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cs-ebot's Introduction

CS 1.6 E-BOT GitHub all releases

Click HERE To Join EBOT Discord Server

Please Download From The Blog For Support This Project

AI Bot for Counter-Strike based on SyPB

This bot can be used for default gamemodes, deathmatch and zombie.

E-Bot Requires VCRedist (For Windows)

If you see badf load on console (when you type "meta list") install this.

Click HERE To Download

How to install

  1. Download & install metamod if you dont have.
  2. Download latest ebot release.
  3. Put ebot folder to "cstrike\addons"
  4. Open "cstrike\addons\metamod\plugins.ini"
  5. (For Windows) Add that line "win32 addons\ebot\dlls\ebot.dll" and save it.
  6. (For Linux) Add that line "linux addons/ebot/dlls/ebot.so" and save it.

cs-ebot's People

Contributors

efedursun125 avatar l00k avatar

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cs-ebot's Issues

Old windows problem

Vcredist on the given link didnt support older version of windows, such as win xp, im already install the ebot but my problem is on the vcredist, i installed yapb it works fine on my win xp

Bot movement and aiming issues

I was playing cs with this bot again but the bots have this new bug that makes opposite teams get stuck together while aiming in opposite directions of each other in zombie mode specifically. Bots firing at a distance would hit their marks and zombies aiming and charging directly at the enemy would infect them successfully. But once they miss shots at each other they just get stuck in a single node while failing to hit each other. My observation so far has been a consistency issue with the aiming and movement that once they both miss each other they get stuck in one spot in the map.

Converting YaPB graphs to ewp(s) ?

Is there a method within this addon or a separate tool that'll convert YaPB's graph to this addon's format? YaPB has this feature where you it automatically converts PODBot waypoints to graphs when we add a waypoint file into the pwf folder, I hope a similar feature could be implemented?

[Bug] Bots movement in slow motion if sys_ticrate > 100

How to reproduce the issue:

  • Install ebot on latest HLDS / ReHLDS + latest metamod-p / metamod-r.
  • Set sys_ticrate 512 in server console.
  • Join your own local server and see bot movement in slow motion.

By the way this a known issue on older podbot, yapb and sypb bot. But why this happen on your ebot?

I use latest ebot v1.05

[QUESTION] About bots.

@EfeDursun125,
Hello, dear developer, I wanted to ask you about the ebotasync.dll file. Can you tell me what it is for please? It's just that information about this is not indicated anywhere (or I did not find it), so I decided to ask.

Bots do not move when mp_auto_join_team CVar is active.

Description

Bots don't move when CVar mp_auto_join_team from ReGameDLL is active. They join teams, but they just buy weapons, stand still and do nothing else.

Additional info

Tested in both Linux & Windows bots versions.

Metamod-r v1.3.0.131, API (5:13)
ReHLDS version: 3.13.0.783-dev
ReGameDLL version: 5.21.0.558-dev
Ebot version: 1.07

Steps to reproduce

  1. Install ReGameDLL.
  2. Set mp_auto_join_team to 1 in game.cfg.
  3. Restart the map or server.

where is linux version?

you are saying that there is linux unofficial version, but i can't find it anywhere. where is it?

Bots sometimes stop shooting the enemy

After playtesting the latest version of E-BOT (1.05) i found that the bot sometimes stops shooting and stare the zombie instead, i noticed some bot may stuck at the wall or standing still in spot outside camping spot. Also i noticed that some bots dont camp in the precise spot (they sometimes are in the bottom if the camp spot is in the higher ground), i also see the bots running around more often than stay camping in zombie mode.

Linux deps

What do you use to build on Linux?
I tried various GCC versions, various CXX versions.
But keep failing.
Any list of deps?
I also see errors in code. What is last buildable revision?

I will definitively prepare docker for that.

EDIT: I was able to build few releases (based on tags). In all are some Cpp issues which I had to fix before building.
But sadly all have issue with waypoint paths.

Best if you could share what revision was used to build 1.07 LEGACy

I wanted to join discord - but all invite links which I've found already expired.

bots drop guns as survivor/sniper.

https://ibb.co/bQ4wqdt
what you see in the picture , is a dropped gun from 1 bot , cuz of this dropping gun bug or lets call it unwanted behavior , since its technically not a bug , i wrote a small script which checks if a bot is a survivor or a sniper , and when it is true , and have a knife as primary weapon on the hand ( means bot has no gun as as surv/sni) then a item will be given to the bot.

the result is , after the item get given back to the bot , the bot still drops the gun 6-10 times in 1-2sec.

how to solve this ? i would suggest , just to add a cvar , for allow/disallow bot gun dropping, this would solve it.

amxx api

can u make some api for this bots?
i'm interesting in bot navigation like "goto point" & etc.

Linux version where?

Not many people uses windows except for testing things. Can you get linux version of this so we can use for public servers?

Very intrested in this for my mods+experiments and i would credit you.

Thanks :)

Bots do not join the game when restmenu.amxx plugin is loaded

Description

Bots do not join the game when restmenu.amxx plugin is loaded. Just stay in spectators.
Restmenu - is a default amxmodx's plugin. You can find its source code here.

This is probably the same problem as in #5

Additional info

Tested in both Linux & Windows bots versions.

AMX Mod X version is 1.10.0.5465
Ebot version is 1.07

Add files via upload

Hi, sorry for opening this issue but I'm actually curious as why you use file upload instead of with git.

Game crashes and gives me an error

game crashes and just says this "MSG_ONE or MSG_ONE_UNRELIABLE with no target entity" I was 7 seconds into the game when this happens everytime.

Bots only join Spectators.

Even with ebot_add_ct or ebot_add_t Bots only join Spectator, I haven't even touched the config. How do I resolve this?

Metamod p 1.21
reGameDLL 5.21.0.566

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