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DreamCast's Projects

monogame icon monogame

Cross Platform Implementation of XNA for iOS, Android, Mac , Linux, Windows, Windows8, OUYA and Playstation Mobile

muduo icon muduo

A C++ non-blocking network library for multi-threaded server in Linux

mycli icon mycli

A Terminal Client for MySQL with AutoCompletion and Syntax Highlighting.

mysql icon mysql

Go MySQL Driver is a MySQL driver for Go's (golang) database/sql package

mysql-sniffer icon mysql-sniffer

mysql-sniffer is a network traffic analyzer tool for mysql, it is developed by Qihoo DBA and infrastructure team

nano icon nano

Lightweight, facility, high performance golang based game server framework

navigator icon navigator

This project provides unity scripts to export navmesh data into tile cache files that can be used directly by recastnavigation

navmesh icon navmesh

A plugin for path-finding in JS using navmeshes, with wrappers for Phaser 3 and Phaser 2

navmeshviewer icon navmeshviewer

www.wowis.org - Maps, VMaps and NavMesh(Exporting and server part private currently ) viewer

networking-ts icon networking-ts

The draft C++ Extensions for Networking Technical Specification

nginx icon nginx

An official read-only mirror of http://hg.nginx.org/nginx/ which is updated hourly. Pull requests on GitHub cannot be accepted and will be automatically closed. The proper way to submit changes to nginx is via the nginx development mailing list, see http://nginx.org/en/docs/contributing_changes.html

nixy icon nixy

The Nixy Library - A Lightweight C++ Library

noahgameframe icon noahgameframe

A fast, scalable, distributed game server framework for C++, include actor library, network library,can be used as a real time multiplayer game engine ( MMO RPG ), which plan to support C#/Python/Lua script, and support Unity3d, Cocos2dx, FlashAir client access.

octree icon octree

Dynamic sparse bounded octree in Go

openage icon openage

Free (as in freedom) open source clone of the Age of Empires II engine :rocket:

openra icon openra

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

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