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The Savehouse Mod for GTA V
Overall polishing and optimizing of the existing code and fixing bugs.
Let's figure out how to make the characters phone a part of this mod. Maybe for navigation purposes or to access the websites.
It could be cool if we can make a app for this to use on the phone.
We already got a couple interiors that we can use for this mod but perhaps there are more out there. So lets use this issue to attach our ideas for good interiors.
In version 084_6_cb
or 084_06_CIBUILD
I encounter the bug that after purchasing of a house the blip and the actual save point are not at the door as we would imagine but at the view point from the Realtor camera.
We need to fix the alignment of the on screen messages they are now a bit to the right from center.
We need to add:
Make sure your save location is NOT read only! Right click the folder, go to properties and untick 'read only'
To our mod descriptions on GTA5-mods and GTAInside.
Starting the search in the Game files for the location of the ingame websites.
We need to test camera work for the retailers.
Sometimes NPCs spawn inside interiors. Creating scary and strange scenarios. So lets erase them!
Testing if OpenInteriors mod is compatible with The Savehouse Mod. We already encounter problems with some interiors. Especially interior 6 is a difficult one to enter. We need to find a fix for this
It could be handy to have a installation video!
We would like to create wardrobe functionality inside the interiors. For this to happen we need to have the location of the wardrobes inside the interiors and code to go with it.
proximity
Remove house total from 93 to 69. This allows for more custom house point creations.
User reported:
Whats a Username?
@hennysmafter I´ve played the Game minutes ago and got a CTD when saving the Game. I´ve purchased a House at the Beach, went there and saved the Game and it crashed to Desktop. It was the same with the first Version of this Mod months ago and i could solve this Issue by changing the sleeptimer to 0.
Assign interiors to the remaining houses.
Creating the camera mechanism for the houses
Add realtor offices to the map and create the mechanics.
Shall I add a controls section in the main readme.md from this repo and is it a good idea to add it inside the .lua file as well.
I need to create a gameplay video for 0.8.5 that shows all functions. Included but not limited to:
Since version 0.7.8 we haven't updated the changelog. We need to do that.
In version 084_6_cb
or 084_06_CIBUILD
I encounter a bug when I leave a house list at 3/4 and I go to another category I start there not at 1/# but at 3/# in the menu! It is showing the correct location for as far as I can tell.
Collect all coordinates for the camera position used by the hotels.
Collect all coordinates for the camera position used by the realtor to show the houses.
There is a bug reported that the game goes to black screen when you use a NPC different from Micheal, Franklin or Trevor. The NPC used was LaceyTurner.
It was reported as solved because of a conflict with a car mod. Still want to look if we can change NPCs and operate our mod.
Currently the shGUI file is used by all our mod versions but starting from 085 there are going to be big differences between builds. To keep track we need versioning for the shGUI also.
Creating the possibility of using controller to navigate the UI.
When moving the mouse downwards the menu selection also goes down. This is probably related with the controller settings.
Creating the camera mechanism for the houses
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