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BazkieBumpercar avatar BazkieBumpercar commented on August 30, 2024

I'm afraid you're on your own there, I have no experience with porting anything. Considering the project is written in C++ I think porting to Unreal would be the easiest, but then I've never used Unreal so don't take my word for it :)

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valentinnfez avatar valentinnfez commented on August 30, 2024

I can not open Blunted2 would have the steps I have to follow?

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BazkieBumpercar avatar BazkieBumpercar commented on August 30, 2024

I'm not sure what you mean by open.. it's not an engine with a GUI, it is to be used (included) as a library from other C++ projects.

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