Comments (6)
Could you please check folder {Project}/Plugins/UnrealSandboxTerrain? Is it empty or not?
from ue4voxelterrain.
Folder is full.
< Binaries>
< Intermediate>
< Resources>
< Source>
.git
.gitignore
README.md
UnrealSandboxTerrain.uplugin
I guess you have not only plugin in game folder but in edit folder too.
from ue4voxelterrain.
Windows or MacOS?
from ue4voxelterrain.
Sorry for wasted you time, this is my bad. The problem was not in you code.
But I have new one, in this time You has note "// TODO: check controller" and not implemented function ASandboxTerrainController::GetZoneInstance(Hit.Actor.Get());
from ue4voxelterrain.
It looks like you have old version of project. I have cloned repo to another project and it works fine. Could you please check out last changes?
from ue4voxelterrain.
I used your advice and the problem was solved. Thank you!
from ue4voxelterrain.
Related Issues (20)
- Cannot compile libraries HOT 1
- 4.20.1 not working HOT 1
- UE4VoxelTerrain could not be compiled. Try rebuilding from source manually. HOT 2
- Can't pack
- UE 4.21.2 not working HOT 2
- 4.21.2 crashes
- Having issues getting the project running on UE4.20 / 21
- AsyncThread in UVoxelDualContouringMeshComponent::EditMeshDeleteSphere
- I've compiled it for 4.24. But how to use it? HOT 11
- Error while Loading HOT 10
- UE4VoxelTerrain could not be compiled. HOT 2
- UE4.26 UE4VoxelTerrain could not be compiled. Try rebuilding from source manualy .
- stuck at 95% opening the project HOT 1
- few issue i had trying to load this up and the fixes
- How To Adjust Terrain Editor And Block Placing?
- Can't Locate C++ Exclusive Features
- Question
- Terrain not visible after launch HOT 4
- Issue Launching the Project HOT 9
- Compile Error [UnrealEngine-5.0.3-release] HOT 3
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