Comments (2)
During the creation of the interiors inside the trailers. When I approach the door from the inside I get the menu go inside
. Because the game still thinks I am outside. Not 100% sure that this also has something to do with this function.
from gtav-sh-mod.
It does. I've added a boolean for realtors so that is stops checking proximity to entrance when you evaluate houses. Including boolean for interiors will not be hard. Will make it another issue nevertheless.
from gtav-sh-mod.
Related Issues (20)
- Change the file in sh.mapeditor_install_check() to custom interiors .xml file HOT 1
- Make hotel blips short-range, so they don't flood the map. HOT 2
- Custom House Makeover
- First Person View in interior HOT 1
- Working RV save point and Interiors
- Navigating to hotels HOT 1
- For sale signs HOT 1
- Working objects inside interiors
- Can't change the E key in v088 HOT 3
- Selecting "Choose this house" nothing happens. HOT 2
- Create, load and unload props without Map Editor. HOT 1
- Noclip as entrance mechanic for custom interiors. HOT 1
- Find a way to incorporate garages. HOT 1
- Hotel 13 does not have room type identifier. HOT 1
- Interior 12 save spot heading missing. HOT 1
- Creating multiple versions of the lua file HOT 5
- Load blips only on fade_out = false HOT 1
- Map Editor is conflicting with other mods!
- Add readme file to download
- map icons are gone HOT 1
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