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devinacker avatar devinacker commented on May 23, 2024

It's strange that moc apparently works fine for bsnes itself but not for the plugins. If you run mingw32-make build (which skips building the optional plugins)` does bsnes itself build and link successfully?

I also tried to run mingw32-make.exe from git bash (mingw64) but I can't even start the compilation (Qt5 files are not found despite the fact that the submodule folders are in the $PATH).

Try passing platform=win to mingw32-make to force the build to use the prebuilt Windows Qt binaries. (I may need to fix platform detection for mingw64)

from bsnes-plus.

Krokodyl avatar Krokodyl commented on May 23, 2024

Both solutions worked!
I can build the exe now.
Thanks.

from bsnes-plus.

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