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ios-indoor-sdk's Issues

You can only turn left

I just tried to make this work with my apartment and when I went around my living room making right hand turns, the application could never map my room. When I tried reversing my path and making left hand turns, it figure out the room on it's first try. I'm not sure if I was doing something wrong or if it was the shape of my room, but some suggestion to users that maybe they should try walking the other way around the room would be very helpful.

Using ARKit location together with custom ARSCNView

I would like to use experimental ARKit location method, but it seems that it takes camera resource and I can't create custom scene with ARSCNView. Is there a way to use the same session to improve indoor location accuracy and e.g. draw objects etc.?

SSZipArchive Conflict

I'm using the Estimote SDK along with another vendor SDK for augmented reality management, and it seems you are both using SSZipArchive and I'm getting a linker error for duplicate symbols.

Can you rename the SSZipArchive in your code to EST_ SSZipArchive or something to avoid any conflicts?

Estimote + Arkit

Hi, I have a problem when I try to use update location with estimote via SDK, I always get an interrupted session in arkit, it is a bug or I need do something else to integrate with Arkit?

XCode Compile Errors

Just completed the build oncemore, got the following errors
xcode errors

Using Xcode 7
Enable Bitcode: No

Don't we need to 'NSLocationAlwaysUsageDescription' in Example project

Hi,

Don't we need to add 'NSLocationAlwaysUsageDescription' (or at least 'NSLocationWhenInUseUsageDescription') to info.plist to get the location permissions to monitor and range the beacons on iOS8.

Have a look at the attached images. I have downloaded this project and tried to test the 'Indoor Navigation' app. In Settings, I don't have any location access.

When I wants to configure my beacons, its giving an error 'No beacons were detected'. Its valid because we are trying to monitor the beacons without location access. It should not work as expected.

Let me know am I correct or not.


I have added 'NSLocationAlwaysUsageDescription' tag to info.plist to try and test the app. No where its asking for location access. ideally, iOS8 will show an alert for location access to allow the user to get the access. Since its not showing alert even after I add 'NSLocationAlwaysUsageDescription' tag. So, Still the settings are same.

Seems, something is missing in the code.

Can you please check this issue. Thank you.

img_0079
img_0080
img_0081

Setting the delegate of ESTIndoorLocationManager isn't working

The image below describes the problem:
screen shot 2014-12-09 at 18 58 28
I set the delegate and afterwards it isn't set in the object but I can't imagine why.
The location afterwards is set in the manager object.
The Object which is set as delegate implements the ESTIndoorLocationManagerDelegate (obviously).

Poorly documented required beacon's MAC address format

The location built using [ESTLocationBuilder addBeaconIdentifiedByMac:....]is saved only when beacon's MAC addresses are lowercase, unseparated such as d49e81631d6a. Otherwise the API returns vague error 400 : Beacon not found. This required MAC address format is not documented.

The comments in the examples suggest uppercase: MAC1. On the other hand cloud panel suggests colon-separated strings like d4:9e:81:63:1d:6a.

I'd suggest either documenting expected MAC address format in method's doc or introduce the formatter which would tranform various input formats to the one expected by your API.

Estimote Fetch Location Issues in Objective C

Below is an issue I recently encountered, at the moment this error is paralyzing my progress to actually test the application
estimotefetcherrors

Note: My App ID and Taken were entered, along with my Location Identifier
Using Xcode 7

Impossible to use EILPoint

I properly installed "EstimoteIndoorLocationSDK" and "EstimoteSDK" without Cocoapods and followed the steps for adding a bridging header, building settings, etc...

I can use "EILLocationBuilder" but I have Use of unresolved identifier 'EILPoint' when I try to use "EILPoint". What can I do ? I'm trying to follow your example on https://developer.estimote.com/indoor/map-your-location/

capture d ecran 2018-09-06 a 11 56 55

My sad experience with Estimote Location UWB Beacon.

I am a mobile app developer and my customer wanted to use an indoor navigation. Estimote Location UWB Beacon were chosen because of the many repositories on their github, which should help to customize these devices to your needs.

I tested 4 repositories: Unity3D-Indoor-Example, Android-Indoor-SDK, iOS-Indoor-SDK, Robotics-Indoor-SDK.

  1. To begin with, I had to register these devices manually by chatting off with "estimote" support.

  2. The official indoor map creation app estimote doesn't work.
    2020-02-07 6 51 19 PM

  3. Robot navigation can work only 30 minutes!
    2020-02-07 6 51 27 PM

  4. Repositories contain many errors. They have not been updated for 2-3 years yet. I cannot remember them all, screenshots with descriptions are below.
    Screenshot 2020-02-07 at 6 54 43 PM

Screenshot 2020-02-07 at 6 57 09 PM

  1. Support doesn't work on the forum. My post is still unanswered: https://forums.estimote.com/t/error-in-building-add-indoor-location-to-an-ios-app-example/10774. By mail I got answer: "We can assist with software development. The cost of such a service is around $15,000.”

I hope this note will help you choose beacons from a more responsible manufacturer!

Convert CGPoint to ESTPoint

Hi, guys, could someone tell me, is it possible to convert simple CGPoint to ESTPoint? For example, I have ESTPoint (2.5, 2.5), and for my instance of ESTIndoorLocationView it is the center of location (if its size is 5m X 5m). Also I have another object on screen but with coordinates relative to whole device's screen (self.view), for example, with CGPoint (170, 200). How can I translate point in context of screen to point in context of my location?

Remote location mapping system with Estimote?

Hi,

I read about Estimote beacon and location location mapping system. It is really awesome!

I want to use Estimote beacon and integrate in my app using Estimote SDK. I read about indoor location mapping system and I want to use that effectively in my app. I have a question based on my requirement, I want to place beacons across 2 countries and detect beacon signalling thru some centralised service and provide location mapping path. Is this possible with Estimote beacons and sdk? For ex: I have 10 beacons here in location 1 (country 1), I have another 10 beacons in location 2 (in another country 2). Can I use Estimote and maintain some server to connect all the beacons with some software program and get location mapping system?

Please advise.

Can not run

hello friends,
i am a developer in shanghai china. several days early i have downloaded your demo created by swift.but i can not run it in my iPhone 5s.the error is that

"dyld: Library not loaded: @rpath/libswiftCore.dylib
Referenced from: /private/var/mobile/Containers/Bundle/Application/428E6679-7FDC-4589-8DFE-BBE0C723B42C/IndoorMap.app/IndoorMap
Reason: no suitable image found. Did find:
/private/var/mobile/Containers/Bundle/Application/428E6679-7FDC-4589-8DFE-BBE0C723B42C/IndoorMap.app/Frameworks/libswiftCore.dylib: mmap() error 1 at address=0x100524000, size=0x00220000 segment=__TEXT in Segment::map() mapping /private/var/mobile/Containers/Bundle/Application/428E6679-7FDC-4589-8DFE-BBE0C723B42C/IndoorMap.app/Frameworks/libswiftCore.dylib "

2016-07-01 11 57 40

i have tried many solutions to solve this problem,but all of them dose not worked.so i come here to look for your help .
lookforward to your reply.
thanks!

AppStore App Rejected due ARKit used in the framework but not used

I have integrated Estimote indoor location sdk and one of the framework used in the estimote sdk's file named "EILIndoorLocationManager.h" contains ARSession which is the reason my app got rejected saying the reason 'Apps using ARKit should provide rich and integrated augmented reality experiences. We encourage you to review your app concept and incorporate more robust AR features and functionality. Note that merely dropping a model into an AR view or replaying animation is not enough.'

Is there any update coming for this kind of issue.
Please suggest something for this issue

No way to change ELILocation object orientation without rebuilding

It is not a bug, but rather cumbersome problem. The issue is that iPhones do not have stable magnetic sensors and so their North is different in every initialisation - ranging from -90 to +90 degrees! So Id love to change the location orientation value to update to this new "North".

I can get the orientation before initialisating the view, but I cant change it in the fetched location (and rebuilding it every time is not really good solution I believe). If we simply could update the orientation vector, this would hugely befit the rotation accuracy the app provides.

I could be fine with rebuilding fetched location with the new parameters but this is impossible as well, because there is no SDK documented way of converting fetched ELILocation into ELIBuilder object.

Crashing

compiled and stored on my iPad but it keeps crashing after making a map. Basically mapping out works, but it crashed directly after that. Also loading a Json mapped with the Estimote app causes a crash. Any thoughts?

arKitPoint method return value

I think there is a problem with your arKitPoint(fromIndoorLocationPoint:) method in 3.0.0.alpha.1 version. Documentation says that it returns position in ARKit coordinate system, but when I print it using this method, and I haven't move, it says I'm e.g. at (3.470437, -6.539561) point. Shouldn't it show something near (0, 0) since ARKit origin will be in the place I'm right at that moment?

This is how my code snippet looks like:

func indoorLocationManager(_ manager: EILIndoorLocationManager,
                               didUpdatePosition position: EILOrientedPoint,
                               with positionAccuracy: EILPositionAccuracy,
                               in location: EILLocation) {
    print(manager.arKitPoint(fromIndoorLocationPoint: position))
}

Can't create correct location using ESTLocationBuilder

Hi, guys, I can't create correct location manually and have some questions about it. I draw picture to explain what location I want to build. I was looking for answers on my question in your manual and in comments for SDK code but I still can't understand some moments:

  1. What is ESTLocationBuilderSide? How can I implement correctly these values for my location?
  2. How to implement setLocationOrientation:? Is it value in degrees of my deflection from North when I stay face to my location top? (see my picture)

screenshot 2015-05-21 12 11 52

    ESTLocationBuilder *locationBuilder = [ESTLocationBuilder new];
    [locationBuilder setLocationBoundaryPoints:@[
                                                 [ESTPoint pointWithX:0 y:0],
                                                 [ESTPoint pointWithX:0 y:7.46],
                                                 [ESTPoint pointWithX:7.6 y:7.46],
                                                 [ESTPoint pointWithX:7.6 y:0]
                                                 ]];

    [locationBuilder setLocationOrientation:275];

    [locationBuilder addBeaconIdentifiedByMac:kBeaconMac1
                       atBoundarySegmentIndex:0
                                   inDistance:0
                                     fromSide:ESTLocationBuilderLeftSide];

    [locationBuilder addBeaconIdentifiedByMac:kBeaconMac2
                       atBoundarySegmentIndex:1
                                   inDistance:0
                                     fromSide:ESTLocationBuilderLeftSide];

    [locationBuilder addBeaconIdentifiedByMac:kBeaconMac3
                       atBoundarySegmentIndex:2
                                   inDistance:0
                                     fromSide:ESTLocationBuilderRightSide];

    [locationBuilder addBeaconIdentifiedByMac:kBeaconMac4
                       atBoundarySegmentIndex:3
                                   inDistance:0
                                     fromSide:ESTLocationBuilderRightSide];

    self.location = [locationBuilder build];

This is my code, please, tell me what am I doing wrong. Thanks :-)

"can't fetch location" is it because SDK works only with Beacons?

Thank you for the amazing technology.

I am using the 10 stickers dev kit.
I copied and pasted the app id and Token.
Then pasted some of the sticker's identifier in here:
let fetchLocationRequest = EILRequestFetchLocation(locationIdentifier: "identiferID")

I was prompted by this error message "can't fetch location".
I think it had to do with JOSN location file and location connection.
can't fetch location: Optional(Error Domain=ESTRequestGetJSONErrorDomain Code=2 "You have no access to requested resource or it doesn't exist." UserInfo={NSLocalizedRecoverySuggestion=Verify if requested resource exists and belong to you., NSLocalizedDescription=You have no access to requested resource or it doesn't exist.})

By the way when I browser the cloud.estimote.com under my nearables
All of their locations is set to: unkown.
If that was the issue, then how do I fix it?

Bug on your Estimote Indoor Location app

Please fix ASAP, as it crashes app and keeps crashing even if deleted and reinstalled.

Steps to reproduce:

  1. Create location
  2. Open location
  3. Close app
  4. Delete location on another phone/web
  5. Try to open Indoor app

EILRequestFetchPublicLocations NSInvalidArgumentException

When trying to request all public locations I get an NSInvalidArgumentException. Code is as follows:

EILRequestFetchPublicLocations *fetchLocationsRequest = [[EILRequestFetchPublicLocations alloc] init];
[fetchLocationsRequest sendRequestWithCompletion:^(NSArray<EILLocation *> * _Nullable locations, NSError * _Nullable error) {
        if(!error) {
            
        }
        else {
            
        }
}];

CocoaPods and SDK v2.0.1

Regarding #13 :

The CocoaPod podspec is not updated to use the latest version of the SDK. I tried to update it, but that did not work.

I tried the following scenario's:

  • CocoaPods (SDK v1.6.0) + additional setup steps => working fine
  • CocoaPods SDK updated to v2.0.1 + additional setup steps => fails to build:
Undefined symbols for architecture x86_64:
  "_ESTBulkUpdaterFailNotification", referenced from:
      -[d2G3rnRv3eOl3OskIgf4GD j0xmiYDeetjApYp] in libEstimoteIndoorSDK.a(libEstimoteIndoorSDK.a-x86_64-master.o)
  "_OBJC_CLASS_$_ESTCloudAuthorization", referenced from:
      objc-class-ref in libEstimoteIndoorSDK.a(libEstimoteIndoorSDK.a-x86_64-master.o)
  "_OBJC_CLASS_$_ESTCloudManager", referenced from:
      objc-class-ref in libEstimoteIndoorSDK.a(libEstimoteIndoorSDK.a-x86_64-master.o)
  "_OBJC_CLASS_$_ESTCloudMapper", referenced from:
      objc-class-ref in libEstimoteIndoorSDK.a(libEstimoteIndoorSDK.a-x86_64-master.o)
  "_OBJC_CLASS_$_ESTEstimoteAccount", referenced from:
      objc-class-ref in libEstimoteIndoorSDK.a(libEstimoteIndoorSDK.a-x86_64-master.o)
  "_OBJC_CLASS_$_ESTRequestGetBeaconsPublicDetails", referenced from:
      objc-class-ref in libEstimoteIndoorSDK.a(libEstimoteIndoorSDK.a-x86_64-master.o)
  "_OBJC_CLASS_$_ESTRequestPostFormData", referenced from:
      _OBJC_CLASS_$_s0WkzU8ypb35yVLaFcS9zUSGNEdh0n4 in libEstimoteIndoorSDK.a(libEstimoteIndoorSDK.a-x86_64-master.o)
  "_OBJC_CLASS_$_ESTUtilityManager", referenced from:
      objc-class-ref in libEstimoteIndoorSDK.a(libEstimoteIndoorSDK.a-x86_64-master.o)
  "_OBJC_METACLASS_$_ESTRequestPostFormData", referenced from:
      _OBJC_METACLASS_$_s0WkzU8ypb35yVLaFcS9zUSGNEdh0n4 in libEstimoteIndoorSDK.a(libEstimoteIndoorSDK.a-x86_64-master.o)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
  • CocoaPods SDK updated to v2.0.1 + EstimoteSDK updated to v3.7.1 (dependency) + additional setup steps => fails to build:
Undefined symbols for architecture x86_64:
  "_OBJC_CLASS_$_ESTRequestPostFormData", referenced from:
      _OBJC_CLASS_$_s0WkzU8ypb35yVLaFcS9zUSGNEdh0n4 in libEstimoteIndoorSDK.a(libEstimoteIndoorSDK.a-x86_64-master.o)
  "_OBJC_METACLASS_$_ESTRequestPostFormData", referenced from:
      _OBJC_METACLASS_$_s0WkzU8ypb35yVLaFcS9zUSGNEdh0n4 in libEstimoteIndoorSDK.a(libEstimoteIndoorSDK.a-x86_64-master.o)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
  • EstimoteSDK + EstimoteIndoorSDK manual install + additional setup steps => working fine

So there is no problem with the SDK itself I think, but something with the podspec

Import error

I followed the steps as it is(manual addition of SDK) in the tutorial bur when I try to build the application it is showing error as its not able to import the EILIndoorSDK.h file. I am using Xcode version 8.1 with Swift 3 +
screen shot 2016-12-22 at 7 19 38 pm
.
screen shot 2016-12-22 at 7 06 47 pm

Sticker beacon locations are incorrect in Indoor Location App

From this article, we understand the location of sticker beacon is updated every 3 minutes. https://blog.estimote.com/post/165720366660/estimote-introducing-low-power-asset-tracking-api

However, Indoor App is not showing the correct locations of the sticker beacons even after 3 minutes. Can you please help? We want Indoor App to show proper location (I am using the native App and not any SDK).

Just to be clear, the phone and the sticker beacons are moving together in the Indoor Location app. Even when the sticker beacon is in one corner, if the phone moves to the other corner, both sticker beacon and indoor location are showing at the same place.

We are trying to implement asset tracking and would like to use mesh network to update location of all stickers. However, the calls to detect location of sticker is not returning proper location. Upon investigation, we see the above mentioned behavior in Indoor app as well. Can you please explain how to fix in Indoor app so we can test our custom app? Thanks in advance for your help.

Direction to particular location

is it possible to get direction to particular location on my properties layout plan . i want indoor navigation with direction indication like google map direction feature .

Issues with Indoor Location App

When creating floor map using the Indoor Location App, I went through all the steps and before it generates the floor map, it gives me this error - "couldnt confirm settings with all beacons". The beacons seem to be setup right and I am able to connect to beacons just fine and make changes to any of the beacon settings.

Note: I am using iOS Indoor Location App and not using the SDK. Can you help how to fix this? See image attachment.

1523682758665

Not working out of the box with Cocoapods 0.36.4 and use_frameworks

I have to use a project that's mixed with Swift (such as Alamofire) and Objective C libraries (such as this). But Xcode can't find EstimoteIndoorSDK files after installing with Cocoapods 0.36.4 with use_frameworks. Supposedly we don't need the bridging header files now with the use_frameworks setting. I did end up getting it to work but had to do some finagling to do so. I had to use import EstimoteIndoorSDK at the tops of my ViewControllers and then had to change

#import "ESTBeacon.h"
#import "ESTDefinitions.h"

in ESTPositionedBeacon.h (https://github.com/Estimote/iOS-Indoor-SDK/blob/master/EstimoteIndoorLocationSDK/Headers/ESTPositionedBeacon.h#L4-L5) to

#import <EstimoteSDK/ESTBeacon.h>
#import <EstimoteSDK/ESTDefinitions.h>

That allowed me to at least build and use the example files.

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