I used the sample code and didn't change anything. When I render the object, the AR logo appears blue in colour. When I double tap it, it becomes yellow. Shouldn't it be orange in colour due to AR_logo.jpg?
![photo6224201047438634350](https://user-images.githubusercontent.com/84392941/122534577-41d1d400-d055-11eb-9b7d-78bc9d1e7e8b.jpg)
I've tried to comment out initGlTextureData(context) in ObjectDisplay.java as such.
// Coordinate and index.
int[] buffers = new int[2];
GLES20.glGenBuffers(2, buffers, 0);
mVertexBufferId = buffers[0];
mIndexBufferId = buffers[1];
GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
GLES20.glGenTextures(mTextures.length, mTextures, 0);
GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, mTextures[0]);
GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_LINEAR_MIPMAP_LINEAR);
//initGlTextureData(context);
initializeGlObjectData(context);
ShaderUtil.checkGlError(TAG, "Init end.");
}`
However, still same result. Any fix to this?
I've also tried to use other .obj and .png files, but still the same issue. Thanks in advance!