Comments (6)
Hi Mike, this has been built with NDK versions 8 - 16 (though older version support hasn't been a priority with the release of each subsequent NDK version, also because of the nature of compilation to native code). Not tested it with current version (18) personally yet. Are you experiencing an isue?
from mwengine.
Hey!
Well I am up and running right now but I had to download NDK16 to get it to work, I have NDK18 installed with the SDK.
I have to say, what you have here is gold and I am going to be on this for sure. You really made a dream come true for me with all the pieces together here, fantastic!
I have a bunch of apps in mind and I hope to help you out with the project when I get into it more. Right now I use the Caustic audio engine for my apps, but this will be great to try my own audio framework where I can add things from the lab.
from mwengine.
Thanks for the compliment, hope it is of use to you :)
I will have a look at NDK 18 support though as there is no reason it shouldn't compile. Will keep this issue open until its resolved.
from mwengine.
It had to do with this line:
APP_STL := gnustl_static
gnustl_static
is no longer supported in NDK18
from mwengine.
Resolved in #69
from mwengine.
Check! Pulled, Compiled, Perfect!
from mwengine.
Related Issues (20)
- Is it possible to remove effects after recorded the audio? HOT 7
- Bug with processingChain.removeProcessor(fx) HOT 2
- Error with processors HOT 2
- Is there possible to adjust the volume of latency or turn off those live voice feedback? HOT 7
- Issues with event.addToSequencer() while the sequencer is running HOT 5
- Noise While adding effects to input channel HOT 3
- App get crashed added the processor to the input channel during recording HOT 2
- App get crashed on some devices HOT 12
- Crash that seems to be about Events when no has been added/removed HOT 3
- while recording with SampleEvent and inputChannel recorded output get mismatched HOT 14
- Mic sound is very low in few devices HOT 5
- Thread issue maybe? HOT 10
- AudioRenderer.renderEvent Producing Noise HOT 6
- Is it possible to achieve stereo effect Using Single Input(mic)? HOT 2
- Is there any processor for noise reduction?
- Crashing when deleting events with the engine running HOT 1
- Is it possible to get hertz from the mic while recording? HOT 4
- volume issue with sample event HOT 2
- Multitrack audio recording HOT 1
- Remove events with sequencer playing HOT 17
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from mwengine.