Comments (1)
Hmm it seems to happen even without enabling merging/unmerging
from adaptivemerging.
Related Issues (20)
- Incompatibility between current pruning and contacts in collection update HOT 3
- Clean Spring class HOT 1
- Threshold / count for merging/sleeping is strange? HOT 1
- Merging of bodies must be done more than 2 at a time... HOT 2
- Pinning to the inertial frame might not be such a bad thing after all? HOT 2
- unmerging at contact level instead of body level HOT 2
- singleContactMerge.png needs gentle viscous damping? HOT 1
- Colours for merged collections: different from those that are adjacent HOT 4
- lambdas inside contact HOT 4
- Bodies going airborn on spring platforms HOT 1
- basic merging critera based on relative velocity?
- Merge with pinned body
- Impulse testing with shift left click drag? HOT 1
- Visualize deltaVs in single iteration PGS HOT 1
- Cheat sheet in interface... HOT 1
- Apply body velocities after unmerge (instead of collection velocities)
- Apply results of one iteration PGS to unmerged bodies, all the time? HOT 2
- Compliance and stiffness feedback HOT 1
- How to run src/mergingBodies3D/LCPApp3D on Mac OSX? HOT 14
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from adaptivemerging.