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vustav avatar vustav commented on June 12, 2024

I've gotten around this by adding the events to the sequencer on creation and the never remove them, just enable/disable. Is this how it's supposed to be handled?

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igorski avatar igorski commented on June 12, 2024

Hm, no that seems properly broken 🙈

I think what is going is that the events are not added to the currently running sub-sequence cache (explaining why your experiment with the timeout seemed to work). I'll have a look.

(If you are testing with (Base)SynthEvents, it may be possible that the bug you highlighted in issue #146 may be the culprit)

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vustav avatar vustav commented on June 12, 2024

The problem is still there with the latest build.

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igorski avatar igorski commented on June 12, 2024

Would you have some (pseudo) code relating to all operations you do with an event when you both add and remove them when clicking on the cell pads ? I can't quite reproduce and am wondering whether the sequence of things might be an issue (I'm curious whether you also set the event position prior/after addition to the sequencer or something related).

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vustav avatar vustav commented on June 12, 2024

If the event is off when clicked, event.addToSequencer() is called, and the other way around. Logs show them to be called in the right order at the right time etc.

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