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Home Page: https://www.curseforge.com/minecraft/modpacks/enigmatica4
The official repository and issue-tracker for Enigmatica 4
Home Page: https://www.curseforge.com/minecraft/modpacks/enigmatica4
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While Blue Power is already pretty good at making the underground feel less bland with its decorative worldgen like marble and stuffs, I still feel like there should be another incentive for players to explore the underground other than "ugh, gotta get more iron", so maybe something like Underground Biomes would be a good addition to the pack.
That being said, it's still in a very early alpha, so it may or may not bork stuff, but hey, that's what pack betas are for, right?
Here are some mod suggestions to help the pack feel a bit more fleshed out, the suggestions I'm about to list are unlikely to be replicated by another mod due to either mod dev absence or discontinuation.
Metal Barrels mod that adds Iron Chest-style upgraded vanilla barrels that are much more FPS and TPS friendly than their chest counterparts.
Angel Ring Adds flight in a way similar to the old XU ring, with curios support built in.
Dank Storage you probably already know about this one but leaving it here for convenience.
Anvil Tweaks makes the anvil slightly less terrible, compatible with Apoth.
Cursed Earth Good solution for compact mob farms that don't break the server, highly configurable.
heartsPerMilestone = 2
#A list of numbers of unique foods you need to eat to unlock each milestone, in ascending order.
milestones = [5, 15, 25, 40, 60, 80, 100, 120, 140, 160, 180, 200]
I found the server configs, ehehe.
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Temporarily removed due to a bug:
Shadows-of-Fire/FastWorkbench#22
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Look into implementing the server-only configs for Cursed Earth, should be placed in the defaultconfigs folder.
Keep track of the effects of this config.
From the forge-client.toml
:
#Enable forge to queue all chunk updates to the Chunk Update thread.
#May increase FPS significantly, but may also cause weird rendering lag.
#Not recommended for computers without a significant number of cores available.
alwaysSetupTerrainOffThread = true
Glassential and Turf are two small mods that add building options.
While they don't really need any testing I'm sure some people will be happy to have those options available to build with.
Modpack version
0.1.1
Issue
minor issue - when joining my server (using server files with forge installed to match the clientside) I see a red X on server connection screen saying things are not compatible between client and server, but it connects fine - no errors.
You can try against my server at e4.joyousapathy.com
Modpack version
0.1.1
Issue
sudden client-side crash. I got a crashlog, referenced below. The other player was disconnected. The server still thought we were both connected and we both timed out trying to reconnect. Server seems to be hung. console /kick commands do not respond. Normal minecraft console restart command is not responding. Had to issue a kill command.
The log mentions iron jetpacks - neither of us are at a place where we have started using that mod.
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It takes too long to load new worlds.
Apotheosis has been updated to 1.14, and I'd love to see it in here. Would help me with testing as well :p
CF: https://www.curseforge.com/minecraft/mc-mods/apotheosis/files/2757003
It looks a bit silly when sugar cane goes above 10 blocks imo.
The bugs related to The Midnight mod have been fixed.
Modpack version
0.1.0
redgoblin88
some reason changing the sneak keybind isnt recognised when leaving boats, in 1.14 vanilla pressing a changed sneak keybind works fine with boats, but in e4 it doesnt work and yuo still have to shift
NillerMedDild
hmm interesting
I also noticed that binding chat to enter only worked for one of my enter keys
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Modpack version
0.1.3
Issue
Malformed JSON
Logs
https://gist.github.com/janagyjr/8d2ba0b1a8d6777a9d68125ea88e5b1d
I know I would appreciate this mod. Not a fan of the file name though ^^'
https://www.curseforge.com/minecraft/mc-mods/conduits-prevent-drowned
https://www.curseforge.com/minecraft/mc-mods/mystic-world
Remember to disable oregen.
Modpack version
0.1.3
Issue
Randomly crash during exploration. Little to no problems when I am just hanging around my Minecolony.
Modpack version
0.1.3
Issue
If I open my player inventory and middle-click the mouse, I get no sort. If I open a vanilla chest I can middle click in the chest inventory and sort works. Also, I can middle-click the player inventory while the chest is open and it sorts the player inventory. I thought this might be a conflict with ` so I remapped the only conflict and it didn't solve the issue.
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I suspect it could be a part of a hanging world issue.
Removed temporarily because of instability. The issues have been reported here:
https://github.com/Cryptic-Mushroom/The-Midnight/issues/313
https://www.curseforge.com/minecraft/mc-mods/xaeros-minimap/issues/94
Because it's quaint!
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Because I'm awful at combat and panic easily.
Modpack version
E4 0.1.3
Issue
Get a client crash every time when trying to go into the portal for the Midnight dimension
Change BetterAdvancement config, enable GUI button.
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