering and right clicked on the un created diesel generator blocks to try and form the multiblock. It instantly crashed my client and anyone that goes within render distance of my base crashes with the same error."

Client Crash Log - https://paste.dimdev.org/nosikufofa.mccrash
Client Latest.Log - https://paste.dimdev.org/wakefanano.coffeescript

An interesting bit is that even though he said he was only working with Immersive stuff, there is an IndustrialWires block somewhere. I asked him if he was using anything from Industrial Wires and he said no. I don't know how reliable that info is but here is the block information I got from WebAPI.

[[[{"data":{"facing":"NORTH","type":"END"},"type":{"id":"industrialwires:mech_mb","name":"tile.industrialwires.mech_mb.name"}}]]]

Math Bug - Rotation to Kinetic

I think this is a simple math bug but I could be wrong.

Using IE waterwheels (3) attached to an industrial wires rotational to kinetic which is then attached to an IC2 kinetic generator I am producing 229 EU/t. Normally the IE wheels can only get (at optimum setup) a little under 90 RF/t. Depending on the mod, EU:RF is usually 1:3 or 1:4 so I would expect to have 1/3 or 1/4 of 90RF as EU but instead I'm getting 3x. :)

Hope that makes sense. I can get more specific measurements if needed (going off memory) but seems to be about 3x multiplier instead of divider.

Thanks

[1.10.2] control panel cause tps drops, chunk issues

When server want's to unload chunk:

Setup:
Panel with indicator light is connected to redstone wire controller.
Redstone signal is routed to redstone wire controller to light up indicator light.

Result is heavy load on server resources and chunk isn't unloaded. (when indicator is off - no issue)

laguje

This title will inevitably be horrible.

Playing on a straight Forge server, no sponge or any of that nonsense...

I have a triple water wheel hooked to a converter (rotational to kinetic) hooked to a kinetic generator hooked to a copper wire connector, going through two copper wire relays, finally to another copper wire connector, and then an MFE. When the MFE is not full, the EU-Reader says the copper wire connector connected to the kinetic generator is taking in 18.75EU/t, and the copper wire connector connected to the MFE is putting out 18.75EU/t. This I take to be intended operation of the mod, and it makes me happy.

Tin connectors explode, despite the kinetic generator putting out only 18.75EU/t, but I accept that it's probably not being fed as much KE as it can take, and just chalk that up to quirks.

However...

I have a full CESU with its output hooked to a copper wire connector, running through a pair of copper wire relays, and then through a block with a copper wire connector on each side (whacked with the hammer so the EU goes through, and HWYLA says it's now a "Feedthrough Insulator") and then the other end of the feedthrough insulator is hooked to an MFE. This is where things go weird. It seems the length of the wire between the CESU and the feedthrough insulator is limiting the power the copper wire connector connected to the output of the CESU will actually accept. The CESU should be able to put out 128EU/t, it is full, and it's only putting out 58.6EU/t, unless I move it closer to the feedthrough insulator, in which case (when moved 8 blocks closer) it puts out 61.65 EU/t.

Is this...intended behavior? Does putting a feedthrough insulator in the way somehow alter the power network in a way that isn't...obvious? I don't even know what kind of question I'm asking for an answer to here, but this doesn't seem right...

If I missed something while reading documentation, feel free to tell me to RTFM (again, this time with feeling) and close the issue with prejudice. If this is WAI but undocumented, I'll accept that and redesign my power network until it works in a way that pleases me. But if this is a bug, or sounds like a bug, I'm quite happy to work with you to see it fixed.

...and yeah, feel free to rename the title of this issue. I'd have put something more useful, but I have no idea what the h*ll's going on here.

Unrelated crash log attached so you can peruse the other mods loaded if you think it's a conflict, but honestly I think we're solid on compatibility, and it's not a rendering issue, so probably not OptiFine or anything... But just in case.

crash-2018-06-25_15.20.21-client.txt

Marx Generator not filling up fully

I have successfully built Marx generator and connected it via HV wiring but it wont charge past 3(on primary channel)+3(on secondary channel) redstone strength on both capacitors even after given full redstone strength on input channels.

Help with EU > RF/IF conversion

I cannot seem to get EU to get the multiblock spinning, does this not work both ways?

currently using IndustrialWires-1.7-31.jar

Power loss with solar panels

Hi, not sure if this intentional, but I do have the following problem:

For Example:

I have 3 solar panels with tin connectors. I place a relay to connect all three solar panels and 1 cable should go to the batbox only. the only problem, the energy received to the batbox will shrink with and will be less than if I connect a single solar panel directly to the batbox.

Screenshot:

http://prntscr.com/jsjipd

Am I doing something wrong here?

If I use this setup:
http://prntscr.com/jsjixo

I get no power loss.

Greetings

Edit: I'm a bit confused now.

If you have two power outputs of 32 EU/t, how can you combine both outputs to one single cable only?

I found out that If I place two full batbox next to each other, wire them up with a relay and bring the power to a empty batbox, one drains only 16EU/t and the other one 8EU/t. If I remove the second full batbox, it goes back to 32EU/t

Marx not processing/destroying ore blocks

Marx Generator is successfully built/formed and powered. Successfully built control panel and configured exactly as the manual and your tutorial. Panel is an exact clone of your tutorial, is fully functional, and both top and bottom coils independently indicate the dial setting once fully charged. Generator will successfully empty test fire, and will kill mobs and players, but will not destroy ores of any type regardless of settings. The "spark" simply passes directly through placed blocks, then the machine re-charges. Tried the "Discharge Meter" block with an aluminum wire as shown in your video, but the wire will not "burn" upon discharge, and the "meter block" displays nothing, as if it were still freshly placed. I have stripped Minecraft down to only IC2, IE, and Industrial Wires; absolute bare minimum to get "Wires" to run. Any suggestions?

Minecraft 1.12.2

Forge 2768

Java 1.8.0_191

IC2, IE, and Ind. Wires: Latest releases possible on CurseForge as of 11/18/2018.

Problem multiblock structure

2018-06-29_22 59 21
2018-06-29_22 59 21_2
2018-06-29_22 59 22
2018-06-29_22 52 40
2018-06-29_22 52 41
2018-06-29_23 44 39

The new mechanism is not going. When you press on it with a hammer everything falls apart in a place where the electric wire has to be connected. If you replace the desktop heating unit everything works! But then there is no point in the mechanism. With a large connector everything is fine. I can't understand this bug or it should be. Just an instruction shows one Assembly and in practice it is different.

Nice work malte0811! Sorry for my English.

Redstone controller not connecting

I just did some testing. The redstone controller will not allow any restone wire to connect to it when the Immersive Engineering version is 0.12.77 and above. I ran a test with only IE and IW. At IE 0.12.76, I can connect the controller with no problems. When I run it with 0.12.76, connect the redstone wire to it, shut down minecraft and restart with IE 0.12.77 (up to 0.12.80), the connector holds and the controller works fine. It is a bit of work switching versions all the time for a work around.

I did read that at IE 0.12.77 changelog stated, "Fixed Nullpointer on Redstone Probes (BluSunrize)".
Would that have anyting to do with it, and is there a fix for it?

Thanks

PS. There are no other mods installed... only Immersive Engineering and Indstrial Wires (ver 1.6-24)
Minecraft 1.12.2
Forge 14.23.2.2611

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