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bingbin83's Projects

pytorch icon pytorch

Tensors and Dynamic neural networks in Python with strong GPU acceleration

reverserials_rolecustomizing icon reverserials_rolecustomizing

this is a face customization demo i worked before at the time when netease new MMORPG <楚留香> came to global, I reversed the role and face customization aspect from that game.

sdf icon sdf

fast sweeping method / fast iteration method / fast marching method** GPU ver

sdfr icon sdfr

a signed distance field baker for Unity

segi icon segi

A fully-dynamic voxel-based global illumination system for Unity

selas icon selas

Offline renderer used for my blog posts

shadertoy_revised_edition icon shadertoy_revised_edition

this is a offline shadertoy revised version for myself, i implemented a glsl sandbox looking for orginal shadertoy, makes me feel much cool when creating shader stuffs. you can push that php based web project to your own web server. the new glsl sandbox looking as showed below, additionally i added a gallery page as a place to show your all saved outstanding vfx's and etc..

skye icon skye

Progressive Real-Time Rendering of Large Point Clouds without Hierarchical Acceleration Structures

smallvcm icon smallvcm

A (not too) small physically based renderer that implements the vertex connection and merging algortihm

ssgi-urp icon ssgi-urp

Screen Space Global Illumination for Unity Universal Render Pipeline

ssrt icon ssrt

Real-time indirect diffuse illuminaton using screen-space information for Unity.

supperoldprojserials icon supperoldprojserials

this is my oldest practices of game making 15 years ago,the snook and carsim demo taked me a couple of weeks, all physics and graphics is by my hand work, that time i realy loved coding and makes game.

tinsel icon tinsel

Lightweight CPU/GPU path tracer

unity-srp-vxgi icon unity-srp-vxgi

Voxel-based Global Illumination using Unity Scriptable Render Pipeline

unitydxrtest icon unitydxrtest

A testbed project for Unity real-time ray tracing features

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