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end-of-heroes's Issues

Create absolute basic UI

The basic UI needs to be able to do the following elements

  • Have a menu (title screen / settings screen)
  • Have character UI (this will contain many elements later, for now just a life bar)
  • Prompt the player (crashes, events, etc)

Create CrashHandler

Create the absolute minimum crash handler so sanity can be maintained trying to debug problems working through the project.

  • Captures basic information such as operating system, error message, etc.
  • Presents it to the user at time of crash.

Create very rough leveling

The extremely rough leveling will simply be every kill is 10xp, after 100xp you "gain a level" which will assign a "Perk" for now "perks" will just be extra damage and health. The next level won't occur until an additional 200xp is gained (and so forth)

(The actual leveling mechanic will be much more involved than this, just aiming to have something of a place holder for now to be fleshed out later.)

Create settings screen

Create basic settings screen with the following settings.
Resolution
Fullscreen / Windowed
Controls mapping : Attack, jump, move left, move right (more later)

Normally I wouldn't considered keybinding prototype, but considering I don't use qwerty and anyone who plays probably will...
(Controls will be set to defaults based on keyboard layout on load, so WASD, Space, click, or <OAE, Space, click, etc.)

Create Title Screen

Create a very basic title screen with a start button, settings button, and exit button.

Create the Player

Create the player with basic movement for overview layout.

  • Player can walk left/right/jump
  • Player can attack
  • Player can take damage
  • Player can die

Create an Enemy

Create the basic functionality to have an enemy

  • Can walk towards player
  • Can attack when in range
  • Can take damage
  • Can die

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