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View Code? Open in Web Editor NEWEnd of Heroes, an open source Monogame RPG.
End of Heroes, an open source Monogame RPG.
The basic UI needs to be able to do the following elements
Create the absolute minimum crash handler so sanity can be maintained trying to debug problems working through the project.
The extremely rough leveling will simply be every kill is 10xp, after 100xp you "gain a level" which will assign a "Perk" for now "perks" will just be extra damage and health. The next level won't occur until an additional 200xp is gained (and so forth)
(The actual leveling mechanic will be much more involved than this, just aiming to have something of a place holder for now to be fleshed out later.)
Create basic settings screen with the following settings.
Resolution
Fullscreen / Windowed
Controls mapping : Attack, jump, move left, move right (more later)
Normally I wouldn't considered keybinding prototype, but considering I don't use qwerty and anyone who plays probably will...
(Controls will be set to defaults based on keyboard layout on load, so WASD, Space, click, or <OAE, Space, click, etc.)
Create a very basic title screen with a start button, settings button, and exit button.
Create the player with basic movement for overview layout.
Create the basic functionality to have an enemy
Create a very basic overview scene
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