Comments (9)
Hi. This plugin was added to project accidentally. Now daz2unreal dependency is removed
See commit 81e37b9
from ue4voxelterrain.
I got into the project now although I do not see any terrain. When I start the "MainMap" level there is just a small piece of grass that I can fall off of and for some weird reason when I stop the project and start it again anything I did such as dropping torches or digging holes is still in the world.
from ue4voxelterrain.
Looks like some problems with terrain settings. Could you please try to reload Content.zip file and replace Content folder?
from ue4voxelterrain.
When you say reload content.zip file do you mean to redownload it and replace it in the content folder? If so I will try that
from ue4voxelterrain.
yes, redownload and replace
from ue4voxelterrain.
That seemed to have worked. Is there a reason that the project is not deleting the random torches I put down during runtime? I have never had a project that remembers what I did between runtimes. It almost seems as if when I press play it thinks I am still in the editor
from ue4voxelterrain.
All changes are automatically saved if checkbox "Save on End Play" on LevelController is checked.
You can delete file "Saved\Map\World 0\level.json" and clean it manually
from ue4voxelterrain.
Is there a way to reset the world so I can have a clean island?
from ue4voxelterrain.
Also is there any way for me to implement this into a game that I want to start on my own. How would I go about adding the mechanics of this voxel terrain to my own game?
from ue4voxelterrain.
Related Issues (20)
- Editor Crash Issues with 4.17.2 and 4.18.3 HOT 1
- Cannot compile libraries HOT 1
- 4.20.1 not working HOT 1
- UE4VoxelTerrain could not be compiled. Try rebuilding from source manually. HOT 2
- Can't pack
- UE 4.21.2 not working HOT 2
- 4.21.2 crashes
- Having issues getting the project running on UE4.20 / 21
- AsyncThread in UVoxelDualContouringMeshComponent::EditMeshDeleteSphere
- I've compiled it for 4.24. But how to use it? HOT 11
- Error while Loading HOT 10
- UE4VoxelTerrain could not be compiled. HOT 2
- UE4.26 UE4VoxelTerrain could not be compiled. Try rebuilding from source manualy .
- stuck at 95% opening the project HOT 1
- few issue i had trying to load this up and the fixes
- How To Adjust Terrain Editor And Block Placing?
- Can't Locate C++ Exclusive Features
- Question
- Terrain not visible after launch HOT 4
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from ue4voxelterrain.