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flappy-bird-nintendo-ds's Introduction

Flappy Bird DS

I recreated the original Flappy Bird game for the Nintendo DS with libnds and NightFox's Lib. You can download and modify the project to learn how to create a 2D Nintendo DS game. Feel free to create a pull requests to improve the game :)

Video of the game here!

Screenshots

On emulator

On a real Nintendo DS

How to run the game

Download Flappy_Bird_DS.nds here.

Run it on emulator like melonDS.

For a real Nintendo DS, you will need a R4 flashcart, may no work on other flashcart like M3DS REAL (flashcart needs nitrofs support).

For R4, you will need this firmware (Wood R4 V1.62).

For other flashcarts, try HBMenu if you can't launch the game).

Put the game on a SD card and run the game.

Setup for programming

Download an IDE software like Visual Studio Code.

Download devkitPro.

Put all projects files in a folder and put this folder in "examples" devkitPro folder like: C:\devkitPro\examples\Flappy_Bird_DS.

Compile the game

Open the IDE console and write make or run compile.bat

The Nintendo DS game file will be here : C:\devkitPro\examples\nds\Flappy_Bird_DS\Flappy_Bird_DS.nds

Have a good game ^^

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flappy-bird-nintendo-ds's Issues

Assets - Grit files

Thanks a lot for this code, it helps me to understand the tip & tricks to create games on NDS.
To correctly get the skills, I'm currently trying to rewrite it from scratch (only for me)

But I'm stuck trying to convert images to include sprites.
When I'm using them with the NF_SpriteFrame function, the game tells me there is no frame 1.
Is there any tricks when making the img files ? Most of the documentation on how to make this for nightfox lib are lost behind dead links at most.

So, could you provide the .grit files with your assets ? (or put args used in the Readme ?)
I think it could solve some newbies mistakes, like probably mines (and also help cucsijuan in the Q&A section)

Thanks again a lot for this code !

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