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Compute shader (Noise Generator) problem?

Tested with latest Flax Engine (1.7.1), but engine crashes...

Modifying a few API Differences ( MainRenderTask.Instance.CustomPostFx.Add to MainRenderTask.Instance.AddCustomPostFx etc ) C# code is compiled, but compute shader crashes.

NoiseCompute.flax assign to actor is broken, and does not compiled. After some fiddling and deleting original .flax file NoiseCompute.flax is reconstructed from NoiseCompute.shader and assigned to actor without crash anyway, but noise generation is not working well.

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