I have a barbarian in my games with some extra effects on rage - extra resistances and such, like BearBarians get. It's been causing some slight problems when combined with the automation system, since the two effects both activate at once. Oddly, it adds +22 to the damage, instead of +4...
I could just have the custom effect just add the difference resistances, but what if I want to remove one? Not really the case here, but it might happen in the future somehow.
I'm running into a similar problem with Shield, as well - I've already set up the dynamic effects for it on most of my actors, so when I cast Shield it pops up a duplicate shield effect, giving +10 to AC instead. I can just go through and manually reimport every Shield spell, but... I'd like to not have to do that.
Is it possible that a toggle for the automated effects could be implemented - or even better, maybe something that checks if an effect is already set, if possible? This module is an enormous help when I don't have the effects set up in advance, but I'd like to be able to set them up in my own way too.