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bw2012 avatar bw2012 commented on May 18, 2024

Hi. This plugin was added to project accidentally. Now daz2unreal dependency is removed
See commit 81e37b9

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ItsReversePlays avatar ItsReversePlays commented on May 18, 2024

I got into the project now although I do not see any terrain. When I start the "MainMap" level there is just a small piece of grass that I can fall off of and for some weird reason when I stop the project and start it again anything I did such as dropping torches or digging holes is still in the world.
image

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bw2012 avatar bw2012 commented on May 18, 2024

Looks like some problems with terrain settings. Could you please try to reload Content.zip file and replace Content folder?

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ItsReversePlays avatar ItsReversePlays commented on May 18, 2024

When you say reload content.zip file do you mean to redownload it and replace it in the content folder? If so I will try that

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bw2012 avatar bw2012 commented on May 18, 2024

yes, redownload and replace

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ItsReversePlays avatar ItsReversePlays commented on May 18, 2024

That seemed to have worked. Is there a reason that the project is not deleting the random torches I put down during runtime? I have never had a project that remembers what I did between runtimes. It almost seems as if when I press play it thinks I am still in the editor

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bw2012 avatar bw2012 commented on May 18, 2024

All changes are automatically saved if checkbox "Save on End Play" on LevelController is checked.
You can delete file "Saved\Map\World 0\level.json" and clean it manually

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ItsReversePlays avatar ItsReversePlays commented on May 18, 2024

Is there a way to reset the world so I can have a clean island?

from ue4voxelterrain.

ItsReversePlays avatar ItsReversePlays commented on May 18, 2024

Also is there any way for me to implement this into a game that I want to start on my own. How would I go about adding the mechanics of this voxel terrain to my own game?

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