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Describe the bug
Lutris 0.5.6 fails to download any runtime package from https://lutris.nyc3.digitaloceanspaces.com/runtime/lib32.tar.bz2 and they can't be used in runners. The file can be downloaded using wget or in browser. I've had this for a long time with previous versions of Lutris/Fedora.
Expected behavior
Lutris should be able to download runtime packages so that they can be used with runners
Current behavior
Downloading any package from https://lutris.nyc3.digitaloceanspaces.com/runtime/lib32.tar.bz2 fails with error 400
Steps to reproduce
.netrc
file in home directory containing following line: default login anonymous password user@site
Lutris debugging output
INFO 2020-04-30 20:00:40,976 [application.do_command_line:245]:Running Lutris 0.5.6
INFO 2020-04-30 20:00:40,976 [startup.check_driver:62]:Using Intel
INFO 2020-04-30 20:00:40,976 [startup.check_driver:64]:Running Mesa driver 20.0.5 on Mesa Intel(R) Iris(R) Graphics 6100 (BDW GT3) (0x162b)
INFO 2020-04-30 20:00:40,977 [startup.check_driver:77]:GPU: 8086:162B 106B:013F using i915 drivers
INFO 2020-04-30 20:00:41,021 [startup.check_vulkan:132]:Vulkan is supported
INFO 2020-04-30 20:00:41,022 [dxvk.get_dxvk_versions:22]:Updating DXVK versions
DEBUG 2020-04-30 20:00:41,229 [http.get:65]:GET https://lutris.net/api/runtime
DEBUG 2020-04-30 20:00:41,237 [store.get_missing_media:212]:Requesting missing icons from API for diablo-ii-lord-of-destruction
DEBUG 2020-04-30 20:00:41,237 [http.get:65]:GET https://lutris.net/api/games
WARNING 2020-04-30 20:00:41,508 [runtime.should_update:48]:Runtime lib32 is not available locally
DEBUG 2020-04-30 20:00:41,509 [downloader.start:55]:Starting download of:
https://lutris.nyc3.digitaloceanspaces.com/runtime/lib32.tar.bz2
DEBUG 2020-04-30 20:00:41,548 [api.get_game_api_page:132]:Loaded 1 games from page 1
INFO 2020-04-30 20:00:42,006 [downloader.async_download:117]:https://lutris.nyc3.digitaloceanspaces.com/runtime/lib32.tar.bz2 returned a 400 error
ERROR 2020-04-30 20:00:42,007 [jobs.target:32]:Error while completing task <bound method Downloader.async_download of <lutris.util.downloader.Downloader object at 0x7f324a771d60>>: 400 Client Error: Bad Request for url: https://lutris.nyc3.digitaloceanspaces.com/runtime/lib32.tar.bz2
<class 'requests.exceptions.HTTPError'> 400 Client Error: Bad Request for url: https://lutris.nyc3.digitaloceanspaces.com/runtime/lib32.tar.bz2
File "/usr/lib/python3.8/site-packages/lutris/util/jobs.py", line 30, in target
result = self.function(*args, **kwargs)
File "/usr/lib/python3.8/site-packages/lutris/util/downloader.py", line 118, in async_download
response.raise_for_status()
File "/usr/lib/python3.8/site-packages/requests/models.py", line 940, in raise_for_status
raise HTTPError(http_error_msg, response=self)
ERROR 2020-04-30 20:00:42,009 [downloader.on_done:86]:Download failed: 400 Client Error: Bad Request for url: https://lutris.nyc3.digitaloceanspaces.com/runtime/lib32.tar.bz2
DEBUG 2020-04-30 20:00:42,064 [runtime.check_download_progress:84]:Runtime update interrupted
System information
Describe the bug
The GOG version of Heroes of Might and Magic is not installing, even with the installer edited to use the development version of Innoextract linked here in issue lutris/lutris#1949
Expected behavior
~/Games/heroes-of-might-and-magic to be full of game files
Current behavior
~/Games/heroes-of-might-and-magic is has an .ico file and a webcache.zip
Steps to reproduce
- file2: https://lutris.nyc3.digitaloceanspaces.com/tools/innoextract/innoextract-1.8-dev-2019-01-13-linux.tar.xz
Lutris debugging output
(lutris:3057): dbind-WARNING **: 12:51:54.407: Error retrieving accessibility bus address: org.freedesktop.DBus.Error.ServiceUnknown: The name org.a11y.Bus was not provided by any .service files
System information
{
"comment": "",
"system": {
"nvidia_driver": {
"nvrm": {
"vendor": "NVIDIA",
"platform": "UNIX",
"arch": "x86_64",
"version": "340.107",
"date": "Thu May 24 21:54:01 PDT 2018"
}
},
"nvidia_gpus": [
{
"Model": "GeForce 320M",
"IRQ": "25",
"GPU UUID": "GPU-0973f4e8-76bd-e823-42b6-40e0f80c5b3b",
"Video BIOS": "70.89.02.00.00",
"Bus Type": "PCI",
"DMA Size": "40 bits",
"DMA Mask": "0xffffffffff",
"Bus Location": "0000:02:00.0"
}
],
"gpus": [
{
"DRIVER": "nvidia",
"PCI_ID": "10DE:08A0",
"PCI_SUBSYS_ID": "106B:00CE",
"PCI_CLASS": "30000",
"PCI_SLOT_NAME": "0000:02:00.0",
"MODALIAS": "pci:v000010DEd000008A0sv0000106Bsd000000CEbc03sc00i00"
}
],
"env": {
"USER": "stoz",
"LANGUAGE": "en_AU:en",
"XDG_SEAT": "seat0",
"XDG_SESSION_TYPE": "x11",
"SSH_AGENT_PID": "770",
"SHLVL": "0",
"HOME": "/home/stoz",
"DESKTOP_SESSION": "Lubuntu",
"XDG_SEAT_PATH": "/org/freedesktop/DisplayManager/Seat0",
"DBUS_SESSION_BUS_ADDRESS": "unix:path=/run/user/1000/bus",
"LOGNAME": "stoz",
"XDG_SESSION_ID": "c1",
"PATH": "/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games",
"GDM_LANG": "en_AU",
"XDG_RUNTIME_DIR": "/run/user/1000",
"XDG_SESSION_PATH": "/org/freedesktop/DisplayManager/Session0",
"DISPLAY": ":0.0",
"LANG": "en_AU.UTF-8",
"XDG_SESSION_DESKTOP": "Lubuntu",
"XAUTHORITY": "/home/stoz/.Xauthority",
"XDG_GREETER_DATA_DIR": "/var/lib/lightdm-data/stoz",
"SSH_AUTH_SOCK": "/tmp/ssh-wjoJiCoPKmYA/agent.694",
"SHELL": "/bin/bash",
"GDMSESSION": "Lubuntu",
"GPG_AGENT_INFO": "/run/user/1000/gnupg/S.gpg-agent:0:1",
"XDG_VTNR": "7",
"PWD": "/home/stoz",
"XDG_DATA_DIRS": "/etc/xdg/lubuntu:/usr/local/share:/usr/share:/usr/share/gdm:/var/lib/menu-xdg:/usr/share/Lubuntu:/usr/local/share/:/usr/share/",
"XDG_CONFIG_DIRS": "/etc/xdg/lubuntu:/etc/xdg/xdg-Lubuntu:/etc/xdg",
"XDG_CURRENT_DESKTOP": "LXDE",
"_LXSESSION_PID": "694",
"XDG_CONFIG_HOME": "/home/stoz/.config",
"XDG_MENU_PREFIX": "lxde-",
"GTK_OVERLAY_SCROLLING": "0",
"QT_STYLE_OVERRIDE": "gtk",
"QT_PLATFORM_PLUGIN": "lxqt",
"QT_QPA_PLATFORMTHEME": "lxqt",
"DESKTOP_STARTUP_ID": "lxpanel-800-macbook-lutris-0_TIME62016"
},
"missing_libs": {
"OPENGL": [
[],
[]
],
"VULKAN": [
[
"libvulkan.so.1"
],
[]
],
"WINE": [
[],
[]
],
"GAMEMODE": [
[
"libgamemodeauto.so"
],
[
"libgamemodeauto.so"
]
]
},
"cpus": [
{
"processor": "0",
"vendor_id": "GenuineIntel",
"cpu family": "6",
"model": "23",
"model name": "Intel(R) Core(TM)2 Duo CPU P8600 @ 2.40GHz",
"stepping": "10",
"microcode": "0xa0b",
"cpu MHz": "1160.559",
"cache size": "3072 KB",
"physical id": "0",
"siblings": "2",
"core id": "0",
"cpu cores": "2",
"apicid": "0",
"initial apicid": "0",
"fpu": "yes",
"fpu_exception": "yes",
"cpuid level": "13",
"wp": "yes",
"flags": "fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx lm constant_tsc arch_perfmon pebs bts rep_good nopl cpuid aperfmperf pni dtes64 monitor ds_cpl vmx smx est tm2 ssse3 cx16 xtpr pdcm sse4_1 xsave lahf_lm pti tpr_shadow vnmi flexpriority dtherm",
"bugs": "cpu_meltdown spectre_v1 spectre_v2 spec_store_bypass l1tf mds",
"bogomips": "4778.25",
"clflush size": "64",
"cache_alignment": "64",
"address sizes": "36 bits physical, 48 bits virtual",
"power management": ""
},
{
"processor": "1",
"vendor_id": "GenuineIntel",
"cpu family": "6",
"model": "23",
"model name": "Intel(R) Core(TM)2 Duo CPU P8600 @ 2.40GHz",
"stepping": "10",
"microcode": "0xa0b",
"cpu MHz": "1040.800",
"cache size": "3072 KB",
"physical id": "0",
"siblings": "2",
"core id": "1",
"cpu cores": "2",
"apicid": "1",
"initial apicid": "1",
"fpu": "yes",
"fpu_exception": "yes",
"cpuid level": "13",
"wp": "yes",
"flags": "fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx lm constant_tsc arch_perfmon pebs bts rep_good nopl cpuid aperfmperf pni dtes64 monitor ds_cpl vmx smx est tm2 ssse3 cx16 xtpr pdcm sse4_1 xsave lahf_lm pti tpr_shadow vnmi flexpriority dtherm",
"bugs": "cpu_meltdown spectre_v1 spectre_v2 spec_store_bypass l1tf mds",
"bogomips": "4778.25",
"clflush size": "64",
"cache_alignment": "64",
"address sizes": "36 bits physical, 48 bits virtual",
"power management": ""
}
],
"drives": [
{
"name": "sda",
"fstype": null,
"label": null,
"uuid": null,
"mountpoint": null,
"children": [
{
"name": "sda1",
"fstype": "vfat",
"label": null,
"uuid": "6159-9789",
"mountpoint": "/boot/efi"
},
{
"name": "sda2",
"fstype": "ext4",
"label": null,
"uuid": "6f21e8f0-587e-4d46-944b-24d49e6218e7",
"mountpoint": "/"
}
]
},
{
"name": "sr0",
"fstype": null,
"label": null,
"uuid": null,
"mountpoint": null
}
],
"ram": {
"mem": {
"total": "4810492",
"used": "1259408",
"free": "1020776",
"shared": "132096",
"buff/cache": "2530308",
"available": "3125588"
},
"swap": {
"total": "2097148",
"used": "0",
"free": "2097148"
}
},
"dist": [
"Ubuntu",
"18.04",
"bionic"
],
"glxinfo": {
"name_of_display": ":0.0",
"opengl_es_profile_version": "OpenGL ES 2.0 NVIDIA 340.107 340.107",
"opengl_es_profile_shading_language_version": "OpenGL ES GLSL ES 1.00",
"direct_rendering": "Yes",
"opengl_core_profile_profile_mask": "core profile",
"display": ":0",
"opengl_renderer": "GeForce 320M/integrated/SSE2",
"screen": "0",
"opengl_shading_language_version": "3.30 NVIDIA via Cg compiler",
"opengl_core_profile_shading_language_version": "3.30 NVIDIA via Cg compiler",
"opengl_vendor": "NVIDIA Corporation",
"opengl_core_profile_context_flags": "(none)",
"opengl_profile_mask": "(none)",
"opengl_context_flags": "(none)",
"opengl_version": "3.3.0 NVIDIA 340.107",
"opengl_core_profile_version": "3.3.0 NVIDIA 340.107"
}
}
}
Other
I manually downloaded the Innoextract dev version from here:
Then I manually downloaded the GOG installer setup_heroes_of_might_and_magic_1.2_(28044).exe
I then manually ran innoextract on the installer. This extracts the files but seems to mash them all together in a way I wasn't expecting. This is the ls -1a
output for the folder it extracted into.
app
commonappdata
CONNECT.BAT
DATA
DOSBOX
editor.cmd
EDITOR.EXE
GAMES
goggame-1207658748.hashdb
goggame-1207658748.ico
goggame-1207658748.info
goggame-1207658748.script
HELP
HEROES.CFG
HEROES.EXE
homm1.gog
INSTALL.EXE
manual.pdf
MAPS
netbios.exe
README.TXT
__redist
reference_card.pdf
SETUP.EXE
__support
tmp
WAIL32.DLL
wing.32
The lutris installer is only merging in the contents of the app
folder, but it only contains 2 files (the ico and zip mentioned earlier), so it seems the installer was expecting a lot more data in the app
folder.
My question is, is this due to GOG changing the structure of the installer, or is it an issue with the Innoextract dev version, or do I just need to edit the Lutris Installer to merge in a whole bunch more of the files and folders?
If a value exceeds the length of the box this happens:
Last time, it was a cache mismatch problem. It affected all three King's Quest remakes:
King's Quest I: Quest for the Crown [ADG Remake]
King's Quest II: Romancing the Stones (2002)
King's Quest III: To Heir is Human (2011)
I used Lutris 0.5.2.2
This is what I did to reproduce the error: I simply tried to install the games via the Lutris installers. Lutris is installed on SSD and Lutris games directory is on HDD (all are Ext4). I did not change the default install paths that the Lutris installers show. It's also not possible to ignore the error (as the installation instructions say), because the only available buttons are 'close' and 'cancel' and they both remove the game once clicked. At the time of the error, the games are downloaded in the .cache/lutris/installer
folder but there is no AGD Interactive folder neither in Program Files nor in Program Files (86).
My computer:
Ubuntu 18.04 x64 (I have enabled x32 and x64 architecture for Lutris)
CPU AMD FX 6350
RAM 16 GBytes
GPU Nvidia Geforce 1050 Ti
WineHQ staging latest installed
NucleusCoop emulates splitscreen multiplayer by running multiple instances of Windows games side by side, setting them up with one controller per player (different keybindings on a keyboard might be supported as well, don't know) and connecting them via LAN.
It would be nice to have this integrated into Lutris as well or provide similar functionality. Ideally the number of players would be configurable via controller once #28 is implemented.
Code repository: https://github.com/lucasassislar/nucleuscoop
Website: https://www.nucleuscoop.com/
Describe the bug
I'm trying to create a direct shortcut for the Epic Games Store with lutris lutris:rungame/epic-games-store
, but after closing the Store, Lutris doesn't close.
Expected behavior
I expect that Lutris correctly detects that the Store has finished as it's shown in the log, and close itself.
Current behavior
❯ lutris lutris:rungame/epic-games-store
2019-09-24 14:32:32,441: Running Lutris 0.5.3
2019-09-24 14:32:32,442: Using NVIDIA drivers 435.21 for x86_64
2019-09-24 14:32:32,442: GPU: GeForce GTX 1080 Ti
2019-09-24 14:32:32,442: GPU: 10DE:1B06 1043:85EA using nvidia drivers
2019-09-24 14:32:32,465: Vulkan is supported
2019-09-24 14:32:32,466: Updating DXVK versions
2019-09-24 14:32:32,660: Replacing /home/francisco/Documents/Lutris/Epic Games Store/drive_c/windows/system32/dxgi with DXVK version
2019-09-24 14:32:32,661: Replacing /home/francisco/Documents/Lutris/Epic Games Store/drive_c/windows/system32/d3d11 with DXVK version
2019-09-24 14:32:32,661: Replacing /home/francisco/Documents/Lutris/Epic Games Store/drive_c/windows/system32/d3d10core with DXVK version
2019-09-24 14:32:32,661: Replacing /home/francisco/Documents/Lutris/Epic Games Store/drive_c/windows/system32/d3d10_1 with DXVK version
2019-09-24 14:32:32,661: Replacing /home/francisco/Documents/Lutris/Epic Games Store/drive_c/windows/system32/d3d10 with DXVK version
2019-09-24 14:32:32,661: Replacing /home/francisco/Documents/Lutris/Epic Games Store/drive_c/windows/syswow64/dxgi with DXVK version
2019-09-24 14:32:32,661: Replacing /home/francisco/Documents/Lutris/Epic Games Store/drive_c/windows/syswow64/d3d11 with DXVK version
2019-09-24 14:32:32,661: Replacing /home/francisco/Documents/Lutris/Epic Games Store/drive_c/windows/syswow64/d3d10core with DXVK version
2019-09-24 14:32:32,661: Replacing /home/francisco/Documents/Lutris/Epic Games Store/drive_c/windows/syswow64/d3d10_1 with DXVK version
2019-09-24 14:32:32,662: Replacing /home/francisco/Documents/Lutris/Epic Games Store/drive_c/windows/syswow64/d3d10 with DXVK version
Running /home/francisco/.local/share/lutris/runners/wine/lutris-wf-nofshack-4.15-x86_64/bin/wine /home/francisco/Documents/Lutris/Epic Games Store/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe -opengl
esync: up and running.
2019-09-24 14:32:33,696: Updating D9VK versions
2019-09-24 14:32:33,712: Runtime Ubuntu-18.04-i686 is not available locally
Fontconfig warning: "/etc/fonts/conf.avail/05-reset-dirs-sample.conf", line 6: unknown element "reset-dirs"
Waiting on children
Waiting on children
Waiting on children
2019-09-24 14:33:41,227: Non existent path: /home/francisco/.local/share/lutris/runtime/Ubuntu-18.04-i686
2019-09-24 14:33:43,882: Runtime updated
Waiting on children
Waiting on children
2019-09-24 14:33:56,144: Unable to read stat for process 12981
2019-09-24 14:33:56,144: Unable to read stat for process 12981
Waiting on children
2019-09-24 14:33:57,023: Unable to read stat for process 12825
2019-09-24 14:33:57,023: Unable to read stat for process 12825
All children gone
Exit with returncode 0
2019-09-24 14:33:58,762: Game still running (state: running)
2019-09-24 14:33:58,762: Stopping Epic Games Store (wine)
I see "All children gone" and "Exit with returncode 0" but the command still gets stuck in the end, and never finishes. It seems there's no process for it to wait on anymore, no wine, etc.
Steps to reproduce
Lutris debugging output
The terminal output of lutris -d
.
❯ lutris -d lutris:rungame/epic-games-store
INFO 2019-09-24 14:42:10,592 [application.do_command_line:225]:Running Lutris 0.5.3
INFO 2019-09-24 14:42:10,592 [startup.check_driver:54]:Using NVIDIA drivers 435.21 for x86_64
INFO 2019-09-24 14:42:10,592 [startup.check_driver:58]:GPU: GeForce GTX 1080 Ti
INFO 2019-09-24 14:42:10,593 [startup.check_driver:75]:GPU: 10DE:1B06 1043:85EA using nvidia drivers
INFO 2019-09-24 14:42:10,615 [startup.check_vulkan:129]:Vulkan is supported
INFO 2019-09-24 14:42:10,616 [dxvk.get_dxvk_versions:21]:Updating DXVK versions
DEBUG 2019-09-24 14:42:10,732 [http.get:68]:GET https://lutris.net/api/runtime
DEBUG 2019-09-24 14:42:10,738 [application.launch:339]:Launching Epic Games Store (wine) (140687261509664)
DEBUG 2019-09-24 14:42:10,742 [game.play:278]:Prelaunching <lutris.runners.wine.wine object at 0x7ff44e3aad10>
INFO 2019-09-24 14:42:10,807 [dxvk.enable_dxvk_dll:143]:Replacing /home/francisco/Documents/Lutris/Epic Games Store/drive_c/windows/system32/dxgi with DXVK version
INFO 2019-09-24 14:42:10,807 [dxvk.enable_dxvk_dll:143]:Replacing /home/francisco/Documents/Lutris/Epic Games Store/drive_c/windows/system32/d3d11 with DXVK version
INFO 2019-09-24 14:42:10,807 [dxvk.enable_dxvk_dll:143]:Replacing /home/francisco/Documents/Lutris/Epic Games Store/drive_c/windows/system32/d3d10core with DXVK version
INFO 2019-09-24 14:42:10,808 [dxvk.enable_dxvk_dll:143]:Replacing /home/francisco/Documents/Lutris/Epic Games Store/drive_c/windows/system32/d3d10_1 with DXVK version
INFO 2019-09-24 14:42:10,808 [dxvk.enable_dxvk_dll:143]:Replacing /home/francisco/Documents/Lutris/Epic Games Store/drive_c/windows/system32/d3d10 with DXVK version
INFO 2019-09-24 14:42:10,808 [dxvk.enable_dxvk_dll:143]:Replacing /home/francisco/Documents/Lutris/Epic Games Store/drive_c/windows/syswow64/dxgi with DXVK version
INFO 2019-09-24 14:42:10,808 [dxvk.enable_dxvk_dll:143]:Replacing /home/francisco/Documents/Lutris/Epic Games Store/drive_c/windows/syswow64/d3d11 with DXVK version
INFO 2019-09-24 14:42:10,808 [dxvk.enable_dxvk_dll:143]:Replacing /home/francisco/Documents/Lutris/Epic Games Store/drive_c/windows/syswow64/d3d10core with DXVK version
INFO 2019-09-24 14:42:10,808 [dxvk.enable_dxvk_dll:143]:Replacing /home/francisco/Documents/Lutris/Epic Games Store/drive_c/windows/syswow64/d3d10_1 with DXVK version
INFO 2019-09-24 14:42:10,808 [dxvk.enable_dxvk_dll:143]:Replacing /home/francisco/Documents/Lutris/Epic Games Store/drive_c/windows/syswow64/d3d10 with DXVK version
DEBUG 2019-09-24 14:42:10,809 [display._get_vidmodes:15]:Retrieving video modes from XrandR
DEBUG 2019-09-24 14:42:10,871 [game.configure_game:314]:Launching Epic Games Store: {'env': {'DXVK_HUD': 'compiler', 'MESA_GL_VERSION_OVERRIDE': '4.4COMPAT', 'PULSE_LATENCY_MSEC': '60', '__GL_SHADER_DISK_CACHE': '1', '__GL_SHADER_DISK_CACHE_PATH': '/home/francisco/Documents/Lutris/Epic Games Store', 'STEAM_RUNTIME': '/home/francisco/.local/share/lutris/runtime/steam', 'LD_LIBRARY_PATH': '/home/francisco/.local/share/lutris/runners/wine/lutris-wf-nofshack-4.15-x86_64/lib:/home/francisco/.local/share/lutris/runners/wine/lutris-wf-nofshack-4.15-x86_64/lib64:/usr/lib/R/lib:/usr/lib/libfakeroot:/usr/lib/opencollada:/usr/lib32/libva1:/usr/lib/libva1:/usr/lib/openmpi:/usr/lib32:/usr/lib:/lib:/lib64:/usr/lib64:/usr/lib64:/home/francisco/.local/share/lutris/runtime/Ubuntu-18.04-i686:/home/francisco/.local/share/lutris/runtime/steam/i386/lib/i386-linux-gnu:/home/francisco/.local/share/lutris/runtime/steam/i386/lib:/home/francisco/.local/share/lutris/runtime/steam/i386/usr/lib/i386-linux-gnu:/home/francisco/.local/share/lutris/runtime/steam/i386/usr/lib:/home/francisco/.local/share/lutris/runtime/Ubuntu-18.04-x86_64:/home/francisco/.local/share/lutris/runtime/steam/amd64/lib/x86_64-linux-gnu:/home/francisco/.local/share/lutris/runtime/steam/amd64/lib:/home/francisco/.local/share/lutris/runtime/steam/amd64/usr/lib/x86_64-linux-gnu:/home/francisco/.local/share/lutris/runtime/steam/amd64/usr/lib:$LD_LIBRARY_PATH', 'WINEDEBUG': '-all', 'WINEARCH': 'win64', 'WINE': '/home/francisco/.local/share/lutris/runners/wine/lutris-wf-nofshack-4.15-x86_64/bin/wine', 'WINEPREFIX': '/home/francisco/Documents/Lutris/Epic Games Store', 'WINEESYNC': '1', 'WINEDLLOVERRIDES': 'd3d10,d3d10_1,d3d10core,d3d11,dxgi=n', 'WINE_LARGE_ADDRESS_AWARE': '1'}, 'command': ['/home/francisco/.local/share/lutris/runners/wine/lutris-wf-nofshack-4.15-x86_64/bin/wine', '/home/francisco/Documents/Lutris/Epic Games Store/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe', '-opengl']}
DEBUG 2019-09-24 14:42:10,872 [game.configure_game:315]:Game info: {
"env": {
"DXVK_HUD": "compiler",
"MESA_GL_VERSION_OVERRIDE": "4.4COMPAT",
"PULSE_LATENCY_MSEC": "60",
"__GL_SHADER_DISK_CACHE": "1",
"__GL_SHADER_DISK_CACHE_PATH": "/home/francisco/Documents/Lutris/Epic Games Store",
"STEAM_RUNTIME": "/home/francisco/.local/share/lutris/runtime/steam",
"LD_LIBRARY_PATH": "/home/francisco/.local/share/lutris/runners/wine/lutris-wf-nofshack-4.15-x86_64/lib:/home/francisco/.local/share/lutris/runners/wine/lutris-wf-nofshack-4.15-x86_64/lib64:/usr/lib/R/lib:/usr/lib/libfakeroot:/usr/lib/opencollada:/usr/lib32/libva1:/usr/lib/libva1:/usr/lib/openmpi:/usr/lib32:/usr/lib:/lib:/lib64:/usr/lib64:/usr/lib64:/home/francisco/.local/share/lutris/runtime/Ubuntu-18.04-i686:/home/francisco/.local/share/lutris/runtime/steam/i386/lib/i386-linux-gnu:/home/francisco/.local/share/lutris/runtime/steam/i386/lib:/home/francisco/.local/share/lutris/runtime/steam/i386/usr/lib/i386-linux-gnu:/home/francisco/.local/share/lutris/runtime/steam/i386/usr/lib:/home/francisco/.local/share/lutris/runtime/Ubuntu-18.04-x86_64:/home/francisco/.local/share/lutris/runtime/steam/amd64/lib/x86_64-linux-gnu:/home/francisco/.local/share/lutris/runtime/steam/amd64/lib:/home/francisco/.local/share/lutris/runtime/steam/amd64/usr/lib/x86_64-linux-gnu:/home/francisco/.local/share/lutris/runtime/steam/amd64/usr/lib:$LD_LIBRARY_PATH",
"WINEDEBUG": "-all",
"WINEARCH": "win64",
"WINE": "/home/francisco/.local/share/lutris/runners/wine/lutris-wf-nofshack-4.15-x86_64/bin/wine",
"WINEPREFIX": "/home/francisco/Documents/Lutris/Epic Games Store",
"WINEESYNC": "1",
"WINEDLLOVERRIDES": "d3d10,d3d10_1,d3d10core,d3d11,dxgi=n",
"WINE_LARGE_ADDRESS_AWARE": "1"
},
"command": [
"/home/francisco/.local/share/lutris/runners/wine/lutris-wf-nofshack-4.15-x86_64/bin/wine",
"/home/francisco/Documents/Lutris/Epic Games Store/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe",
"-opengl"
]
}
DEBUG 2019-09-24 14:42:10,872 [command.start:111]:Running /usr/bin/lutris-wrapper 0 0 /home/francisco/.local/share/lutris/runners/wine/lutris-wf-nofshack-4.15-x86_64/bin/wine /home/francisco/Documents/Lutris/Epic Games Store/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe -opengl
DEBUG 2019-09-24 14:42:10,872 [command.start:113]:ENV: SDL_VIDEO_FULLSCREEN_DISPLAY="off"
DEBUG 2019-09-24 14:42:10,872 [command.start:113]:ENV: DXVK_HUD="compiler"
DEBUG 2019-09-24 14:42:10,872 [command.start:113]:ENV: MESA_GL_VERSION_OVERRIDE="4.4COMPAT"
DEBUG 2019-09-24 14:42:10,872 [command.start:113]:ENV: PULSE_LATENCY_MSEC="60"
DEBUG 2019-09-24 14:42:10,872 [command.start:113]:ENV: __GL_SHADER_DISK_CACHE="1"
DEBUG 2019-09-24 14:42:10,872 [command.start:113]:ENV: __GL_SHADER_DISK_CACHE_PATH="/home/francisco/Documents/Lutris/Epic Games Store"
DEBUG 2019-09-24 14:42:10,872 [command.start:113]:ENV: STEAM_RUNTIME="/home/francisco/.local/share/lutris/runtime/steam"
DEBUG 2019-09-24 14:42:10,872 [command.start:113]:ENV: LD_LIBRARY_PATH="/home/francisco/.local/share/lutris/runners/wine/lutris-wf-nofshack-4.15-x86_64/lib:/home/francisco/.local/share/lutris/runners/wine/lutris-wf-nofshack-4.15-x86_64/lib64:/usr/lib/R/lib:/usr/lib/libfakeroot:/usr/lib/opencollada:/usr/lib32/libva1:/usr/lib/libva1:/usr/lib/openmpi:/usr/lib32:/usr/lib:/lib:/lib64:/usr/lib64:/usr/lib64:/home/francisco/.local/share/lutris/runtime/Ubuntu-18.04-i686:/home/francisco/.local/share/lutris/runtime/steam/i386/lib/i386-linux-gnu:/home/francisco/.local/share/lutris/runtime/steam/i386/lib:/home/francisco/.local/share/lutris/runtime/steam/i386/usr/lib/i386-linux-gnu:/home/francisco/.local/share/lutris/runtime/steam/i386/usr/lib:/home/francisco/.local/share/lutris/runtime/Ubuntu-18.04-x86_64:/home/francisco/.local/share/lutris/runtime/steam/amd64/lib/x86_64-linux-gnu:/home/francisco/.local/share/lutris/runtime/steam/amd64/lib:/home/francisco/.local/share/lutris/runtime/steam/amd64/usr/lib/x86_64-linux-gnu:/home/francisco/.local/share/lutris/runtime/steam/amd64/usr/lib:$LD_LIBRARY_PATH"
DEBUG 2019-09-24 14:42:10,872 [command.start:113]:ENV: WINEDEBUG="-all"
DEBUG 2019-09-24 14:42:10,872 [command.start:113]:ENV: WINEARCH="win64"
DEBUG 2019-09-24 14:42:10,872 [command.start:113]:ENV: WINE="/home/francisco/.local/share/lutris/runners/wine/lutris-wf-nofshack-4.15-x86_64/bin/wine"
DEBUG 2019-09-24 14:42:10,872 [command.start:113]:ENV: WINEPREFIX="/home/francisco/Documents/Lutris/Epic Games Store"
DEBUG 2019-09-24 14:42:10,872 [command.start:113]:ENV: WINEESYNC="1"
DEBUG 2019-09-24 14:42:10,872 [command.start:113]:ENV: WINEDLLOVERRIDES="d3d10,d3d10_1,d3d10core,d3d11,dxgi=n"
DEBUG 2019-09-24 14:42:10,872 [command.start:113]:ENV: WINE_LARGE_ADDRESS_AWARE="1"
DEBUG 2019-09-24 14:42:10,873 [command.start:113]:ENV: game_name="Epic Games Store"
DEBUG 2019-09-24 14:42:10,873 [command.start:113]:ENV: PYTHONPATH="/usr/lib/lutris:/usr/bin:/usr/lib/python37.zip:/usr/lib/python3.7:/usr/lib/python3.7/lib-dynload:/home/francisco/.local/lib/python3.7/site-packages:/usr/lib/python3.7/site-packages"
Running /home/francisco/.local/share/lutris/runners/wine/lutris-wf-nofshack-4.15-x86_64/bin/wine /home/francisco/Documents/Lutris/Epic Games Store/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe -opengl
esync: up and running.
INFO 2019-09-24 14:42:12,004 [dxvk.get_dxvk_versions:21]:Updating D9VK versions
Fontconfig warning: "/etc/fonts/conf.avail/05-reset-dirs-sample.conf", line 6: unknown element "reset-dirs"
Waiting on children
Waiting on children
Waiting on children
Waiting on children
Waiting on children
2019-09-24 14:42:31,551: Unable to read stat for process 13629
2019-09-24 14:42:31,551: Unable to read stat for process 13629
Waiting on children
2019-09-24 14:42:32,173: Unable to read stat for process 13500
2019-09-24 14:42:32,174: Unable to read stat for process 13500
All children gone
Exit with returncode 0
DEBUG 2019-09-24 14:42:32,183 [command.on_stop:161]:The process has terminated with code 0
DEBUG 2019-09-24 14:42:32,183 [command.stop:241]:Management process looks dead already.
DEBUG 2019-09-24 14:42:32,183 [command.stop:249]:Detaching logger
DEBUG 2019-09-24 14:42:32,888 [game.beat:596]:Game thread stopped
WARNING 2019-09-24 14:42:32,888 [game.on_game_quit:628]:Game still running (state: running)
INFO 2019-09-24 14:42:32,888 [game.stop:611]:Stopping Epic Games Store (wine)
DEBUG 2019-09-24 14:42:32,888 [command.stop:241]:Management process looks dead already.
DEBUG 2019-09-24 14:42:32,889 [command.stop:253]:logger already detached
DEBUG 2019-09-24 14:42:32,889 [game.on_game_quit:647]:Epic Games Store stopped at Tue, 24 Sep 2019 14:42:32
DEBUG 2019-09-24 14:42:32,889 [game.save:221]:Saving Epic Games Store (wine)
DEBUG 2019-09-24 14:42:32,895 [lutriswindow.on_game_updated:716]:Updating game Epic Games Store (wine)
System information
2019-09-24 14:43:45,511: Running Lutris 0.5.3
2019-09-24 14:43:45,511: Using NVIDIA drivers 435.21 for x86_64
2019-09-24 14:43:45,511: GPU: GeForce GTX 1080 Ti
2019-09-24 14:43:45,511: GPU: 10DE:1B06 1043:85EA using nvidia drivers
2019-09-24 14:43:45,534: Vulkan is supported
GOG Galaxy 2.0 is working quite well with several different stores that currently lack the tight integration with Lutris like GOG and Steam have.
The store integration in Galaxy 2.0 is done through the galaxy-integrations-python-api. If Lutris were to implement the same API we could quickly get many more stores into Lutris more or less for free. And if Galaxy 2.0 proves to be a success the plugins will probably be maintained for many years to come.
In short, Worlf of tanks is not working very well for past few months, but today i found a post on lutris.net that starting lutris from terminal makes it better and... ye its working. When i start game from shortcut almost no combination of dxvk and wine works, game crashes right in the moment it should start 3d mode. Last good combination for me was wine 4.6 lutris and dxvk 1.6.1
But it got alot of graphic glitches.
Today i started lutris from the terminal, and put wine 5.14 and newest dxvk and everything works perfectly, then one more test with shortcut start and again it dosnt...
What's going on?
arch, plasma, 5700xt, mesa-git
Battle.net application crashes my entire desktop if run without DXVK enabled. Happens with every version of WINE I've tried (3.16, 3.18, 3.21, 4.4) on Lutris 0.5.1.3. The Battle.net login window works without problems, but the next window causes a black screen and then kicks me out to SDDM.
Enabling DXVK fixes the issue and Battle.net works without problems.
I'm not entirely sure when or why this started happening, as it was working fine a few weeks ago and I haven't made any major system changes. Mesa version didn't change (18.2.2) and I'm on Ubuntu 18.10 using KDE.
Cloud provider examples:
For Nextcloud, you could use something like WebDAV to sync.
Describe the bug
When I launch a game, Lutris replaces my established JACK / Pulse bridges with its own.
This only happens if JACK is running prior to game launch. If I start the Jack server after the game is already loaded, it does not occur.
I can do this even with the game / Lutris running.
It stays in effect even if I quit the game. To undo the effects I must:
pulseaudio
However, if I restart PulseAudio without stopping the Jack server first, the altered Lutris Pulse bridges remain.
This does not occur when running the same game under Steam / Proton, so this has to be caused by Lutris / Wine.
Expected behavior
My PulseAudio bridges should remain untouched.
Current behavior
Lutris replaces my established JACK / Pulse bridges with its own.
Steps to reproduce
Lutris debugging output
2020-08-09 01:20:47,721: Getting full game list from MAME...
2020-08-09 01:20:47,721: MAME XML generation launched in the background, not returning anything this time
2020-08-09 01:20:47,723: MAME isn't installed, can't retrieve systems list.
2020-08-09 01:20:47,914: MAME XML written
System information
The .json file created by typing lutris --submit-issue
in a terminal.
Github says "We don't support that file type" when I try uploading it to this bug report. Do you mean to instruct me to copy/paste the contents of the .json file? Is it needed for this issue?
Screenshots
Before launching game from Lutris...
After launching game from Lutris...
Describe the bug
The Battle.net installer (in the Battle.net and in the Overwatch runner) will fail at the Installing Blizzard App step without showing any errors. Battle.net does not get installed at all, which Lutris complains about afterwards.
Expected behavior
Battle.net downloads, then installs, showing a few progress bars, then gets to the Language Select window.
Current behavior
After showing the second progress bar titled "Installing new files", which will get to about a fifth, the installer closes without having done anything.
Steps to reproduce
Workaround
192c192,195
< "setup": "http://dist.blizzard.com/downloads/bna-installers/322d5bb9ae0318de3d4cde7641c96425/retail.1/Battle.net-Setup-enUS.exe"
---
> "setup": {
> "url": "https://eu.battle.net/download/getInstaller?os=win&installer=Battle.net-Setup.exe",
> "filename": "Battle.net-Setup.exe"
>
I also tried a few things like chaging the Wine version in the script, only adding a filename tag to the link, reinstalling a few dependencies related to networking, but chaging the download link was the only thing that helped me so far.
Moreover, the installer used to work before but that was an older iteration that did not contain the ctrl-scripts etc.. I also did not encounter any issues using other runners.
It's also probably not related to any networking issues, even though the log shows some errors related to that, as I captured the traffic of the installer and I was not able to find the html text inside any packet. The object moved message also appeared when it worked, anyways.
Lutris debugging output
DEBUG 2019-08-06 03:01:26,595 [command.start:111]:Running /usr/lib/python-exec/python3.6/lutris-wrapper 0 3 Battle.net.exe Agent.exe Battle.net Helper.exe /home/leon/.local/share/lutris/runners/wine/lutris-4.12.1-x86_64/bin/wine /home/leon/.cache/lutris/installer/overwatch/setup/Battle.net-Setup-enUS.exe
DEBUG 2019-08-06 03:01:26,595 [command.start:113]:ENV: WINEARCH="win64"
DEBUG 2019-08-06 03:01:26,595 [command.start:113]:ENV: WINE="/home/leon/.local/share/lutris/runners/wine/lutris-4.12.1-x86_64/bin/wine"
DEBUG 2019-08-06 03:01:26,595 [command.start:113]:ENV: WINEPREFIX="/mnt/games/lutris/overwatch-test"
DEBUG 2019-08-06 03:01:26,595 [command.start:113]:ENV: DXVK_CONFIG_FILE="/mnt/games/lutris/overwatch-test/dxvk.conf"
DEBUG 2019-08-06 03:01:26,595 [command.start:113]:ENV: STAGING_SHARED_MEMORY="1"
DEBUG 2019-08-06 03:01:26,595 [command.start:113]:ENV: __GL_SHADER_DISK_CACHE="1"
DEBUG 2019-08-06 03:01:26,595 [command.start:113]:ENV: __GL_SHADER_DISK_CACHE_PATH="/mnt/games/lutris/overwatch-test"
DEBUG 2019-08-06 03:01:26,596 [command.start:113]:ENV: DXVK_HUD="compiler"
DEBUG 2019-08-06 03:01:26,596 [command.start:113]:ENV: DXVK_STATE_CACHE_PATH="/mnt/games/lutris/overwatch-test"
DEBUG 2019-08-06 03:01:26,596 [command.start:113]:ENV: PYTHONPATH="/usr/lib/python-exec/python3.6:/usr/lib64/python36.zip:/usr/lib64/python3.6:/usr/lib64/python3.6/lib-dynload:/usr/lib64/python3.6/site-packages"
DEBUG 2019-08-06 03:01:26,599 [signals.register_handler:26]:Registering <bound method MonitoredCommand.on_stop of <lutris.command.MonitoredCommand object at 0x7fa8225a8c50>> to 20723
Running /home/leon/.local/share/lutris/runners/wine/lutris-4.12.1-x86_64/bin/wine /home/leon/.cache/lutris/installer/overwatch/setup/Battle.net-Setup-enUS.exe
000b:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
000b:fixme:winediag:start_process Wine TkG 4.12.1 is a testing version containing experimental patches.
000b:fixme:winediag:start_process Please don't report bugs about it on winehq.org and use https://github.com/Tk-Glitch/PKGBUILDS/issues instead.
000f:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
000d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0012:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0014:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
001b:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0022:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0009:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
002e:fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
002e:fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
0032:fixme:wininet:InternetSetOptionW Option 77 STUB
0032:fixme:wininet:InternetSetOptionW Option 77 STUB
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0039:fixme:wininet:InternetSetOptionW Option 77 STUB
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0039:fixme:wininet:InternetSetOptionW Option 77 STUB
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0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
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0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
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0039:fixme:wininet:InternetSetOptionW Option 77 STUB
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0039:fixme:wininet:InternetSetOptionW Option 77 STUB
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0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
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0039:fixme:wininet:InternetSetOptionW Option 77 STUB
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0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
0039:fixme:wininet:InternetSetOptionW Option 77 STUB
003f:fixme:ver:GetCurrentPackageId (0xfdfefc (nil)): stub
003c:fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
003c:fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
<html><head><title>Object moved</title></head><body>
<h2>Object moved to <a href="http://www.blizzard.com/404">here</a>.</h2>
</body></html>
<html><head><title>Object moved</title></head><body>
<h2>Object moved to <a href="http://www.blizzard.com/404">here</a>.</h2>
</body></html>
<html><head><title>Object moved</title></head><body>
<h2>Object moved to <a href="http://www.blizzard.com/404">here</a>.</h2>
</body></html>
<html><head><title>Object moved</title></head><body>
<h2>Object moved to <a href="http://www.blizzard.com/404">here</a>.</h2>
</body></html>
Waiting on children
All children gone
Exit with returncode 0
DEBUG 2019-08-06 03:01:33,495 [command.on_stop:158]:The process has terminated with code 0
DEBUG 2019-08-06 03:01:33,495 [command.stop:241]:Management process looks dead already.
DEBUG 2019-08-06 03:01:33,495 [command.stop:249]:Detaching logger
DEBUG 2019-08-06 03:01:33,604 [interpreter._iter_commands:564]:Installer command: {'task': {'prefix': '$GAMEDIR', 'name': 'winekill'}}
DEBUG 2019-08-06 03:01:33,604 [commands._get_runner_version:37]:Install script uses Wine lutris-4.12.1-x86_64
DEBUG 2019-08-06 03:01:33,605 [wine.winekill:190]:Killing all wine processes: ['/home/leon/.local/share/lutris/runners/wine/lutris-4.12.1-x86_64/bin/wineserver', '-k']
DEBUG 2019-08-06 03:01:33,605 [wine.winekill:191]: Wine prefix: /mnt/games/lutris/overwatch-test
DEBUG 2019-08-06 03:01:33,605 [wine.winekill:192]: Wine arch: win64
DEBUG 2019-08-06 03:01:33,661 [wine.winekill:198]:Waiting for wine processes to terminate
DEBUG 2019-08-06 03:01:33,661 [wine.winekill:216]:Done waiting.
DEBUG 2019-08-06 03:01:34,030 [game.save:212]:Saving Overwatch (wine)
DEBUG 2019-08-06 03:01:34,031 [config.save:208]:Saving LutrisConfig(level=game, game_config_id=overwatch-standard-1565053293, runner=wine) config to /home/leon/.config/lutris/games/overwatch-standard-1565053293.yml
DEBUG 2019-08-06 03:01:34,803 [lutriswindow.on_game_updated:698]:Updating game Overwatch (wine)
DEBUG 2019-08-06 03:01:34,920 [interpreter._write_config:656]:Saved game entry overwatch (11)
WARNING 2019-08-06 03:01:34,928 [interpreter._finish_install:609]:No executable found at specified location /mnt/games/lutris/overwatch-test/drive_c/Program Files (x86)/Battle.net/Battle.net.exe
System information
Describe the bug
When using the "Fps limit" option to use libstrangle to lock FPS, PCSX2 will boot and quickly freeze.
Expected behavior
Warning should be displayed on "FPS limit" hover-message to mention incompatibility with PCSX2
Current behavior
No warning is given to the user and PCSX2 crashes
Steps to reproduce
With the Mupen64plus runner I am unable to use the mupen64plus-video-glide64mk2.so video plugin. However I am able to use this plugin by running this command in the terminal...
mupen64plus --gfx mupen64plus-video-glide64mk2.so --fullscreen "/path/to/game.n64"
The reason for this is because there is not option in the runner to choose the video plugin and it always use the rice plugin. When I launched a game using the Mupen64plus runner but enabled the terminal it did show that it was running the game in the terminal using the rice plugin.
Please add more options in the Mupen64plus runner for choosing what video plugin to use.
Describe the bug
Because i have a rather small home directory, i would like the option to specify the default location where runners are stored.
I currently need to symbolic link ~/.local/share/lutris -> /opt/Lutris
because my /opt
partition has more as my /home
.
I ran into this need because i got an error about not enough diskspace at some point.
Expected behavior
Ability to set default install location for all runners in the system preferences, like we can at moment for game installs.
Current behavior
No way besides manually symbolic linking.
Steps to reproduce
Lutris debugging output
System information
Kubuntu 19.10 64bit
Screenshots
All is in the title, will you add 2FA in Lutris accounts ?
this would be awesome :)
thank you!
Describe the bug
I've updated the Lutris package for the Solus repository from 0.5.2.2 to the 0.5.3 release. Soon after a user pointed out that no Wine launchers were working anymore. I found the same thing upon further testing. I'm going to use the "Hero Lab" installer script as an example.
Expected behavior
Running the script should start the installation of Hero Lab and create working entry in Lutris from which I can launch the game.
Current behavior
Setup rushes through the steps way to quickly after the inital Wine prefix setup, complains about a missing executable at the end and the entry in Lutris is non-functional
Steps to reproduce
Lutris debugging output
https://paste.ubuntu.com/p/nmsptGYB3R/
journalctl output: https://paste.ubuntu.com/p/4h7bhCWW6Y/
System information
https://paste.ubuntu.com/p/sQqJMH2HVH/
Screenshots
This happens for every Wine app. Selecting "Wine console", "Wine config", etc. does nothing either.
The Discord presence doesn't show any icons at the moment. I think that the default app should show the Lutris logo as large_image
and the runner as small_image
.
As far as I'm aware, it's not possible to show the game icon since the app has to contain all the art assets which isn't feasible in the case of Lutris. However, the large_image
and small_image
values could be exposed as settings. That way, users can create a new app, configure Lutris to use its client ID, upload icons for whichever games and runners they want, and set their corresponding values.
OS: Arch Linux
Lutris version: 0.4.23
As title says. Hard limit is high enough by default due to systemd 240, but when I try to toggle Esync in the settings, Lutris says "Your limits are not set correctly. Please increase them as described here:" etc.
Describe the bug
Setting the working directory of the Witcher 3 to a folder that contains a vkBasalt.conf
crashes the game. I haven't tested if this happens on other games.
Expected behavior
The game doesn't crash, and uses the vkBasalt config in the set working directory.
Current behavior
The game crashes.
Steps to reproduce
vkBasalt.conf
file in that working directoryLutris debugging output
Running /home/cassidy/.local/share/lutris/runners/wine/lutris-5.2-x86_64/bin/wine /home/cassidy/Games/Witcher3/dosdevices/c:/GOG Games/The Witcher 3 Wild Hunt GOTY/bin/x64/witcher3.exe
gamemodeauto:
esync: up and running.
gamemodeauto:
info: Game: witcher3.exe
info: DXVK: v1.5.5
info: Built-in extension providers:
info: Win32 WSI
info: OpenVR
warn: OpenVR: Failed to locate module
info: Enabled instance extensions:
info: VK_KHR_surface
info: VK_KHR_win32_surface
WARNING: radv is not a conformant vulkan implementation, testing use only.
info: AMD RADV NAVI10 (LLVM 9.0.1):
info: Driver: 19.3.4
info: Vulkan: 1.1.107
info: Memory Heap[0]:
info: Size: 7936 MiB
info: Flags: 0x1
info: Memory Type[0]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 256 MiB
info: Flags: 0x1
info: Memory Type[2]: Property Flags = 0x7
info: Memory Heap[2]:
info: Size: 8176 MiB
info: Flags: 0x0
info: Memory Type[1]: Property Flags = 0x6
info: Memory Type[3]: Property Flags = 0xe
info: D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_11_0
info: D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0
info: Device properties:
info: Device name: : AMD RADV NAVI10 (LLVM 9.0.1)
info: Driver version : 19.3.4
info: Enabled device extensions:
info: VK_EXT_depth_clip_enable
info: VK_EXT_host_query_reset
info: VK_EXT_memory_priority
info: VK_EXT_shader_stencil_export
info: VK_EXT_shader_viewport_index_layer
info: VK_EXT_transform_feedback
info: VK_EXT_vertex_attribute_divisor
info: VK_KHR_create_renderpass2
info: VK_KHR_depth_stencil_resolve
info: VK_KHR_draw_indirect_count
info: VK_KHR_driver_properties
info: VK_KHR_image_format_list
info: VK_KHR_sampler_mirror_clamp_to_edge
info: VK_KHR_swapchain
info: Device features:
info: robustBufferAccess : 1
info: fullDrawIndexUint32 : 1
info: imageCubeArray : 1
info: independentBlend : 1
info: geometryShader : 1
info: tessellationShader : 1
info: sampleRateShading : 1
info: dualSrcBlend : 1
info: logicOp : 1
info: multiDrawIndirect : 1
info: drawIndirectFirstInstance : 1
info: depthClamp : 1
info: depthBiasClamp : 1
info: fillModeNonSolid : 1
info: depthBounds : 1
info: multiViewport : 1
info: samplerAnisotropy : 1
info: textureCompressionBC : 1
info: occlusionQueryPrecise : 1
info: pipelineStatisticsQuery : 1
info: vertexPipelineStoresAndAtomics : 0
info: fragmentStoresAndAtomics : 1
info: shaderImageGatherExtended : 1
info: shaderStorageImageExtendedFormats : 1
info: shaderStorageImageReadWithoutFormat : 1
info: shaderStorageImageWriteWithoutFormat : 1
info: shaderClipDistance : 1
info: shaderCullDistance : 1
info: shaderFloat64 : 1
info: shaderInt64 : 1
info: variableMultisampleRate : 1
info: VK_EXT_conditional_rendering
info: conditionalRendering : 1
info: VK_EXT_depth_clip_enable
info: depthClipEnable : 1
info: VK_EXT_host_query_reset
info: hostQueryReset : 1
info: VK_EXT_memory_priority
info: memoryPriority : 1
info: VK_EXT_shader_demote_to_helper_invocation
info: shaderDemoteToHelperInvocation : 0
info: VK_EXT_transform_feedback
info: transformFeedback : 1
info: geometryStreams : 1
info: VK_EXT_vertex_attribute_divisor
info: vertexAttributeInstanceRateDivisor : 1
info: vertexAttributeInstanceRateZeroDivisor : 1
info: Queue families:
info: Graphics : 0
info: Transfer : 0
info: DXVK: Read 2674 valid state cache entries
info: DXVK: Using 5 compiler threads
warn: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT
Waiting on children
All children gone
Exit with returncode 0
DEBUG 2020-03-19 11:25:58,612 [command.on_stop:161]:The process has terminated with code 0
DEBUG 2020-03-19 11:25:58,612 [command.stop:246]:Management process looks dead already.
DEBUG 2020-03-19 11:25:58,612 [command.stop:254]:Detaching logger
DEBUG 2020-03-19 11:25:59,454 [game.beat:622]:Game thread stopped
WARNING 2020-03-19 11:25:59,454 [game.on_game_quit:654]:Game still running (state: running)
INFO 2020-03-19 11:25:59,454 [game.stop:637]:Stopping The Witcher 3: Wild Hunt - Game of the Year Edition (wine)
DEBUG 2020-03-19 11:25:59,454 [command.stop:246]:Management process looks dead already.
DEBUG 2020-03-19 11:25:59,454 [command.stop:258]:logger already detached
TypeError: refresh() takes 1 positional argument but 3 were given
DEBUG 2020-03-19 11:25:59,455 [game.on_game_quit:673]:The Witcher 3: Wild Hunt - Game of the Year Edition stopped at Thu, 19 Mar 2020 11:25:59
DEBUG 2020-03-19 11:25:59,455 [game.save:234]:Saving The Witcher 3: Wild Hunt - Game of the Year Edition (wine)
DEBUG 2020-03-19 11:25:59,462 [lutriswindow.on_game_updated:721]:Updating game The Witcher 3: Wild Hunt - Game of the Year Edition (wine)
DEBUG 2020-03-19 11:25:59,554 [display.change_resolution:129]:Switching to 1920x1080 on HDMI-A-0
INFO 2020-03-19 11:25:59,554 [display.change_resolution:140]:Switching resolution of HDMI-A-0 to 1920x1080
System information
2020-03-19 11:27:17,943: Running Lutris 0.5.4
2020-03-19 11:27:17,943: Using X.Org
2020-03-19 11:27:17,944: Running Mesa driver 19.3.4 on AMD NAVI10 (DRM 3.36.0, 5.5.9-arch1-2, LLVM 9.0.1) (0x731f)
2020-03-19 11:27:17,944: GPU: 1002:731F 1DA2:E411 using amdgpu drivers
WARNING: radv is not a conformant vulkan implementation, testing use only.
2020-03-19 11:27:17,998: Vulkan is supported
Some games have a lower volume than the others, including those that run through wine/proton. It would be nice to either automatically raise the volume a certain percentage when the game starts and reset it back to the value it was on before after the game exits or to be able to amplify the volume output of the game beyond the in-game maximum levels without changing the level of the system volume.
Nucleus Co-op is a Windows Application, which essentially lets the user play online co-op games locally as splitscreen multiplayer. It is, however, Windows exclusive, and no Linux version seems to exist. But that could be Lutris.
Essentially, what Nucleus does is it starts the application multiple times, and tries to circumvent all mutexes that try to stop the user from doing it. Besides that, each instance will get absolute control over one of the controllers, by being provided a patched version of the controller library. Subsequently, the user can use the LAN features to connect the separate game instances. While of course more resource-intensive than having a real implementation in the game, it does seem to work.
Similar functionality could be super cool to have in Lutris. I do not know if this is outside of the scope of the project, but I have been unable to find any past discussion on it.
I tried several times to install Origin in the Lutris app in Pop OS 20.04
I played in Pop 19.10 without any issues, but now when I try to install it, it keeps installing .NET 4.7.2 and after several minutes it appears the following message:
"003e:err:ntdll:RtlpWaitForCriticalSection section 0x100a8 "/home/ubuntu/buildbot/runners/wine/wine-src/dlls/ntdll/heap.c: main process heap section" wait timed out in thread 003e, blocked by 01ca, retrying (60 sec)"
I tried also in Ubuntu 20.04 and I have the same problem.
Any idea, if I could try or do something different?
Thanks in advance!
Hi :)
Would there be any interest integrating my cache-pool for dxvk state cache sharing in the wine runner?
Integration would involve running the pool client with the executable as parameter and setting the DXVK_STATE_CACHE_PATH env var before running the game.
Users would benefit by not having to build up the state cache themselves.
I planned on taking a stab at it myself but wine.py looks a bit intimidating to a non-python dev.
When creating a new Wine prefix, Steam copies and symlinks in some files to enable OpenVR support. Additionally, there are some environment variables which it sets up behind the scenes. I would appreciate it if Lutris could provide a way to do this easily. Either automatically for Proton titles, or some kind of one-click VR deploy solution in the settings for a given game configured to use Proton. I just recently implemented this functionality for a command line tool called Native2Proton. The changes were simple and the relevant commit is here: https://github.com/Holston5/Native2Proton/pull/28/commits/e6c2bb598fc69fc69d3e9aafe4c446bfd5638124
I can try to assist if needed.
Have Lutris insert keys and values for theming when creating a prefix.
Here's the background and reg file I made:
Edit: Made further changes to reg.
I was thinking the background should be stored in media and symlinked into $GAMEDIR/drive_c/users/Public/Pictures
at prefix creation.
Describe the bug
I cannot paste my Origin login credentials into the Origin login helper window. This is quite annoying as I have a password with 20+ characters and typing such a password is quite error-prone.
Neither Linux middle mouse button works nor CTRL+V but typing from keyboard works.
Expected behavior
I paste the password just like in GOG or Huble.
This issue got fixed with lutris/lutris#2982 , but it doesn't work with Origin.
Many GNOME apps use a search provider to enable quick access to functions without needing to open the app. I would really like to be able to launch games from Lutris using this. I would prefer it to just adding the game to my application launcher because I like to keep all my games inside Lutris without having all of them cluttering up the application launcher. (I have a lot of games)
Describe the bug
I want to have support for copying multiple files (bin) and selecting main file (cue or iso) automatically.
It needs new installer task, open the file picker (and allow selecting multiple files), when files are copied to destination task will automatically select automatically or manual, iso as main file if only one file is copied, or cue file if multiple files are copied, and set main_file to the (automatically?) selected mine file.
something like this:
files:
- files: N/A:Please select the Dreamcast image file
game:
core: reicast
main_file: main_file
installer:
- copy_and_select:
dst: $GAMEDIR
description: "Please select the your files, iso or bin/cue"
src: files
Expected behavior
Please describe the behavior you are expecting.
Current behavior
What is the current behavior?
Steps to reproduce
Lutris debugging output
The terminal output of lutris -d
.
Using the debug option reveals possible backtraces or missing libraries. This can help us track down your issue.
System information
The .json file created by typing lutris --submit-issue
in a terminal.
Screenshots
If applicable, add screenshots to help explain your problem.
If a game launched by lutris-wrapper uses xdg-open
to show a file or URL, lutris-wrapper
's will view the executable used to open that file or URL as one of the game's executables and will kill it when "Stop" is pressed. For example Lutris killed my web browser after a game opened a URL and then I pressed "Stop" in Lutris, even though I had long since navigated away from that URL and opened several other tabs.
I think we should find some way to make xdg-open
commands ran by monitored processes leave the process tree, perhaps by replacing PATH. It would be a pretty big hack but it might prevent lost data.
I was using 'sudo apt-get update' and i got this error message
E: Repository 'http://ppa.launchpad.net/lutris-team/lutris/ubuntu bionic InRelease' changed its 'Label' value from 'lutris' to 'Lutris stable'
N: This must be accepted explicitly before updates for this repository can be applied. See apt-secure(8) manpage for details.
i tried uninstalling lutris, then tried reinstalling lutris
and i've get this message back
Reading package lists... Done
Building dependency tree
Reading state information... Done
E: Unable to locate package lutris
Similar to PoL Configure -> Miscellaneous - > Open a Shell
Useful for running winetricks (the way Lutris currently does this is unreliable, tends to get stuck in a 'select default prefix' loop) and the occasional other thing you may need to run from a console.
Sure you could set the prefix manually, but not doing that is half the point of using a prefix manager in the first place.
Hi.
I thought it was cool to use lutis as a (better) replacement for the Steam Big Picture mode,
So we would need a way for Game-pad input and maybe a more - TV oprimzed overview alternative.
Do you think something like is is possible?
Being able to have Game-pad input and running Steam games and Emulator-games from the same interface would be incredible awesome!
I made a post about this on the forums and I was told to post this idea here.
I think more customization when it comes to organizing your games. I find many of the runners are good for non-technical people, however I know how to use Linux and how to run things with scripts. And to run anything including wine games steam games, or an emulator it can be done with a bash script. I would like to setup Lutris in a way that will allow me to organize my games without using the predefined runners but to be able to choose each games platform, emulator. For example…
CSGO
Platform: Linux
Runner: Steam
SuperTuxKart
Platform: Linux
Runner: Linux
Tomb Raider: Underworld
Platform: Windows
Runner: Wine
Mario Kart: Double Dash
Platform: Nintendo Gamecube
Runner: Dolphin
Mario Kart 64
Platform: Nintendo 64
Runner: Libretro
Instead of using all of the runners that come with Lutris which will organise the games as such, I would to make my own runners easily which will be a Linux runner except I can set the custom runner platform name, platform icon, runner name and runner icon. More options on building your own Lutris library without using predefined runners were the name and the icon of the platform and runner are unchangeable.
im trying launch origin and it just wont install at all. iv updated my system and kernel to 5.7
iv i have followed various guides on what install but no luck
my log
lutris-wrapper: Origin
Running gamemoderun /home/dmcm/.local/share/lutris/runners/wine/lutris-lol-5.5-2-x86_64/bin/wine /run/media/dmcm/games/origin/drive_c/Program Files (x86)/Origin/Origin.exe
Initial process has started with pid 3263
Game is considered started.
gamemodeauto:
fsync: up and running.
info: Game: Origin.exe
info: DXVK: v1.7-93-g9f6f6a79
info: Found config file: /run/media/dmcm/games/origin/dxvk.conf
info: Effective configuration:
info: dxgi.nvapiHack = False
info: Built-in extension providers:
info: Win32 WSI
info: OpenVR
warn: OpenVR: Failed to locate module
info: Enabled instance extensions:
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
warn: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT
info: AMD RADV TONGA (LLVM 10.0.0):
info: Driver: 20.1.3
info: Vulkan: 1.2.131
info: Memory Heap[0]:
info: Size: 3840 MiB
info: Flags: 0x1
info: Memory Type[0]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 4096 MiB
info: Flags: 0x0
info: Memory Type[1]: Property Flags = 0x6
info: Memory Type[3]: Property Flags = 0xe
info: Memory Heap[2]:
info: Size: 256 MiB
info: Flags: 0x1
info: Memory Type[2]: Property Flags = 0x7
info: Process set as DPI aware
info: Game: Origin.exe
info: DXVK: v1.7-93-g9f6f6a79
info: Found config file: /run/media/dmcm/games/origin/dxvk.conf
info: Effective configuration:
info: dxgi.nvapiHack = False
info: Built-in extension providers:
info: Win32 WSI
info: OpenVR
warn: OpenVR: Failed to locate module
info: Enabled instance extensions:
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
info: AMD RADV TONGA (LLVM 10.0.0):
info: Driver: 20.1.3
info: Vulkan: 1.2.131
info: Memory Heap[0]:
info: Size: 3840 MiB
info: Flags: 0x1
info: Memory Type[0]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 4096 MiB
info: Flags: 0x0
info: Memory Type[1]: Property Flags = 0x6
info: Memory Type[3]: Property Flags = 0xe
info: Memory Heap[2]:
info: Size: 256 MiB
info: Flags: 0x1
info: Memory Type[2]: Property Flags = 0x7
info: D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_11_0
info: D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0
info: Device properties:
info: Device name: : AMD RADV TONGA (LLVM 10.0.0)
info: Driver version : 20.1.3
info: Enabled device extensions:
info: VK_AMD_memory_overallocation_behavior
info: VK_AMD_shader_fragment_mask
info: VK_EXT_depth_clip_enable
info: VK_EXT_full_screen_exclusive
info: VK_EXT_host_query_reset
info: VK_EXT_memory_priority
info: VK_EXT_shader_stencil_export
info: VK_EXT_shader_viewport_index_layer
info: VK_EXT_transform_feedback
info: VK_EXT_vertex_attribute_divisor
info: VK_KHR_create_renderpass2
info: VK_KHR_depth_stencil_resolve
info: VK_KHR_draw_indirect_count
info: VK_KHR_driver_properties
info: VK_KHR_image_format_list
info: VK_KHR_sampler_mirror_clamp_to_edge
info: VK_KHR_swapchain
info: Device features:
info: robustBufferAccess : 1
info: fullDrawIndexUint32 : 1
info: imageCubeArray : 1
info: independentBlend : 1
info: geometryShader : 1
info: tessellationShader : 1
info: sampleRateShading : 1
info: dualSrcBlend : 1
info: logicOp : 1
info: multiDrawIndirect : 1
info: drawIndirectFirstInstance : 1
info: depthClamp : 1
info: depthBiasClamp : 1
info: fillModeNonSolid : 1
info: depthBounds : 1
info: multiViewport : 1
info: samplerAnisotropy : 1
info: textureCompressionBC : 1
info: occlusionQueryPrecise : 1
info: pipelineStatisticsQuery : 1
info: vertexPipelineStoresAndAtomics : 0
info: fragmentStoresAndAtomics : 1
info: shaderImageGatherExtended : 1
info: shaderStorageImageExtendedFormats : 1
info: shaderStorageImageReadWithoutFormat : 1
info: shaderStorageImageWriteWithoutFormat : 1
info: shaderClipDistance : 1
info: shaderCullDistance : 1
info: shaderFloat64 : 1
info: shaderInt64 : 1
info: variableMultisampleRate : 1
info: VK_EXT_conditional_rendering
info: conditionalRendering : 1
info: VK_EXT_custom_border_color
info: customBorderColors : 0
info: customBorderColorWithoutFormat : 0
info: VK_EXT_depth_clip_enable
info: depthClipEnable : 1
info: VK_EXT_extended_dynamic_state
info: extendedDynamicState : 0
info: VK_EXT_host_query_reset
info: hostQueryReset : 1
info: VK_EXT_memory_priority
info: memoryPriority : 1
info: VK_EXT_robustness2
info: robustBufferAccess2 : 0
info: robustImageAccess2 : 0
info: nullDescriptor : 0
info: VK_EXT_shader_demote_to_helper_invocation
info: shaderDemoteToHelperInvocation : 0
info: VK_EXT_transform_feedback
info: transformFeedback : 1
info: geometryStreams : 1
info: VK_EXT_vertex_attribute_divisor
info: vertexAttributeInstanceRateDivisor : 1
info: vertexAttributeInstanceRateZeroDivisor : 1
info: Queue families:
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info: Transfer : 1
wine: Unhandled page fault on read access to 00000248 at address F7FA340F (thread 0009), starting debugger…
Unhandled exception: page fault on read access to 0x00000248 in 32-bit code (0xf7fa340f).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:f7fa340f ESP:00325070 EBP:f422f004 EFLAGS:00210212( R- – I -A- - )
EAX:f7bd8600 EBX:f7fbafcc ECX:00000040 EDX:00000005
ESI:0032514c EDI:00000000
Stack dump:
0x00325070: 0032514c f7bd9428 00000001 f7fa3e8d
0x00325080: 00000005 f4fdbf20 f7fa32bd f421e968
0x00325090: 0032514c f4fdc880 00000001 eef505e3
0x003250a0: ede48af0 f4fdc880 eef505b9 f421e968
0x003250b0: ede48af0 f4fdc880 f421e968 ef11bc2d
0x003250c0: 0032514c f4fdc880 00000009 ede4c67c
Backtrace:
=>0 0xf7fa340f (0xf422f004)
0xf7fa340f: cmpl $-1,0x248(%edi)
Modules:
Module Address Debug info Name (99 modules)
PE 330000- 345000 Deferred vcruntime140
PE 380000- 3b9000 Deferred qt5webenginewidgets
PE 3c0000- 3f8000 Deferred qt5positioning
PE 400000- 703000 Deferred origin
PE e80000- ea1000 Deferred qt5webchannel
PE eb0000- f01000 Deferred qt5printsupport
PE f10000- f25000 Deferred qt5quickwidgets
PE f30000- fe3000 Deferred qt5multimedia
PE ff0000- 101a000 Deferred qt5websockets
PE 1020000- 1030000 Deferred qt5texttospeech
PE 1040000- 1049000 Deferred libegl
PE 1390000- 39ae000 Deferred originclient
PE 39b0000- 3f4a000 Deferred qt5gui
PE 3f50000- 73a4000 Deferred qt5webenginecore
PE 73b0000- 76f2000 Deferred qt5quick
PE 7700000- 7931000 Deferred igo32
PE 7940000- 7a7f000 Deferred libeay32
PE 7c20000- 7db1000 Deferred qwindows
PE 7ed0000- 81ca000 Deferred libglesv2
PE 10000000-1006d000 Deferred msvcp140
PE 4a800000-4a936000 Deferred icuuc58
PE 4ad00000-4ad03000 Deferred icudt58
PE 61000000-61031000 Deferred qt5xml
PE 62440000-6270f000 Deferred d3d9
PE 64000000-64127000 Deferred qt5network
PE 65000000-654df000 Deferred qt5widgets
PE 66000000-66360000 Deferred qt5qml
PE 67000000-67543000 Deferred qt5core
PE 6a540000-6a84e000 Deferred d3d11
PE 6f400000-6f60f000 Deferred dxgi
PE 7b020000-7b03c000 Deferred kernelbase
PE 7b420000-7b5f1000 Deferred kernel32
PE 7bc30000-7bc47000 Deferred ntdll
PE 7c830000-7c836000 Deferred uxtheme
PE 7d130000-7d135000 Deferred winex11
PE 7d1d0000-7d1d4000 Deferred api-ms-win-core-fibers-l1-1-1
PE 7d1e0000-7d1e4000 Deferred api-ms-win-core-synch-l1-2-0
PE 7d200000-7d205000 Deferred bcrypt
PE 7d230000-7d278000 Deferred crypt32
PE 7d320000-7d327000 Deferred wintrust
PE 7d350000-7d356000 Deferred imm32
PE 7d380000-7d384000 Deferred usp10
PE 7d3d0000-7d426000 Deferred comctl32
PE 7d510000-7d51a000 Deferred aclui
PE 7d530000-7d536000 Deferred shcore
PE 7d560000-7d572000 Deferred shlwapi
PE 7d5f0000-7deec000 Deferred shell32
PE 7dff0000-7dff4000 Deferred api-ms-win-crt-utility-l1-1-0
PE 7e000000-7e004000 Deferred api-ms-win-crt-environment-l1-1-0
PE 7e020000-7e024000 Deferred api-ms-win-crt-filesystem-l1-1-0
PE 7e030000-7e034000 Deferred api-ms-win-crt-time-l1-1-0
PE 7e040000-7e046000 Deferred api-ms-win-crt-multibyte-l1-1-0
PE 7e060000-7e067000 Deferred api-ms-win-crt-math-l1-1-0
PE 7e070000-7e074000 Deferred api-ms-win-crt-locale-l1-1-0
PE 7e080000-7e085000 Deferred api-ms-win-crt-convert-l1-1-0
PE 7e0a0000-7e0a6000 Deferred api-ms-win-crt-stdio-l1-1-0
PE 7e0b0000-7e0b4000 Deferred api-ms-win-crt-heap-l1-1-0
PE 7e0c0000-7e0c6000 Deferred api-ms-win-crt-string-l1-1-0
PE 7e0e0000-7e0e5000 Deferred api-ms-win-crt-runtime-l1-1-0
PE 7e0f0000-7e0f7000 Deferred ws2_32
PE 7e160000-7e18d000 Deferred ole32
PE 7e2c0000-7e2ce000 Deferred oleaut32
PE 7e3d0000-7e3d6000 Deferred jsproxy
PE 7e3f0000-7e3f7000 Deferred winhttp
PE 7e450000-7e45d000 Deferred rpcrt4
PE 7e500000-7e528000 Deferred ucrtbase
PE 7e5e0000-7e5e5000 Deferred version
PE 7e610000-7e629000 Deferred setupapi
PE 7e6b0000-7e7a4000 Deferred user32
PE 7e8d0000-7e8dd000 Deferred advapi32
PE 7e960000-7e96e000 Deferred gdi32
PE 7eaa0000-7eaa3000 Deferred wow64cpu
PE f4ca0000-f4ca4000 Deferred kerberos
PE f4d10000-f4d25000 Deferred msvcrt
PE f4e30000-f4e38000 Deferred winevulkan
PE f4ed0000-f4ed8000 Deferred vulkan-1
PE f4ef0000-f4ef6000 Deferred wintab32
PE f5000000-f5004000 Deferred powrprof
PE f5020000-f5024000 Deferred wtsapi32
PE f5030000-f5034000 Deferred api-ms-win-crt-conio-l1-1-0
PE f5050000-f5056000 Deferred dwmapi
PE f5060000-f5064000 Deferred userenv
PE f5080000-f512d000 Deferred comdlg32
PE f5190000-f519e000 Deferred winspool
PE f51e0000-f51e5000 Deferred secur32
PE f5220000-f5227000 Deferred iphlpapi
PE f5250000-f5258000 Deferred netapi32
PE f5290000-f5297000 Deferred dnsapi
PE f52c0000-f5340000 Deferred winmm
PE f5390000-f5397000 Deferred dbghelp
PE f5510000-f5514000 Deferred dhcpcsvc
PE f5550000-f5555000 Deferred psapi
PE f5560000-f5565000 Deferred rsaenh
PE f55a0000-f55a5000 Deferred imagehlp
PE f5640000-f564d000 Deferred mpr
PE f5670000-f5693000 Deferred wininet
PE f5710000-f5724000 Deferred urlmon
PE f7820000-f7844000 Deferred msxml3
PE f7910000-f791e000 Deferred msxml
Threads:
process tid prio (all id:s are in hex)
00000008 (D) C:\Program Files (x86)\Origin\Origin.exe
[“C:\Program Files (x86)\Origin\Origin.exe”]
00000043 0
00000040 0
00000009 0 <==
0000000e services.exe
00000034 0
00000031 0
00000027 0
00000024 0
0000001f 0
00000017 0
00000016 0
00000015 0
00000010 0
0000000f 0
00000011 OriginWebHelperService.exe
[“C:\Program Files (x86)\Origin\OriginWebHelperService.exe”]
0000002d 0
0000002c 0
0000002a 0
00000028 0
0000001e 0
0000001d 0
0000001a 0
00000019 0
00000018 0
00000014 2
00000013 2
00000012 0
0000001b plugplay.exe
00000021 0
00000020 0
0000001c 0
00000022 winedevice.exe
0000002e 0
0000002b 0
00000026 0
00000025 0
00000023 0
0000002f winedevice.exe
00000035 0
00000033 0
00000032 0
00000030 0
00000036 explorer.exe
0000003a 0
00000039 0
00000038 0
00000037 0
System information:
Wine build: wine-5.5.r2.g7fe7d87f ( TkG Staging Esync Fsync Vkd3d DXVK-Compatible )
Platform: i386 (WOW64)
Version: Windows 8
Host system: Linux
Host version: 5.7.9-1-MANJARO
Game is considered exited.
Initial process has exited.
All monitored processes have exited.
Exit with returncode 1280
i have tried turning off and on dxvk , f sync e sync
it worked on ubuntu with default install from lutris and now im running manjaro and nothing
After months of having trouble launching most games across multiple distros and needing manual tweaks all over the board(i used to think it was because of my AMD card), i found out the reason: my games storage folder was called "armazém", and while steam can interpret "é" normally, some configuration files (specially launchers) created by most games (even those not under steam) interpreted the folder name as "/armaz?m/", which often breaks functionality in a strange, hard to trace way, since there's nothing missing and no error messages.
I should have known better than to use special characters, but it would have saved me dozens, probably over a hundred of hours if either wine or lutris warned you about it.
Examples of weird bugs that happened under Debian, Fedora and Arch, all caused by this filename issue and completely solved after removing the special character:
The system wine is listed in the drop down menu in runner options. However, the runtime is not disabled due to where wine is located on gentoo systems.
If you wanted to search for all installed versions of wine they are located in:
/usr/lib/wine-staging-<version#>/bin/wine
/usr/lib/wine-staging-<version#>/bin/wine64
/usr/lib/wine-vanilla-<version#>/bin/wine
/usr/lib/wine-vanilla-<version#>/bin/wine64
/usr/lib/wine-d3d9-<version#>/bin/wine
/usr/lib/wine-d3d9-<version#>/bin/wine64
Gentoo does have a wine selection tool available for the purpose of linking to the user selected version of wine and the binaries are symlinked to:
/usr/bin/wine
/usr/bin/wine64
I do not know which method you would prefer to utilize so I have not drafted a PR for this.
It will be great to have a snap version of this app. You can use this site to compile a snap directly from github snapcraft.io
Tried to build a snap for lutris and currently it's stuck here when trying to run the program from snap:
Traceback (most recent call last):
File "/snap/lutris/x2/bin/lutris", line 31, in <module>
from lutris.gui.application import Application
File "/snap/lutris/x2/lib/python3.6/site-packages/lutris/gui/application.py", line 28, in <module>
gi.require_version("Gdk", "3.0")
File "/snap/lutris/x2/usr/lib/python3/dist-packages/gi/__init__.py", line 127, in require_version
raise ValueError('Namespace %s not available' % namespace)
ValueError: Namespace Gdk not available
By default, wine games have wine debug output suppressed (WINEDEBUG="-all"
), for performance reasons. This is good.
However, when trying to diagnose a problem, people currently have to enable wine debug output before getting a log with lutris -d
. This is particularly clumsy for getting logs when an installer fails, since they need to enable debugging output in the global wine runner settings, affecting all their games if they forget to revert it afterwards.
A compromise would be to enable winedebug output if it is disabled, when starting lutris with -d
. This should only be the default — it should not override game specific settings, if they override the default.
Current behavior
Users have to manually modify Dolphin's Global User Directory
https://wiki.dolphin-emu.org/index.php?title=Controlling_the_Global_User_Directory
Expected behavior
Users will be able to modify the Global User Directory via Dolphin's "Runner options" in Lutris
Justification
Other emulators have their own options to set a custom configuration path, Dolphin should also have this ability. It is inconvenient for users to have to manually do this through a terminal, and if a user uninstalls Lutris's Dolphin build and then reinstalls it, the Global User Directory configuration set via the terminal is lost. This is bad for users wanting to update their Dolphin build to a more recent one.
Currently Lutris seems to expect an x86_64 system to always be capable of running 32-bit programs, while this is not always the case. For example Gentoo Linux has an option to install as pure 64-bit, and Alpine Linux supports both x86_64 and x86 but not multilib. Besides, distributions like Ubuntu have already shown they like to get rid of multilib as well.
There are several ways of solving this, for example by installing stuff into Flatpaks, chroots or even Docker (assuming the kernel has been configured to be able to execute 32-bit programs on 64-bit). Preferably Lutris would realize itself the system is not capable of running 32-bit programs, and automatically install stuff in a compatible way when required.
Currently if you need to use wine64 (for Elite Dangerous for example) the only way to do this is via adding a custom wine path and manually pointing to wine64 within the runners bin folder.
This is needed for Elite Dangerous to have a working Lutris script.
Describe the bug
running lutris in terminal I get the following error when trying to install epic games store
FileNotFoundError: [Errno 2] No such file or directory: '/usr/games/lutris-wrapper':
Expected behavior
For a successful install of the app/game and just freezes on installing game data
Steps to reproduce
open lutris, try install epic games store
Lutris debugging output
-games-store/dxsetup/DEC2006_d3dx9_32_x64.cab
DEBUG 2019-06-20 00:02:30,296 [system.remove_folder:197]:Removing folder /home/jirubizu/.cache/lutris/installer/epic-games-store/dxsetup/.extract-98b8a510
DEBUG 2019-06-20 00:02:30,296 [extract.extract_archive:145]:Finished extracting /home/jirubizu/.cache/lutris/installer/epic-games-store/audio/directx-2010.tar.gz to /home/jirubizu/.cache/lutris/installer/epic-games-store/dxsetup
DEBUG 2019-06-20 00:02:30,298 [interpreter._iter_commands:564]:Installer command: {'task': {'arch': 'win64', 'name': 'create_prefix', 'prefix': '$GAMEDIR'}}
DEBUG 2019-06-20 00:02:30,298 [commands._get_runner_version:37]:Install script uses Wine ge-protonified-4.9-x86_64
INFO 2019-06-20 00:02:30,300 [wine.create_prefix:98]:Creating a win64 prefix in /home/jirubizu/Games/epic-games-store
DEBUG 2019-06-20 00:02:30,300 [system.execute:38]:Executing /home/jirubizu/.local/share/lutris/runners/wine/ge-protonified-4.9-x86_64/bin/wineboot
DEBUG 2019-06-20 00:02:30,301 [system.execute:44]:WINEARCH=win64 WINEPREFIX=/home/jirubizu/Games/epic-games-store WINEDLLOVERRIDES=
INFO 2019-06-20 00:02:31,459 [wine.create_prefix:147]:win64 Prefix created in /home/jirubizu/Games/epic-games-store
DEBUG 2019-06-20 00:02:31,476 [interpreter._iter_commands:564]:Installer command: {'task': {'arch': 'win64', 'args': '/silent', 'name': 'wineexec', 'executable': '$CACHE/dxsetup/DXSETUP.exe', 'prefix': '$GAMEDIR'}}
DEBUG 2019-06-20 00:02:31,477 [commands._get_runner_version:37]:Install script uses Wine ge-protonified-4.9-x86_64
DEBUG 2019-06-20 00:02:31,486 [wine.use_lutris_runtime:113]:/home/jirubizu/.local/share/lutris/runners/wine/ge-protonified-4.9-x86_64/bin/wine is provided by Lutris, using runtime
DEBUG 2019-06-20 00:02:31,487 [command.start:111]:Running /usr/games/lutris-wrapper 0 0 /home/jirubizu/.local/share/lutris/runners/wine/ge-protonified-4.9-x86_64/bin/wine /home/jirubizu/.cache/lutris/installer/epic-games-store/dxsetup/DXSETUP.exe /silent
DEBUG 2019-06-20 00:02:31,487 [command.start:113]:ENV: WINEARCH="win64"
DEBUG 2019-06-20 00:02:31,487 [command.start:113]:ENV: WINE="/home/jirubizu/.local/share/lutris/runners/wine/ge-protonified-4.9-x86_64/bin/wine"
DEBUG 2019-06-20 00:02:31,487 [command.start:113]:ENV: WINEPREFIX="/home/jirubizu/Games/epic-games-store"
DEBUG 2019-06-20 00:02:31,487 [command.start:113]:ENV: LD_LIBRARY_PATH="/home/jirubizu/.local/share/lutris/runners/wine/ge-protonified-4.9-x86_64/lib:/home/jirubizu/.local/share/lutris/runners/wine/ge-protonified-4.9-x86_64/lib64:/lib:/lib64:/lib32:/lib64:/usr/lib:/usr/lib64:/usr/lib32:/usr/lib64:/lib/i386-linux-gnu:/lib/x86_64-linux-gnu:/usr/lib/i386-linux-gnu:/usr/lib/x86_64-linux-gnu:/home/jirubizu/.local/share/lutris/runtime/Ubuntu-18.04-i686:/home/jirubizu/.local/share/lutris/runtime/steam/i386/lib/i386-linux-gnu:/home/jirubizu/.local/share/lutris/runtime/steam/i386/lib:/home/jirubizu/.local/share/lutris/runtime/steam/i386/usr/lib/i386-linux-gnu:/home/jirubizu/.local/share/lutris/runtime/steam/i386/usr/lib:/home/jirubizu/.local/share/lutris/runtime/Ubuntu-18.04-x86_64:/home/jirubizu/.local/share/lutris/runtime/steam/amd64/lib/x86_64-linux-gnu:/home/jirubizu/.local/share/lutris/runtime/steam/amd64/lib:/home/jirubizu/.local/share/lutris/runtime/steam/amd64/usr/lib/x86_64-linux-gnu:/home/jirubizu/.local/share/lutris/runtime/steam/amd64/usr/lib"
DEBUG 2019-06-20 00:02:31,488 [command.start:113]:ENV: __GL_SHADER_DISK_CACHE_PATH="/home/jirubizu/Games/epic-games-store"
DEBUG 2019-06-20 00:02:31,488 [command.start:113]:ENV: MESA_GL_VERSION_OVERRIDE="4.4COMPAT"
DEBUG 2019-06-20 00:02:31,488 [command.start:113]:ENV: __GL_SHADER_DISK_CACHE="1"
DEBUG 2019-06-20 00:02:31,488 [command.start:113]:ENV: PULSE_LATENCY_MSEC="60"
DEBUG 2019-06-20 00:02:31,488 [command.start:113]:ENV: DXVK_HUD="compiler"
DEBUG 2019-06-20 00:02:31,488 [command.start:113]:ENV: PYTHONPATH="/usr/bin:/usr/lib/python36.zip:/usr/lib/python3.6:/usr/lib/python3.6/lib-dynload:/home/jirubizu/.local/lib/python3.6/site-packages:/usr/local/lib/python3.6/dist-packages:/usr/lib/python3/dist-packages"
ERROR 2019-06-20 00:02:31,492 [command.execute_process:227]:Failed to execute /usr/games/lutris-wrapper 0 0 /home/jirubizu/.local/share/lutris/runners/wine/ge-protonified-4.9-x86_64/bin/wine /home/jirubizu/.cache/lutris/installer/epic-games-store/dxsetup/DXSETUP.exe /silent: [Errno 2] No such file or directory: '/usr/games/lutris-wrapper': '/usr/games/lutris-wrapper'
Traceback (most recent call last):
File "/usr/lib/python3/dist-packages/lutris/command.py", line 224, in execute_process
env=env,
File "/usr/lib/python3.6/subprocess.py", line 729, in __init__
restore_signals, start_new_session)
File "/usr/lib/python3.6/subprocess.py", line 1364, in _execute_child
raise child_exception_type(errno_num, err_msg, err_filename)
FileNotFoundError: [Errno 2] No such file or directory: '/usr/games/lutris-wrapper': '/usr/games/lutris-wrapper'
WARNING 2019-06-20 00:02:31,493 [command.start:123]:No game process available
System information
{
"comment": "not being able to install epic games store due to /usr/games/lutris-wrapper being missing\n",
"system": {
"gpus": [
{
"DRIVER": "i915",
"PCI_ID": "8086:0A16",
"PCI_SUBSYS_ID": "17AA:220C",
"PCI_CLASS": "30000",
"PCI_SLOT_NAME": "0000:00:02.0",
"MODALIAS": "pci:v00008086d00000A16sv000017AAsd0000220Cbc03sc00i00"
}
],
"env": {
"XDG_CONFIG_DIRS": "/etc/xdg/xdg-ubuntu:/etc/xdg",
"LANG": "en_GB.UTF-8",
"DISPLAY": ":0",
"SHLVL": "1",
"LOGNAME": "jirubizu",
"LANGUAGE": "en_GB:en",
"MANDATORY_PATH": "/usr/share/gconf/ubuntu.mandatory.path",
"XDG_VTNR": "1",
"J2REDIR": "/usr/lib/jvm/java-11-oracle",
"J2SDKDIR": "/usr/lib/jvm/java-11-oracle",
"XAUTHORITY": "/run/user/1000/gdm/Xauthority",
"GTK_IM_MODULE": "ibus",
"COLORTERM": "truecolor",
"XDG_SESSION_ID": "1",
"JAVA_HOME": "/usr/lib/jvm/java-11-oracle",
"GNOME_TERMINAL_SCREEN": "/org/gnome/Terminal/screen/a69ebce8_01ad_4185_a297_4fea41485d81",
"DESKTOP_SESSION": "ubuntu",
"XDG_SESSION_DESKTOP": "ubuntu",
"GNOME_DESKTOP_SESSION_ID": "this-is-deprecated",
"TEXTDOMAINDIR": "/usr/share/locale/",
"DEFAULTS_PATH": "/usr/share/gconf/ubuntu.default.path",
"GDMSESSION": "ubuntu",
"WINDOWPATH": "1",
"TEXTDOMAIN": "im-config",
"PWD": "/home/jirubizu",
"DERBY_HOME": "/usr/lib/jvm/java-11-oracle/db",
"IM_CONFIG_PHASE": "2",
"DBUS_SESSION_BUS_ADDRESS": "unix:path=/run/user/1000/bus",
"VTE_VERSION": "5202",
"USERNAME": "jirubizu",
"CLUTTER_IM_MODULE": "xim",
"GJS_DEBUG_TOPICS": "JS ERROR;JS LOG",
"QT4_IM_MODULE": "xim",
"XDG_DATA_DIRS": "/usr/share/ubuntu:/home/jirubizu/.local/share/flatpak/exports/share/:/var/lib/flatpak/exports/share/:/usr/local/share/:/usr/share/:/var/lib/snapd/desktop",
"GNOME_TERMINAL_SERVICE": ":1.1630",
"XDG_MENU_PREFIX": "gnome-",
"S_COLORS": "auto",
"GNOME_SHELL_SESSION_MODE": "ubuntu",
"SHELL": "/usr/bin/zsh",
"XDG_SESSION_TYPE": "x11",
"QT_IM_MODULE": "ibus",
"GJS_DEBUG_OUTPUT": "stderr",
"TERM": "xterm-256color",
"SSH_AGENT_PID": "2083",
"GTK_MODULES": "gail:atk-bridge",
"XDG_CURRENT_DESKTOP": "ubuntu:GNOME",
"PATH": "/home/jirubizu/scripts:/usr/games:/home/jirubizu/.cargo/bin:/home/jirubizu/.local/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/usr/lib/jvm/java-11-oracle/bin:/usr/lib/jvm/java-11-oracle/db/bin",
"SSH_AUTH_SOCK": "/run/user/1000/keyring/ssh",
"LIBVIRT_DEFAULT_URI": "qemu:///system",
"HOME": "/home/jirubizu",
"XDG_SEAT": "seat0",
"XMODIFIERS": "@im=ibus",
"XDG_RUNTIME_DIR": "/run/user/1000",
"SESSION_MANAGER": "local/jirubizu-Thinkpad:@/tmp/.ICE-unix/1973,unix/jirubizu-Thinkpad:/tmp/.ICE-unix/1973",
"GPG_AGENT_INFO": "/run/user/1000/gnupg/S.gpg-agent:0:1",
"USER": "jirubizu",
"_WSREP_START_POSITION": "",
"QT_ACCESSIBILITY": "1",
"OLDPWD": "/home/jirubizu",
"ZSH": "/home/jirubizu/.oh-my-zsh",
"PAGER": "less",
"LESS": "-R",
"LC_CTYPE": "en_GB.UTF-8",
"LSCOLORS": "Gxfxcxdxbxegedabagacad",
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"_": "/usr/games/lutris"
},
"missing_libs": {
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[],
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}
}
}
`` `
Describe the bug
My system (PureOS, based on Debian) does not support 32-bit dependencies. In other words, it is impossible for me to sudo dpkg --add-architecture i386
and thus sudo apt wine-staging
fails. However, I can still install games that have these 32-bit dependencies, only to discover they don't work.
Expected behavior
In order of preference:
Current behavior
There is a single warning at launch (of Lutris) that dependencies are missing.
Steps to reproduce
Lutris debugging output
(None of this appeared in the interface.)
it looks like wine32 is missing, you should install it.
multiarch needs to be enabled first. as root, please
execute "dpkg --add-architecture i386 && apt-get update &&
apt-get install wine32"
2019-06-09 17:21:42,353: Creating a win64 prefix in /home/user/Games/arcanum
2019-06-09 17:21:47,295: win64 Prefix created in /home/user/Games/arcanum
2019-06-09 17:21:47,323: wine32 is missing from system
Running /usr/bin/wine /home/user/.cache/lutris/installer/arcanum/gog/setup_arcanum_-_of_steamworks_and_magick_obscura_1.0.7.4_hotfix_(24155).exe None
it looks like wine32 is missing, you should install it.
multiarch needs to be enabled first. as root, please
execute "dpkg --add-architecture i386 && apt-get update &&
apt-get install wine32"
it looks like wine32 is missing, you should install it.
multiarch needs to be enabled first. as root, please
execute "dpkg --add-architecture i386 && apt-get update &&
apt-get install wine32"
wine: Bad EXE format for Z:\home\user\.cache\lutris\installer\arcanum\gog\setup_arcanum_-_of_steamworks_and_magick_obscura_1.0.7.4_hotfix_(24155).exe.
Waiting on children
Waiting on children
System information
FYI you will see various other restrictions here, such as strictly libre drivers. PureOS does not include any non-free dependencies.
{
"comment": "Not warned that game will not run.",
"system": {
"gpus": [
{
"DRIVER": "i915",
"PCI_ID": "8086:1916",
"PCI_SUBSYS_ID": "8086:2015",
"PCI_CLASS": "30000",
"PCI_SLOT_NAME": "0000:00:02.0",
"MODALIAS": "pci:v00008086d00001916sv00008086sd00002015bc03sc00i00"
}
],
"env": {
"COLORTERM": "truecolor",
"DBUS_SESSION_BUS_ADDRESS": "unix:path=/run/user/1000/bus",
"DESKTOP_SESSION": "gnome",
"DISPLAY": ":0",
"GDK_BACKEND": "x11",
"GDMSESSION": "gnome",
"GDM_LANG": "en_US.UTF-8",
"GIO_LAUNCHED_DESKTOP_FILE": "/etc/xdg/autostart/org.gnome.SettingsDaemon.MediaKeys.desktop",
"GIO_LAUNCHED_DESKTOP_FILE_PID": "7865",
"GNOME_DESKTOP_SESSION_ID": "this-is-deprecated",
"GTK_MODULES": "gail:atk-bridge",
"HOME": "/home/user",
"LANG": "en_US.UTF-8",
"LC_ADDRESS": "en_US.UTF-8",
"LC_IDENTIFICATION": "en_US.UTF-8",
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"LC_MONETARY": "en_US.UTF-8",
"LC_NAME": "en_US.UTF-8",
"LC_NUMERIC": "en_US.UTF-8",
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"PWD": "/home/user",
"QT_ACCESSIBILITY": "1",
"QT_IM_MODULE": "ibus",
"RBENV_SHELL": "fish",
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"SHLVL": "2",
"SSH_AUTH_SOCK": "/run/user/1000/keyring/ssh",
"TERM": "xterm-256color",
"TILIX_ID": "447add17-1d43-49bd-b660-7d94c770da1d",
"USER": "user",
"USERNAME": "user",
"VTE_VERSION": "5402",
"WAYLAND_DISPLAY": "wayland-0",
"XDG_CURRENT_DESKTOP": "GNOME",
"XDG_DATA_DIRS": "/home/user/.local/share/flatpak/exports/share/:/var/lib/flatpak/exports/share/:/usr/local/share/:/usr/share/",
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"XDG_SEAT": "seat0",
"XDG_SESSION_CLASS": "user",
"XDG_SESSION_DESKTOP": "gnome",
"XDG_SESSION_ID": "1",
"XDG_SESSION_TYPE": "wayland",
"XDG_VTNR": "2",
"XMODIFIERS": "@im=ibus"
},
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[
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],
[]
],
"VULKAN": [
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],
[]
],
"WINE": [
[
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],
[]
],
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}
}
Screenshots
N/A
There have been quite a few discussions in the Manjaro Forum about the option to run wine under a different user as stated in the Arch Wiki to minimize possible security issues.
So the questions are 2:
Could you please add support for xenia? It is a xbox 360 emulator and it looks playable for many games, even in wine(it is windows only for now). Here is the link: https://xenia.jp/download/
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JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
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