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gl3xrender's Introduction

GL3XRender

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What is it?

It is render plugin for DGLE. DGLE alredy has it own support for OpenGL but it restricted by version 2.1. A plugin allows initialize DGLE under latest OpenGL 4.5 context.

Installing

Clone and build DGLE. Navigate to directory where DGLE root is located. Type

git clone https://github.com/k-payl/GL3XRender

Folder structure now are:

.../DGLE/
.../GL3XRender/

Now open Visual Studio solution GL3XRender.sln and build GL3XRender project. It build GL3XRender.dll to DGLE/bin/windows/plugins/ directory. Now you can use any example from DGLE repository or some of my test.

Project structure

  • src - main codebase.
  • _utils - now it only constains shader generator.
  • _test - examples for testing functionality.

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