Code Monkey home page Code Monkey logo

simple_supertrack's People

Contributors

kistf001 avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar

simple_supertrack's Issues

OpenGL and LAFAN

Hello! When I run the viewer.py, I have encountered such a problem.

/home/anaconda3/envs/clip/lib/python3.8/site-packages/glfw/__init__.py:916: GLFWError: (65543) b'GLX: Failed to create context: BadLength (poly request too large or internal Xlib length error)'
  warnings.warn(message, GLFWError)
Traceback (most recent call last):
  File "viewer.py", line 9, in <module>
    A.env.render()
  File "/home/supertrack/simple_superTrack-main/algorithm/env.py", line 64, in render
    return self.inside.render(640, 480, camera_id=0)
  File "/home/anaconda3/envs/clip/lib/python3.8/site-packages/dm_control/mujoco/engine.py", line 223, in render
    camera = Camera(
  File "/home/anaconda3/envs/clip/lib/python3.8/site-packages/dm_control/mujoco/engine.py", line 711, in __init__
    if self._physics.contexts.mujoco is not None:
  File "/home/anaconda3/envs/clip/lib/python3.8/site-packages/dm_control/mujoco/engine.py", line 533, in contexts
    self._make_rendering_contexts()
  File "/home/anaconda3/envs/clip/lib/python3.8/site-packages/dm_control/mujoco/engine.py", line 519, in _make_rendering_contexts
    mujoco_context = wrapper.MjrContext(self.model, render_context)
  File "/home/anaconda3/envs/clip/lib/python3.8/site-packages/dm_control/mujoco/wrapper/core.py", line 603, in __init__
    ptr = ctx.call(mujoco.MjrContext, model.ptr, font_scale)
  File "/home/anaconda3/envs/clip/lib/python3.8/site-packages/dm_control/_render/executor/render_executor.py", line 138, in call
    return func(*args, **kwargs)
mujoco.FatalError: gladLoadGL error

Is this due to an issue with OpenGL?
Although the server is equipped with RTX 3080 and graphics card driver 510.47.03, my server can still only install OpenGL3.1 Mesa 21.2.6. Is this a problem with graphics card drivers? Is there anything else I need to do to upgrade OpenGL version to 3.2 or higher?

I would also like to ask how should I modify this code if training a dataset like LAFAN? Do I only need to modify the reward function in the Physics0 class?

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.